M
ScriptKeyless
I have modified the stolen script.
Delivery Not Guaranteed (MUSHROOM UPDATE)Desktop & mobile readyDelta
Description
Please execute this before it gets deleted; if any issues arise, I will fix them.
GAMEDelivery Not Guaranteed (MUSHROOM UPDATE)
UPDATEDOct 20, 2026
ACCESSKeyless
PLATFORMDesktop & Mobile
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local Rayfield
local autofarmEnabled = false
local running = true
local statusText = "Idle"
local errorText = "None"
local Character
local Humanoid
local HRP
local function updateCharacter(character)
Character = character
Humanoid = character:WaitForChild("Humanoid")
HRP = character:WaitForChild("HumanoidRootPart")
statusText = "Character Ready"
end
if LocalPlayer.Character then
task.spawn(updateCharacter, LocalPlayer.Character)
end
LocalPlayer.CharacterAdded:Connect(function(character)
task.spawn(updateCharacter, character)
end)
local function countPrompts(actionText)
local count = 0
for _, obj in ipairs(Workspace:GetDescendants()) do
if obj:IsA("ProximityPrompt")
and obj.ActionText == actionText then
count += 1
end
end
return count
end
local function log(message)
print("[Evo Puffball] " .. tostring(message))
end
local function safeStatus(message)
statusText = message
log(message)
end
local function getStatus()
local puffballs = countPrompts("Harvest PuffBall")
local boxes = 0
local grabs = countPrompts("Grab")
local deliveries = countPrompts("Deliver Package")
for _, obj in ipairs(Workspace:GetDescendants()) do
if obj:IsA("BasePart") and obj.Name == "Box" then
boxes += 1
end
end
return string.format(
"Status: %s\nAutofarm: %s\nPuffballs: %d\nBoxes: %d\nGrab Prompts: %d\nDelivery Prompts: %d\nError: %s",
statusText,
autofarmEnabled and "ON" or "OFF",
puffballs,
boxes,
grabs,
deliveries,
errorText
)
end
local success, result = pcall(function()
Rayfield = loadstring(
game:HttpGet("https://sirius.menu/rayfield")
)()
local Window = Rayfield:CreateWindow({
Name = "Evo Puffball Autofarm",
LoadingTitle = "Evo Suite",
LoadingSubtitle = "Status Monitor",
ConfigurationSaving = {
Enabled = false
},
Discord = {
Enabled = false
},
KeySystem = false
})
local MainTab = Window:CreateTab("Autofarm", 4483362458)
MainTab:CreateToggle({
Name = "Enable Autofarm Monitor",
CurrentValue = false,
Flag = "PuffballMonitor",
Callback = function(value)
autofarmEnabled = value
if value then
safeStatus("Monitoring")
else
safeStatus("Stopped")
end
end
})
MainTab:CreateButton({
Name = "Refresh Status",
Callback = function()
local status = getStatus()
log(status)
Rayfield:Notify({
Title = "Evo Puffball",
Content = status,
Duration = 8
})
end
})
MainTab:CreateButton({
Name = "Clear Error Log",
Callback = function()
errorText = "None"
log("Error log cleared")
end
})
MainTab:CreateButton({
Name = "Stop Monitor",
Callback = function()
running = false
autofarmEnabled = false
safeStatus("Monitor stopped")
end
})
end)
if not success then
errorText = tostring(result)
warn("[Evo Puffball] GUI error: " .. errorText)
return
end
task.spawn(function()
while running do
local ok, err = pcall(function()
if autofarmEnabled then
if not Character or not Character.Parent
or not Humanoid or Humanoid.Health <= 0
or not HRP or not HRP.Parent then
safeStatus("Waiting for respawn")
else
safeStatus("Monitoring")
end
end
end)
if not ok then
errorText = tostring(err)
warn("[Evo Puffball] " .. errorText)
end
task.wait(1)
end
end)Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
Community discussion
0Start the conversation.


Your community, in one place