M
Description
attention this script is being banned and has been created as the basis for other anti-ban scripts in it !!!! Вдруг кто-то не знает английский из россии : скрипт предназначен для основы в другие скрипты никакого антибана в нём нету!!
GAMERIVALS
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
local Players = game:GetService("Players")
local RepSt = game:GetService("ReplicatedStorage")
local MatS = game:GetService("MaterialService")
local player = Players.LocalPlayer
local function log(msg) print("[UnlockAll] "..tostring(msg)) end
local function tryFire(remote, ...)
if not remote then return false end
local ok = pcall(function()
if remote:IsA("RemoteEvent") then remote:FireServer(...)
elseif remote:IsA("RemoteFunction") then remote:InvokeServer(...)
elseif remote:IsA("BindableEvent") then remote:Fire(...)
end
end)
return ok
end
local function UnlockAllRemotes()
local fired = 0
local remotes = RepSt:GetDescendants()
for _, obj in ipairs(remotes) do
if obj:IsA("RemoteEvent") or obj:IsA("RemoteFunction") then
local n = string.lower(obj.Name)
if string.find(n, "unlock") or string.find(n, "purchase")
or string.find(n, "buy") or string.find(n, "equip")
or string.find(n, "skin") or string.find(n, "cosmetic")
or string.find(n, "wrap") or string.find(n, "item") then
for _, arg in ipairs({"All", "all", true, 1, "UnlockAll"}) do
if tryFire(obj, arg) then fired = fired + 1 end
end
pcall(function() obj:FireServer() end)
end
end
end
log("Remote attempts fired: "..fired)
end
local function BoostWeaponCooldown(mul)
mul = mul or 1
pcall(function()
for _, gcVal in pairs(getgc(true)) do
if type(gcVal) == "table" then
for key, val in pairs(gcVal) do
if type(key) == "string" and string.find(key:lower(), "cooldown")
and type(val) == "number" then
gcVal[key] = val * (1 - mul)
end
end
end
end
end)
end
local weaponModels, wrapTextures = {}, {}
pcall(function()
weaponModels = player.PlayerScripts.Assets.ViewModels.Weapons:GetChildren()
wrapTextures = player.PlayerScripts.Assets.WrapTextures:GetChildren()
end)
local function applySkin(weaponName, color, material, wrapName, reflectance)
local models = {}
for _, v in ipairs(weaponModels) do
if weaponName == "ALL" or v.Name == weaponName then
table.insert(models, v)
end
end
for _, model in ipairs(models) do
for _, part in ipairs(model:GetDescendants()) do
if part:IsA("BasePart") and part.Transparency ~= 1 then
if color then part.Color = color end
if material then part.Material = material end
if reflectance then part.Reflectance = reflectance end
if wrapName then
for _, child in ipairs(part:GetChildren()) do
if child:IsA("Decal") or child:IsA("Texture") or child:IsA("SurfaceAppearance") then
child:Destroy()
end
end
for _, w in ipairs(wrapTextures) do
if w.Name == wrapName then
for _, c in ipairs(w:GetChildren()) do
if c:IsA("Decal") or c:IsA("Texture") or c:IsA("SurfaceAppearance") then
c:Clone().Parent = part
end
end
break
end
end
end
end
end
end
end
local function AutoUnlockWraps()
if #wrapTextures == 0 then
log("Wrap textures not found, skip.")
return
end
local idx = 0
for _, wrap in ipairs(wrapTextures) do
idx = idx + 1
applySkin("ALL", nil, nil, wrap.Name, nil)
end
log("Applied "..idx.." wraps to all weapons.")
end
task.wait(1)
UnlockAllRemotes()
BoostWeaponCooldown(0.5)
AutoUnlockWraps()
local function randomizeAll()
local mats = {}
for _, v in pairs(Enum.Material:GetEnumItems()) do table.insert(mats, v) end
for _, model in ipairs(weaponModels) do
for _, part in ipairs(model:GetDescendants()) do
if part:IsA("BasePart") and part.Transparency ~= 1 then
part.Color = Color3.fromRGB(math.random(0,255), math.random(0,255), math.random(0,255))
part.Material = mats[math.random(#mats)]
part.Reflectance = math.random() * 0.5
end
end
end
log("Randomized all weapon skins.")
end
player.CharacterAdded:Connect(function()
task.wait(2)
local ok = pcall(function()
weaponModels = player.PlayerScripts.Assets.ViewModels.Weapons:GetChildren()
end)
if ok then AutoUnlockWraps() end
end)
log("Skin changer standalone loaded.")Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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