M
ScriptKeyless
Various mechanics in the script are difficult to explain to
[UPDATE] Verity™Desktop compatible
Description
Here is my second fix script So, I'll check again right now that this will give birth to immortality without gods
GAME[UPDATE] Verity™
UPDATEDOct 20, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
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-- • Never log in on unofficial Roblox sites or lookalike domains.
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-- [[ End BloxScripts Risk Notice ]]
local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()
local Window = WindUI:CreateWindow({
Title = "Mano Hub",
Icon = "rbxassetid://81836294907110",
Author = "Sae",
Folder = "ManoHub",
Size = UDim2.fromOffset(550, 300),
Transparent = true,
Theme = "Dark",
SideBarWidth = 190,
HasOutline = false,
HideSearchBar = true,
ScrollBarEnabled = false,
User = { Enabled = true, Anonymous = false },
})
Window:EditOpenButton({
Title = "Mano Hub - Open",
Icon = "monitor",
CornerRadius = UDim.new(0, 6),
StrokeThickness = 2,
Color = ColorSequence.new(Color3.fromRGB(30, 30, 30), Color3.fromRGB(255, 255, 255)),
Draggable = true
})
-- ==========================================
-- НАСТРОЙКИ
-- ==========================================
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local Lighting = game:GetService("Lighting")
local LocalPlayer = Players.LocalPlayer
getgenv().AutoChop = false
getgenv().AutoBreakStone = false
getgenv().SpeedHack = false
getgenv().WalkSpeed = 16
getgenv().ESPPlayers = false
getgenv().ESPNPC = false
getgenv().InfJump = false
getgenv().Fullbright = false
getgenv().NoFog = false
local ESPObjects = {}
local oldLighting = {}
local oldFog = {}
local MatchTabCreated = false
-- ==========================================
-- ЛОГИКА SPEED, ESP, JUMP И СВЕТА
-- ==========================================
local function CreateESP(obj, color)
if not obj or not obj.Parent then return end
if not ESPObjects[obj] then
local hl = Instance.new("Highlight")
hl.Name = "ESP_Highlight"
hl.FillColor = color
hl.OutlineColor = color
hl.FillTransparency = 0.5
hl.OutlineTransparency = 0
hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
hl.Parent = obj
ESPObjects[obj] = hl
else
ESPObjects[obj].FillColor = color
ESPObjects[obj].OutlineColor = color
end
end
task.spawn(function()
while task.wait(0.5) do
for obj, hl in pairs(ESPObjects) do
if not obj or not obj.Parent then
hl:Destroy()
ESPObjects[obj] = nil
end
end
if getgenv().ESPPlayers or getgenv().ESPNPC then
for _, obj in ipairs(workspace:GetDescendants()) do
if obj:IsA("Model") and obj:FindFirstChildOfClass("Humanoid") then
local plr = Players:GetPlayerFromCharacter(obj)
if plr and plr ~= LocalPlayer and getgenv().ESPPlayers then
CreateESP(obj, Color3.fromRGB(255, 255, 0))
elseif not plr and getgenv().ESPNPC then
CreateESP(obj, Color3.fromRGB(0, 255, 0))
end
end
end
else
for obj, hl in pairs(ESPObjects) do
hl:Destroy()
ESPObjects[obj] = nil
end
end
end
end)
RunService.Heartbeat:Connect(function()
if getgenv().SpeedHack and LocalPlayer.Character then
local hum = LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if hum and hum.WalkSpeed ~= getgenv().WalkSpeed then
hum.WalkSpeed = getgenv().WalkSpeed
end
end
end)
UserInputService.JumpRequest:Connect(function()
if getgenv().InfJump and LocalPlayer.Character then
local hum = LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if hum then
hum:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)
local function ToggleFullbright(state)
if state then
oldLighting.Brightness = Lighting.Brightness
oldLighting.Ambient = Lighting.Ambient
oldLighting.OutdoorAmbient = Lighting.OutdoorAmbient
oldLighting.ClockTime = Lighting.ClockTime
Lighting.Brightness = 3
Lighting.Ambient = Color3.fromRGB(255, 255, 255)
Lighting.OutdoorAmbient = Color3.fromRGB(255, 255, 255)
Lighting.ClockTime = 12
else
Lighting.Brightness = oldLighting.Brightness or 1
