M
ScriptKeyless
Open source mode
Encounters Smash BattlesDesktop & mobile readyWave · Codex · Delta · Synapse Z · Volt · Potassium · Seliware · OpiumWare · Real
Description
inf stamina inf ability no KB no stun inf dash inf jump
GAMEEncounters Smash Battles
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop & Mobile
Script source Luau
--!strict
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local LP = Players.LocalPlayer
local PlayerScripts = LP:WaitForChild("PlayerScripts")
local PlayerGui = LP:WaitForChild("PlayerGui")
local function safeRequire(parent, name)
if not parent then return nil end
local m = parent:FindFirstChild(name)
if not m then return nil end
local ok, res = pcall(require, m)
if ok then return res end
return nil
end
local Variables = safeRequire(PlayerScripts, "Variables")
local Debounce = safeRequire(PlayerScripts, "Debounce")
local Client = PlayerScripts:FindFirstChild("Client")
local Cooldown = Client and safeRequire(Client, "Cooldown")
local state = {
InfEnergy = false,
InfDash = false,
InfJump = false,
NoCooldown = false,
NoStun = false,
NoKB = false,
}
local conns = {}
local function disconnect(key)
if conns[key] then conns[key]:Disconnect(); conns[key] = nil end
end
local function loop(key, fn)
disconnect(key)
conns[key] = RunService.Heartbeat:Connect(fn)
end
local function applyEnergy()
local char = LP.Character
if char then
local e = char:FindFirstChild("Energy")
if e then e.Value = 100 end
if Variables then Variables.energy = 100 end
end
end
local function setInfEnergy(on)
state.InfEnergy = on
if on then loop("energy", applyEnergy) else disconnect("energy") end
end
local function setInfDash(on)
state.InfDash = on
if on then
setInfEnergy(true)
loop("dash", function()
if Debounce then Debounce.disableDash = nil end
end)
else disconnect("dash") end
end
local function setInfJump(on)
state.InfJump = on
if on then
setInfEnergy(true)
loop("jump", function()
if Debounce then Debounce.disableJump = nil end
end)
else disconnect("jump") end
end
local function setNoCooldown(on)
state.NoCooldown = on
if not Cooldown then return end
if on then
if not Cooldown._origWait then
Cooldown._origWait = Cooldown.Wait
Cooldown.Wait = function() end
end
else
if Cooldown._origWait then
Cooldown.Wait = Cooldown._origWait
Cooldown._origWait = nil
end
end
end
local function setNoStun(on)
state.NoStun = on
if on then
loop("stun", function()
local c = LP.Character
if c then c:SetAttribute("Stun", nil) end
end)
else disconnect("stun") end
end
local function setNoKB(on)
state.NoKB = on
if on then
loop("kb", function()
if Debounce then Debounce.antikb = true end
end)
else
disconnect("kb")
if Debounce then Debounce.antikb = nil end
end
end
local gui = Instance.new("ScreenGui")
gui.Name = "CheatMenu"
gui.ResetOnSpawn = false
gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
gui.Parent = PlayerGui
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 240, 0, 350)
frame.Position = UDim2.new(0, 20, 0.5, -175)
frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
frame.Parent = gui
local scroll = Instance.new("ScrollingFrame")
scroll.Size = UDim2.new(1, -10, 1, -10)
scroll.Position = UDim2.new(0, 5, 0, 5)
scroll.BackgroundTransparency = 1
scroll.BorderSizePixel = 0
scroll.ScrollBarThickness = 4
scroll.CanvasSize = UDim2.new(0, 0, 0, 0)
scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
scroll.Parent = frame
local layout = Instance.new("UIListLayout")
layout.Padding = UDim.new(0, 4)
layout.SortOrder = Enum.SortOrder.LayoutOrder
layout.Parent = scroll
local function makeToggle(text, cb)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 30)
btn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
btn.BorderSizePixel = 0
btn.Text = text .. ": OFF"
btn.TextColor3 = Color3.fromRGB(230, 230, 230)
btn.Font = Enum.Font.Code
btn.TextSize = 14
btn.AutoButtonColor = false
btn.Parent = scroll
local on = false
btn.MouseButton1Click:Connect(function()
on = not on
btn.Text = text .. ": " .. (on and "ON" or "OFF")
btn.BackgroundColor3 = on
and Color3.fromRGB(60, 130, 60)
or Color3.fromRGB(45, 45, 45)
cb(on)
end)
end
makeToggle("Inf Energy", setInfEnergy)
makeToggle("Inf Dash", setInfDash)
makeToggle("Inf Jump", setInfJump)
makeToggle("No Cooldown", setNoCooldown)
makeToggle("No Stun", setNoStun)
makeToggle("No KB", setNoKB)
LP.CharacterAdded:Connect(function()
task.wait(1)
if state.InfEnergy then applyEnergy() end
end)
UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.RightShift then
frame.Visible = not frame.Visible
end
end)Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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