M
ScriptKeyless
Kill Aura Open Source
[BETA] Jujutsu: ZeroDesktop compatibleWave · Codex · Delta · Synapse Z · Volt · Potassium · Seliware · OpiumWare · Real
Description
its a simple open source kill aura and if you want more like this make sure to follow and like
GAME[BETA] Jujutsu: Zero
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
--Feel Free to customize it however you want to :)
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local UpdateAim = ReplicatedStorage.NetworkComm.CharacterService.UpdateAimDirection_Signal
local StartSkill = ReplicatedStorage.NetworkComm.SkillService.StartSkilll_Method
local DamageCharacter = ReplicatedStorage.NetworkComm.CombatService.DamageCharacter_Method
-- You can change it if you want so
local killAuraEnabled = true
local killAuraRadius = 100
local function getNpcsFolder()
return workspace:FindFirstChild("Characters")
and workspace.Characters:FindFirstChild("Server")
and workspace.Characters.Server:FindFirstChild("NPCs")
end
local function getMyServerCharacter()
local ok, char = pcall(function()
return workspace.Characters.Server.Players:GetChildren()[1]
end)
return ok and char or nil
end
local function attackNpc(target, skillId)
local myChar = getMyServerCharacter()
local myHrp = myChar and myChar:FindFirstChild("HumanoidRootPart")
local targetHrp = target and target:FindFirstChild("HumanoidRootPart")
if not (myChar and myHrp and targetHrp) then return end
local direction = (targetHrp.Position - myHrp.Position).Unit
local origin = CFrame.new(myHrp.Position)
local windowId = myChar.Name .. "_" .. skillId
pcall(function()
UpdateAim:FireServer(direction)
end)
pcall(function()
StartSkill:InvokeServer(skillId, myChar, direction, {}, 1, 1)
end)
task.wait(0.3)
pcall(function()
DamageCharacter:InvokeServer(
{ target },
true,
{
Origin = origin,
CanParry = true,
WindowID = windowId,
LocalCharacter = myChar,
SkillID = skillId,
}
)
end)
end
task.spawn(function()
while true do
if killAuraEnabled then
local myChar = getMyServerCharacter()
local myHrp = myChar and myChar:FindFirstChild("HumanoidRootPart")
if myHrp then
local npcsFolder = getNpcsFolder()
if npcsFolder then
local nearest, nearestDist = nil, killAuraRadius
for _, npc in ipairs(npcsFolder:GetChildren()) do
local hrp = npc:FindFirstChild("HumanoidRootPart")
local hum = npc:FindFirstChildOfClass("Humanoid")
if hrp and hum and hum.Health > 0 then
local dist = (hrp.Position - myHrp.Position).Magnitude
if dist < nearestDist then
nearestDist = dist
nearest = npc
end
end
end
if nearest then
attackNpc(nearest, "Punch")
end
end
end
end
task.wait(0.1)
end
end)
return {
enable = function() killAuraEnabled = true end,
disable = function() killAuraEnabled = false end,
setRadius = function(r) killAuraRadius = math.clamp(r, 10, 200) end,
isEnabled = function() return killAuraEnabled end,
getRadius = function() return killAuraRadius end,
}Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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