Lighting.Ambient = oldLighting.Ambient or Color3.fromRGB(0, 0, 0)
Lighting.OutdoorAmbient = oldLighting.OutdoorAmbient or Color3.fromRGB(0, 0, 0)
Lighting.ClockTime = oldLighting.ClockTime or 14
end
end
local function ToggleNoFog(state)
if state then
oldFog.FogEnd = Lighting.FogEnd
oldFog.FogStart = Lighting.FogStart
Lighting.FogEnd = 1000000
Lighting.FogStart = 1000000
else
Lighting.FogEnd = oldFog.FogEnd or 1000
Lighting.FogStart = oldFog.FogStart or 0
end
end
-- ==========================================
-- ЛОГИКА МОРФА
-- ==========================================
local function DoMorph(morphName)
local remotes = ReplicatedStorage:GetDescendants()
local morphEvent = nil
for _, v in pairs(remotes) do
if v:IsA("RemoteEvent") then
local n = v.Name:lower()
if n:find("morph") or n:find("char") or n:find("verity") or n:find("monster") then
morphEvent = v
break
end
end
end
if morphEvent then
pcall(function() morphEvent:FireServer(morphName) end)
WindUI:Notify({ Title = "Морф", Content = "Попытка морфа через сервер: " .. morphName, Duration = 3 })
return
end
local targetModel = nil
for _, v in pairs(ReplicatedStorage:GetDescendants()) do
if v:IsA("Model") and v.Name:lower():find(morphName:lower()) then targetModel = v; break end
end
if not targetModel then
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("Model") and v.Name:lower():find(morphName:lower()) and v ~= LocalPlayer.Character then targetModel = v; break end
end
end
if targetModel and LocalPlayer.Character then
local oldChar = LocalPlayer.Character
local newChar = targetModel:Clone()
newChar.Name = LocalPlayer.Name
if not newChar:FindFirstChildOfClass("Humanoid") then
local hum = Instance.new("Humanoid")
hum.Parent = newChar
end
local hrp = newChar:FindFirstChild("HumanoidRootPart") or newChar:FindFirstChild("Torso") or newChar:FindFirstChild("UpperTorso")
if not hrp then
local part = Instance.new("Part")
part.Name = "HumanoidRootPart"
part.Transparency = 1
part.Size = Vector3.new(2, 2, 1)
part.CanCollide = false
part.Parent = newChar
newChar.PrimaryPart = part
else
newChar.PrimaryPart = hrp
end
for _, tool in pairs(oldChar:GetChildren()) do
if tool:IsA("Tool") then
tool:Clone().Parent = newChar
end
end
LocalPlayer.Character = newChar
newChar.Parent = workspace
WindUI:Notify({ Title = "Морф", Content = "Ты превратился в: " .. targetModel.Name, Duration = 3 })
else
WindUI:Notify({ Title = "Ошибка", Content = "Модель '" .. morphName .. "' не найдена на карте.", Duration = 5 })
end
end
-- ==========================================
-- ОБЩИЕ ФУНКЦИИ ДЛЯ ВКЛАДОК
-- ==========================================
local function AddGeneralFeatures(Tab)
Tab:Section({ Title = "Визуал и Движение" })
Tab:Toggle({ Title = "Бесконечный прыжок", Value = getgenv().InfJump, Callback = function(state) getgenv().InfJump = state end })
Tab:Toggle({ Title = "Fullbright (Яркий свет)", Value = getgenv().Fullbright, Callback = function(state) getgenv().Fullbright = state; ToggleFullbright(state) end })
Tab:Toggle({ Title = "NoFog (Убрать туман)", Value = getgenv().NoFog, Callback = function(state) getgenv().NoFog = state; ToggleNoFog(state) end })
Tab:Section({ Title = "Скорость и ESP" })
Tab:Toggle({ Title = "ESP Игроки (Желтые)", Value = getgenv().ESPPlayers, Callback = function(state) getgenv().ESPPlayers = state end })
Tab:Toggle({ Title = "ESP Боты / NPC (Зеленые)", Value = getgenv().ESPNPC, Callback = function(state) getgenv().ESPNPC = state end })
Tab:Toggle({ Title = "Speed Hack", Value = getgenv().SpeedHack, Callback = function(state) getgenv().SpeedHack = state end })
Tab:Slider({ Title = "Скорость ходьбы", Step = 1, Value = { Min = 16, Max = 500, Default = getgenv().WalkSpeed }, Callback = function(value) getgenv().WalkSpeed = value end })
Tab:Input({ Title = "Скорость (Ввод вручную)", Value = tostring(getgenv().WalkSpeed), Callback = function(text)
local num = tonumber(text)
