ScriptKeyless
Script No cooldown Hub | Not key
No Cooldown Doomspire BrickbattleDesktop & mobile ready
Description
Bomb Spam, Shield ,Rocket,Other...
GAMENo Cooldown Doomspire Brickbattle
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop & Mobile
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
-- ===================================================
-- WINDUI - DOOMSPIRE BRICKBATTLE FULL VIP & FIX ALL ERRORS
-- ===================================================
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local MarketplaceService = game:GetService("MarketplaceService")
local TeleportService = game:GetService("TeleportService")
local player = Players.LocalPlayer
-- Load WindUI với Pcall dự phòng
local WindUI = nil
local successLoad = pcall(function()
WindUI = loadstring(game:HttpGet("https://tree-hub.verifier.workers.dev/src/UI/WindUI.lua"))()
end)
if not successLoad or not WindUI then
pcall(function()
WindUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/Footagesus/WindUI/main/dist/main.lua"))()
end)
end
local executorName = (identifyexecutor and identifyexecutor()) or (getexecutorname and getexecutorname()) or "Delta / Unknown Executor"
-- Tạo Window Giao Diện WindUI
local Window = WindUI:CreateWindow({
Title = "Doomspire Brickbattle [FULL VIP]",
SubTitle = "Executor: " .. executorName,
Size = UDim2.fromOffset(580, 500),
Transparent = true,
Theme = "Dark",
})
-- Tạo Tabs
local MainTab = Window:Tab({ Title = "Chức Năng Chiến Đấu", Icon = "swords" })
local BypassTab = Window:Tab({ Title = "Bypass & Bảo Vệ", Icon = "shield-alert" })
local VisualTab = Window:Tab({ Title = "Hiển Thị & ESP", Icon = "eye" })
---------------------------------------------------
-- BIẾN TOÀN CỤC
---------------------------------------------------
local isShielding = false
local isRocketSpam = false
local killAuraEnabled = false
local auraRange = 15
local isSpammingBomb = false
local autoRespawnBypass = false
local productIdRespawn = 3582717521
local antiFallFlingEnabled = false
local lastSafeCFrame = nil
local maxFlingVelocity = 90
local scannedItems = {}
local selectedScannedID = nil
local customID = ""
local signalType = "Product"
local isSpammingSignal = false
local suppressCounter = 0
local espEnabled = false
local espOutlineEnabled = true
local espHighlights = {}
---------------------------------------------------
-- HÀM FIRE SIGNAL AN TOÀN (FIX LỖI NIL METHOD)
---------------------------------------------------
local function fireSignalSafe(signal, ...)
local args = {...}
if firesignal then
pcall(function() firesignal(signal, unpack(args)) end)
end
if getconnections then
pcall(function()
for _, conn in ipairs(getconnections(signal)) do
pcall(function() conn:Fire(unpack(args)) end)
end
end)
end
end
local function triggerFakePurchase(sType, id)
if not id or id == "" then return end
local numId = tonumber(id)
if not numId then return end
suppressCounter = suppressCounter + 1
pcall(function()
if sType == "Product" then
fireSignalSafe(MarketplaceService.PromptProductPurchaseFinished, player.UserId, numId, true)
elseif sType == "Gamepass" then
fireSignalSafe(MarketplaceService.PromptGamePassPurchaseFinished, player, numId, true)
elseif sType == "Bulk" then
fireSignalSafe(MarketplaceService.PromptBulkPurchaseFinished, player.UserId, numId, true)
elseif sType == "Purchase" then
fireSignalSafe(MarketplaceService.PromptPurchaseFinished, player.UserId, numId, true)
end
end)
task.delay(0.2, function()
suppressCounter = math.max(0, suppressCounter - 1)
end)
end
---------------------------------------------------
