π OP Auto Delivery | Auto Farm β’ Open Source [NO KEY]
[LAND ROVER] Driving Empire ποΈ Car RacingDescription
π Script Description Make delivery jobs easier with Auto Delivery! Uploaded by xDaZz SCRIPTS . Main Features: Auto Delivery Job Anti-AFK Open Source No Key System π How to Use: Get into your car. Open the teleport menu on the left. Go to Jobs β Offroad Delivery . Select Hard for more money. Inject your executor, then run the script! Complete the steps above before running the script. π§ͺ Tested only on Real Executor. At the time of uploading, the script is free and requires no key If you need support, feel free to contact me. Discord: xdazzamicu NOT MY SCRIPT
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
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--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
if getgenv().DEAutoDelivery then return end
getgenv().DEAutoDelivery = true
local Plrs = game:GetService('Players')
local RunService = game:GetService('RunService')
local CS = game:GetService('CollectionService')
local RS = game:GetService('ReplicatedStorage')
local plr = Plrs.LocalPlayer
local delivery = require(RS.Modules.Client.Jobs.Tasks.DeliveryJobTask)
local deliveryUtil = require(RS.Modules.Shared.Jobs.Delivery.DeliveryUtil)
local vehicles = require(RS.Modules.Client.Vehicles.VehicleController)
local vehicleUtil = require(RS.Modules.Shared.Vehicles.VehicleUtil)
local tpGuard = require(RS.Modules.Client.Exploit.VehicleTeleportDetectionController)
if getconnections then
pcall(function()
for _, v in ipairs(getconnections(plr.Idled)) do
v:Disable()
end
end)
end
local function getLoc(pos, skipLast)
local loc, dist
for _, v in ipairs(CS:GetTagged('DeliveryLocation')) do
if v:IsA('BasePart') and v.Parent then
if not skipLast or not deliveryUtil.IsLastDeliveryLocation(plr, v) then
local d = (v.Position - pos).Magnitude
if not dist or d < dist then loc, dist = v, d end
end
end
end
return loc
end
local hover
local function tp(cf)
local char = plr.Character
if not char then return end
local car = vehicleUtil.getPlayerData(plr)
local chassis = vehicles.getActiveChassisController()
if car and car.Model and car.WeightPart then
if chassis then chassis.Teleporting = true end
tpGuard.AuthorizeNextTeleport()
car.Model.PrimaryPart = car.WeightPart
car.Model:SetPrimaryPartCFrame(cf)
car.WeightPart.Anchored = false
if hover then hover:Destroy() end
hover = Instance.new('BodyVelocity')
hover.MaxForce = Vector3.new(1e9, 1e9, 1e9)
hover.Velocity = Vector3.zero
hover.Parent = car.WeightPart
for _, v in ipairs(car.Model:GetDescendants()) do
if v:IsA('BasePart') then
v.AssemblyLinearVelocity = Vector3.zero
v.AssemblyAngularVelocity = Vector3.zero
end
end
task.defer(function()
if chassis then chassis.Teleporting = false end
end)
else
char:PivotTo(cf)
local hrp = char:FindFirstChild('HumanoidRootPart')
if hrp then
if hover then hover:Destroy() end
hover = Instance.new('BodyVelocity')
hover.MaxForce = Vector3.new(1e9, 1e9, 1e9)
hover.Velocity = Vector3.zero
hover.Parent = hrp
hrp.AssemblyLinearVelocity = Vector3.zero
hrp.AssemblyAngularVelocity = Vector3.zero
end
end
end
RunService.Heartbeat:Connect(function()
local char = plr.Character
local hrp = char and char:FindFirstChild('HumanoidRootPart')
local hum = char and char:FindFirstChildOfClass('Humanoid')
if hrp then hrp.Anchored = false end
if hum and hover and hover.Parent == hrp then
hum:ChangeState(Enum.HumanoidStateType.Freefall)
end
end)
local curTarget, curLoc, curPhase, lastTick, lastFire, dropAt
while task.wait(0.1) do
local char = plr.Character
local hrp = char and char:FindFirstChild('HumanoidRootPart')
if hrp then
if plr:GetAttribute('JobId') ~= 'Delivery' then
RS.Remotes.RequestStartJobSession:FireServer('Delivery', 'deliveryHub')
curTarget, curLoc, curPhase, lastTick = nil, nil, nil, nil
task.wait(0.5)
else
local state = delivery.GetCurrentDeliveryState()
local target, phase
if state then
lastTick = nil
local carried = state.ItemsCarried or 0
local cap = state.MaxCapacity or carried
local full = carried >= cap
local noMore = state.PackagesRemainingAtPickup == 0
if carried > 0 and (full or noMore) then
phase = 'drop'
dropAt = dropAt or tick() + 4.5
if tick() >= dropAt then
target = state.DestinationPosition
else
target = state.PickupPosition
end
else
dropAt = nil
phase = 'pickup'
target = state.PickupPosition
end
else
lastTick = lastTick or tick()
if tick() - lastTick > 0.25 then
local loc = getLoc(hrp.Position, true) or getLoc(hrp.Position)
phase = 'new'
target = loc and loc.Position
end
end
if target then
if target ~= curTarget or phase ~= curPhase then
tp(CFrame.new(target + Vector3.new(0, 3.5, 0)))
curTarget, curPhase = target, phase
end
local loc = getLoc(target)
if loc then
if loc ~= curLoc then
RS.Remotes.DeliveryLocationInteracted:FireServer(loc)
curLoc, lastFire = loc, tick()
elseif tick() - lastFire > 1 then
RS.Remotes.DeliveryLocationInteracted:FireServer(loc)
lastFire = tick()
end
end
end
end
end
endReview the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.


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