if num then getgenv().WalkSpeed = math.clamp(num, 16, 500) end
end })
end
-- ==========================================
-- СОЗДАНИЕ ВКЛАДКИ LOBBY (Всегда на месте)
-- ==========================================
local LobbyTab = Window:Tab({ Title = "Lobby", Icon = "home" })
AddGeneralFeatures(LobbyTab)
-- ==========================================
-- ДИНАМИЧЕСКОЕ СОЗДАНИЕ ВКЛАДКИ MATCH (Только в катке)
-- ==========================================
local function LoadMatchTab()
if MatchTabCreated then return end
MatchTabCreated = true
local MatchTab = Window:Tab({ Title = "Match", Icon = "sword" })
-- Функции для катки
MatchTab:Section({ Title = "Morphs (Превращение)" })
MatchTab:Button({ Title = "Стать Верити (Verity)", Desc = "Превратиться в Верити", Callback = function() DoMorph("Verity") end })
MatchTab:Button({ Title = "Стать Монстром (Monster)", Desc = "Превратиться в монстра", Callback = function() DoMorph("Monster") end })
MatchTab:Input({ Title = "Свой морф (Имя NPC)", Desc = "Впиши имя NPC и нажми Enter", Value = "", Callback = function(text) if text ~= "" then DoMorph(text) end end })
MatchTab:Button({ Title = "Сбросить морф (Revert)", Desc = "Вернуться в обычного игрока", Callback = function() if LocalPlayer.Character then LocalPlayer:LoadCharacter() end end })
MatchTab:Section({ Title = "Гринд" })
MatchTab:Toggle({ Title = "Auto Chop Tree", Value = getgenv().AutoChop, Callback = function(state)
getgenv().AutoChop = state
if state then
task.spawn(function()
local ChopTreeEvent = ReplicatedStorage:FindFirstChild("ChopTree")
if not ChopTreeEvent then return end
while getgenv().AutoChop do
if not workspace:FindFirstChild("Trees") and not workspace:FindFirstChild("Part2") then getgenv().AutoChop = false; break end
local targetTrees = {}
local treesFolder1 = workspace:FindFirstChild("Trees")
if treesFolder1 then
for _, tree in ipairs(treesFolder1:GetChildren()) do if tree.Name == "Tree" or tree:IsA("Model") then table.insert(targetTrees, tree) end end
end
local part2Folder = workspace:FindFirstChild("Part2")
if part2Folder then
for _, item in ipairs(part2Folder:GetChildren()) do if string.find(item.Name, "Tree") then table.insert(targetTrees, item) end end
end
for _, tree in ipairs(targetTrees) do
if not getgenv().AutoChop then break end
pcall(function() ChopTreeEvent:FireServer(tree, tree:GetDebugId()) end)
task.wait(0.1)
end
task.wait(0.5)
end
end)
end
end })
MatchTab:Toggle({ Title = "Auto Break Stone", Value = getgenv().AutoBreakStone, Callback = function(state)
getgenv().AutoBreakStone = state
if state then
task.spawn(function()
local MineRockEvent = ReplicatedStorage:FindFirstChild("MineRock")
if not MineRockEvent then return end
while getgenv().AutoBreakStone do
if not workspace:FindFirstChild("Part2") then getgenv().AutoBreakStone = false; break end
local part2 = workspace:FindFirstChild("Part2")
local rocksFolder = part2 and part2:FindFirstChild("Rocks")
if rocksFolder then
for _, rock in ipairs(rocksFolder:GetChildren()) do
if not getgenv().AutoBreakStone then break end
if rock.Name == "Rock" or rock:IsA("Model") then
pcall(function() MineRockEvent:FireServer(rock, rock:GetDebugId()) end)
task.wait(0.1)
end
end
end
task.wait(0.5)
end
end)
end
end })
-- Добавляем базовые функции и в катку
AddGeneralFeatures(MatchTab)
end
-- ==========================================
-- МОНИТОРИНГ НАЧАЛА МАТЧА
-- ==========================================
local function CheckMatch()
local inMatch = workspace:FindFirstChild("Trees") ~= nil or workspace:FindFirstChild("Part2") ~= nil
if inMatch then
LoadMatchTab()
end
end
workspace.ChildAdded:Connect(function(child)
if child.Name == "Trees" or child.Name == "Part2" then
task.wait(1)
CheckMatch()
end
end)
-- Проверяем при загрузке скрипта (вдруг мы уже в катке)
task.wait(1)
CheckMatch()Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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