-- TAB 1: CHỨC NĂNG CHIẾN ĐẤU
---------------------------------------------------
MainTab:Toggle({
Title = "🏰 Khiên Trowel 360",
Desc = "Spam tường xung quanh nhân vật làm khiên chắn đạn",
Value = false,
Callback = function(state) isShielding = state end
})
MainTab:Toggle({
Title = "🚀 Rocket Auto Attack (Enemy)",
Desc = "Tự động ngắm bắn Rocket vào kẻ địch khác team",
Value = false,
Callback = function(state) isRocketSpam = state end
})
MainTab:Toggle({
Title = "⚔️ Kill Aura",
Desc = "Tự động chém/đánh kẻ địch trong phạm vi",
Value = false,
Callback = function(state) killAuraEnabled = state end
})
MainTab:Input({
Title = "🎯 Phạm Vi Kill Aura",
Desc = "Khoảng cách phát hiện (Mặc định: 15)",
Value = "15",
Placeholder = "Nhập số...",
Callback = function(text)
local num = tonumber(text)
if num and num > 0 then auraRange = num end
end
})
MainTab:Toggle({
Title = "💣 Auto Spam Bomb",
Desc = "Tự động thả bom liên tục trước mặt",
Value = false,
Callback = function(state) isSpammingBomb = state end
})
---------------------------------------------------
-- TAB 2: TAB BYPASS & SPIDER LOGGER
---------------------------------------------------
BypassTab:Section({ Title = "🛡️ Chức Năng Protection" })
BypassTab:Toggle({
Title = "🔄 Auto Respawn Bypass (ID: 3582717521)",
Desc = "Tự động kích hoạt mã hồi sinh khi nhân vật bị hạ gục",
Value = false,
Callback = function(state) autoRespawnBypass = state end
})
BypassTab:Toggle({
Title = "🛡️ Anti Fall & Anti Fling",
Desc = "Triệt văng tốc độ cao + Tự cứu khi rơi xuống vực",
Value = false,
Callback = function(state) antiFallFlingEnabled = state end
})
BypassTab:Section({ Title = "🕷️ Quét & Bypass Gamepass / Product" })
local statusPara = BypassTab:Paragraph({
Title = "Trạng Thái Quét",
Desc = "Đang chờ game xuất hiện Prompt..."
})
local scannedDropdown = BypassTab:Dropdown({
Title = "📋 Danh Sách ID Đã Quét Được",
Desc = "Chọn ID vừa quét để thực hiện Bypass",
Values = {"(Chưa có ID nào)"},
Value = "(Chưa có ID nào)",
Callback = function(val)
if val and val ~= "(Chưa có ID nào)" then
local idStr = string.match(val, "%d+")
selectedScannedID = idStr
end
end
})
local function addScannedItem(label, id)
if suppressCounter > 0 then return end
local itemStr = label .. ": " .. tostring(id)
for _, item in ipairs(scannedItems) do
if item == itemStr then return end
end
table.insert(scannedItems, itemStr)
pcall(function()
if scannedDropdown.SetValues then
scannedDropdown:SetValues(scannedItems)
elseif scannedDropdown.Refresh then
scannedDropdown:Refresh(scannedItems)
end
end)
pcall(function()
if statusPara.SetDesc then
statusPara:SetDesc("✅ Đã phát hiện " .. itemStr)
elseif statusPara.Set then
statusPara:Set({ Desc = "✅ Đã phát hiện " .. itemStr })
end
end)
WindUI:Notify({
Title = "🕷️ Phát Hiện " .. label,
Content = "ID: " .. tostring(id),
Duration = 3
})
end
BypassTab:Button({
Title = "⚡ Bypass ID Đã Chọn",
Desc = "Gửi tín hiệu Mua Thành Công cho ID được chọn trong danh sách",
Callback = function()
if selectedScannedID then
triggerFakePurchase(signalType, selectedScannedID)
WindUI:Notify({
Title = "Kích Hoạt Bypass",
Content = "Đã gửi tín hiệu Bypass ID: " .. selectedScannedID,
Duration = 3
})
else
WindUI:Notify({
Title = "Chưa Chọn ID",
Content = "Vui lòng chọn 1 ID từ danh sách!",
Duration = 3
})
end
end
})
BypassTab:Dropdown({
Title = "⚙️ Chọn Loại Signal",
Desc = "Loại tín hiệu muốn giả lập (Mặc định: Product)",
Values = {"Product", "Gamepass", "Bulk", "Purchase"},
Value = "Product",
Callback = function(val) signalType = val end
})
BypassTab:Input({
Title = "✏️ Nhập ID Thủ Công",
Desc = "Nhập ID Product/Gamepass tùy chỉnh",
Value = "",
Placeholder = "Nhập ID vào đây...",
Callback = function(text) customID = text end
})
BypassTab:Button({
Title = "🔥 Bypass ID Thủ Công",
Desc = "Kích hoạt Bypass với ID tự nhập",
Callback = function()
if customID ~= "" then
triggerFakePurchase(signalType, customID)
WindUI:Notify({
Title = "Kích Hoạt Bypass",
Content = "Đã gửi tín hiệu Bypass ID: " .. customID,
Duration = 3
})
end
end
})
BypassTab:Toggle({
Title = "💥 Spam Signal Bypass",
Desc = "Spam liên tục tín hiệu Mua Thành Công",
Value = false,
Callback = function(state) isSpammingSignal = state end
})
---------------------------------------------------
-- TAB 3: HIỂN THỊ & ESP
---------------------------------------------------
VisualTab:Toggle({
Title = "👁️ Bật Player ESP",
Desc = "Định vị vị trí người chơi toàn bản đồ",
Value = false,
Callback = function(state) espEnabled = state end
})
VisualTab:Toggle({
Title = "✨ Viền Highlight Nhân Vật",
Desc = "Bật/Tắt viền sáng quanh người chơi",
Value = true,
Callback = function(state) espOutlineEnabled = state end
})
---------------------------------------------------
-- HỆ THỐNG XỬ LÝ LOGIC (LOOPS & EVENTS)
---------------------------------------------------
-- 1. Tự Động Quét ID từ Game
MarketplaceService.PromptProductPurchaseRequested:Connect(function(plr, productId)
if plr == player then addScannedItem("Product", productId) end
end)
MarketplaceService.PromptPurchaseRequested:Connect(function(plr, assetId)
if plr == player then addScannedItem("Purchase", assetId) end
end)
-- 2. Loop Spam Signal Bypass
task.spawn(function()
while true do
task.wait(0.1)
if isSpammingSignal then
local targetID = selectedScannedID or customID
if targetID and targetID ~= "" then
triggerFakePurchase(signalType, targetID)
end
end
end
end)
-- 3. Auto Respawn Bypass Khi Chết
local function setupAutoRespawn(char)
if not char then return end
local hum = char:WaitForChild("Humanoid", 5)
if hum then
hum.Died:Connect(function()
if autoRespawnBypass then
task.wait(0.05)
triggerFakePurchase("Product", productIdRespawn)
end
end)
end
end
if player.Character then setupAutoRespawn(player.Character) end
player.CharacterAdded:Connect(setupAutoRespawn)
-- 4. Khiên Trowel 360
task.spawn(function()
local angle = 0
while true do
task.wait(0.08)
if isShielding then
pcall(function()
local char = player.Character
if char then
local hrp = char:FindFirstChild("HumanoidRootPart")
local trowel = char:FindFirstChild("Trowel") or player.Backpack:FindFirstChild("Trowel")
if hrp and trowel then
if trowel.Parent == player.Backpack then trowel.Parent = char end
local fireEvent = trowel:FindFirstChild("Fire") or trowel:FindFirstChildOfClass("RemoteEvent")
if fireEvent then
local pos = hrp.Position
for i = 1, 6 do
local rad = math.rad((i * 60) + angle)
local spawnPos = pos + Vector3.new(math.cos(rad) * 6, -1, math.sin(rad) * 6)
fireEvent:FireServer(spawnPos)
end
angle = (angle + 30) % 360
end
end
end
end)
end
end
end)
-- 5. Rocket Spam Enemy
task.spawn(function()
while true do
task.wait(0.2)
if isRocketSpam then
pcall(function()
local char = player.Character
if char then
local rocket = char:FindFirstChild("Rocket") or player.Backpack:FindFirstChild("Rocket")
if rocket then
for _, target in ipairs(Players:GetPlayers()) do
if target ~= player and target.Team ~= player.Team and target.Character then
local targetHrp = target.Character:FindFirstChild("HumanoidRootPart")
local targetHum = target.Character:FindFirstChild("Humanoid")
if targetHrp and targetHum and targetHum.Health > 0 then
if rocket.Parent == player.Backpack then rocket.Parent = char end
local fireEvent = rocket:FindFirstChild("Fire") or rocket:FindFirstChildOfClass("RemoteEvent")
if fireEvent then
fireEvent:FireServer(targetHrp.Position)
else
rocket:Activate()
end
break
end
end
end
end
end
end)
end
end
end)
-- 6. Kill Aura & Auto Spam Bomb
task.spawn(function()
while true do
task.wait(0.1)
local char = player.Character
if char then
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp then
-- Kill Aura
if killAuraEnabled then
for _, target in ipairs(Players:GetPlayers()) do
if target ~= player and target.Team ~= player.Team and target.Character then
local tHrp = target.Character:FindFirstChild("HumanoidRootPart")
local tHum = target.Character:FindFirstChild("Humanoid")
if tHrp and tHum and tHum.Health > 0 then
local dist = (hrp.Position - tHrp.Position).Magnitude
if dist <= auraRange then
local sword = char:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool")
if sword then
sword.Parent = char
sword:Activate()
end
end
end
end
end
end
-- Spam Bomb
if isSpammingBomb then
local bomb = char:FindFirstChild("Bomb") or player.Backpack:FindFirstChild("Bomb")
if bomb then
bomb.Parent = char
bomb:Activate()
end
end
end
end
end
end)
-- 7. Xuyên Tường Cho Rocket
workspace.ChildAdded:Connect(function(child)
if child.Name:lower():find("rocket") then
task.wait()
pcall(function()
if child:IsA("BasePart") then child.CanCollide = false end
for _, v in ipairs(child:GetChildren()) do
if v:IsA("BasePart") then v.CanCollide = false end
end
end)
end
end)
-- 8. Anti Fall & Anti Fling
RunService.Heartbeat:Connect(function()
if not antiFallFlingEnabled then return end
pcall(function()
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
local hum = char:FindFirstChild("Humanoid")
if not hrp or not hum or hum.Health <= 0 then return end
if hrp.AssemblyLinearVelocity.Magnitude > maxFlingVelocity then
hrp.AssemblyLinearVelocity = Vector3.zero
hrp.AssemblyAngularVelocity = Vector3.zero
end
if hrp.Position.Y > 0 then lastSafeCFrame = hrp.CFrame end
if hrp.Position.Y < -15 then
hrp.AssemblyLinearVelocity = Vector3.zero
hrp.AssemblyAngularVelocity = Vector3.zero
hrp.CFrame = lastSafeCFrame and (lastSafeCFrame + Vector3.new(0, 3, 0)) or CFrame.new(0, 50, 0)
end
end)
end)
-- 9. ESP System
local function createESP(target)
if target == player then return end
local function applyHighlight(char)
if not char then return end
if espHighlights[target] then espHighlights[target]:Destroy() end
local hl = Instance.new("Highlight")
hl.Name = "WindUI_ESP"
hl.Adornee = char
hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
hl.FillColor = target.TeamColor and target.TeamColor.Color or Color3.fromRGB(255, 0, 0)
hl.OutlineColor = Color3.fromRGB(255, 255, 255)
hl.FillTransparency = 0.5
hl.OutlineTransparency = espOutlineEnabled and 0 or 1
hl.Enabled = espEnabled
hl.Parent = CoreGui
espHighlights[target] = hl
end
if target.Character then applyHighlight(target.Character) end
target.CharacterAdded:Connect(applyHighlight)
end
for _, p in ipairs(Players:GetPlayers()) do createESP(p) end
Players.PlayerAdded:Connect(createESP)
Players.PlayerRemoving:Connect(function(p)
if espHighlights[p] then
espHighlights[p]:Destroy()
espHighlights[p] = nil
end
end)
RunService.RenderStepped:Connect(function()
for p, hl in pairs(espHighlights) do
if hl and p.Character then
hl.Enabled = espEnabled
hl.OutlineTransparency = espOutlineEnabled and 0 or 1
if p.TeamColor then hl.FillColor = p.TeamColor.Color end
end
end
end)Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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