ScriptKeyless
Open Sourced Epik Hub (OP)
Radiant ResidentsDesktop & mobile readyWave · Codex · Delta · Volt · Potassium · Real
Description
Item Spawner Autofarm Days Inf sanity points idk anymore idk bro alot of stuff i haven't touched lmao
GAMERadiant Residents
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop & Mobile
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
--[[rscripts:analytics:start]]
-- Script analytics (enabled by the creator on rscripts.net).
-- Runs in its own thread and cannot affect the script below.
task.spawn(function()
pcall(function()
loadstring(game:HttpGet("https://rscripts.net/api/telemetry/v2/client.lua?s=6ac4870487e6f41f9aa63105"))()
end)
end)
--[[rscripts:analytics:end]]
--open sourced for loadstring.net and rscripts.net
print("this is open sourced code lmaooooooooooo")
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local player = game.Players.LocalPlayer
Rayfield:Notify({
Title = "Epik",
Content = "Check Console/F9",
Duration = 6.5,
Image = 4483362458,
})
local Window = Rayfield:CreateWindow({
Name = "Epik | Radiant Residents",
Icon = 0,
LoadingTitle = "wsg my g",
LoadingSubtitle = "Made with ❤️ by Epic",
Theme = "AmberGlow",
DisableRayfieldPrompts = true,
DisableBuildWarnings = true,
ConfigurationSaving = {
Enabled = true,
FolderName = "EpicRework",
FileName = "EpicRadiantResidents"
},
Discord = {
Enabled = false,
Invite = "noinvitelink",
RememberJoins = true
},
KeySystem = false,
KeySettings = {
Title = "EpicSystem",
Subtitle = "yobro",
Note = "wsg no key lmao",
FileName = "Key",
SaveKey = true,
GrabKeyFromSite = false,
Key = {"wsgmybro"}
}
})
warn("UI Loaded Successfully")
warn("Successfully Booted up Epik")
Rayfield:Notify({
Title = "Epik",
Content = "Successfully bypassed non-existing anticheat",
Duration = 6.5,
Image = 4483362458,
})
local MainTab = Window:CreateTab("Information / Main", 4483362458) -- Title, Image
local Paragraph = MainTab:CreateParagraph({Title = "Credits", Content = "Made by Epic | Reworked by Epic"})
local Paragraph = MainTab:CreateParagraph({Title = "Version", Content = "Key System / Basic"})
local Paragraph = MainTab:CreateParagraph({Title = "Update Log", Content = "Fully reworked Epic Radiant Residents Modifier, Added a long awaited feature"})
local Paragraph = MainTab:CreateParagraph({Title = "Legacy Bug Fixes", Content = "Point Editor no longer bugs out your bunkers"})
local PointsTab = Window:CreateTab("Lobby", 4483362458)
local Paragraph = PointsTab:CreateParagraph({Title = "Information", Content = "Heavily reworked."})
local Section = PointsTab:CreateSection("Not Permenant")
local Paragraph = PointsTab:CreateParagraph({Title = "Points Editor V2", Content = "Not Permenant | not FE for other people"})
local Button = PointsTab:CreateButton({
Name = "Give inf Points",
Callback = function()
local args = {
[1] = -math.huge,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Section = PointsTab:CreateSection("Permenant")
local Paragraph = PointsTab:CreateParagraph({Title = "Points Editor V2", Content = "Permenant"})
local Button = PointsTab:CreateButton({
Name = "Give 100M Points",
Callback = function()
local args = {
[1] = -100000000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Button = PointsTab:CreateButton({
Name = "Give 10M Points",
Callback = function()
local args = {
[1] = -10000000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Button = PointsTab:CreateButton({
Name = "Give 1M Points",
Callback = function()
local args = {
[1] = -1000000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Button = PointsTab:CreateButton({
Name = "Give 100K Points",
Callback = function()
local args = {
[1] = -100000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Paragraph = PointsTab:CreateParagraph({Title = "Remove Points", Content = "Permenant"})
local Button = PointsTab:CreateButton({
Name = "Remove 100M Points (Not Recommended)",
Callback = function()
local args = {
[1] = 100000000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Button = PointsTab:CreateButton({
Name = "Remove 10M Points (Not Recommended)",
Callback = function()
local args = {
[1] = 10000000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Button = PointsTab:CreateButton({
Name = "Remove 1M Points",
Callback = function()
local args = {
[1] = 1000000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Button = PointsTab:CreateButton({
Name = "Remove 100K Points",
Callback = function()
local args = {
[1] = 100000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Section = PointsTab:CreateSection("LEGACY PERMENANT")
local Paragraph = PointsTab:CreateParagraph({Title = "Points Editor V1", Content = "Permenant"})
local Button = PointsTab:CreateButton({
Name = "Give 10K Points (Spammable)",
Callback = function()
local args = {
[1] = -10000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Button = PointsTab:CreateButton({
Name = "Remove 10K Points (Spammable)",
Callback = function()
local args = {
[1] = 10000,
[2] = "Classic"
}
game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args))
end,
})
local Tab = Window:CreateTab("Item Giver", 4483362458)
local Button = Tab:CreateButton({
Name = "Infinite Amount of Everything.",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = {"CannedFood", "Water", "Medkit", "Soap", "DuctTape", "RatTrap", "Toolbox", "Battery", "Flashlight", "GasMask", "Backpack", "Map", "Radio"},
[3] = -math.huge
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- beans
local Section = Tab:CreateSection("Canned Beans")
local Button = Tab:CreateButton({
Name = "Add 1 Food",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "CannedFood",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Food",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "CannedFood",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Food",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "CannedFood",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Food",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "CannedFood",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- water
local Section = Tab:CreateSection("Water")
local Button = Tab:CreateButton({
Name = "Add 1 Water",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Water",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Water",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Water",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Water",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Water",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Water",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Water",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- medkit
local Section = Tab:CreateSection("Medkit")
local Button = Tab:CreateButton({
Name = "Add 1 Medkit",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Medkit",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Medkit",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Medkit",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Medkit",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Medkit",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Medkit",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Medkit",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- soap
local Section = Tab:CreateSection("Soap")
local Button = Tab:CreateButton({
Name = "Add 1 Soap",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Soap",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Soap",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Soap",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Soap",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Soap",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Soap",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Soap",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- ducttape
local Section = Tab:CreateSection("Duct Tape")
local Button = Tab:CreateButton({
Name = "Add 1 Duct Tape",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "DuctTape",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Duct Tape",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "DuctTape",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Duct Tape",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "DuctTape",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Duct Tape",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "DuctTape",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- BugSpray
local Section = Tab:CreateSection("Bug Spray")
local Button = Tab:CreateButton({
Name = "Add 1 Bug Spray",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "BugSpray",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Bug Spray",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "BugSpray",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Bug Spray",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "BugSpray",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Bug Spray",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "BugSpray",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- Rat Traps
local Section = Tab:CreateSection("Rat Trap")
local Button = Tab:CreateButton({
Name = "Add 1 Rat Trap",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "RatTrap",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Rat Trap",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "RatTrap",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Rat Trap",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "RatTrap",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Rat Trap",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "RatTrap",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- toolbox
local Section = Tab:CreateSection("Tool Box")
local Button = Tab:CreateButton({
Name = "Add 1 Toolbox",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Toolbox",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Toolbox",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Toolbox",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Toolbox",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Toolbox",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Toolbox",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Toolbox",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- battery
local Section = Tab:CreateSection("Battery")
local Button = Tab:CreateButton({
Name = "Add 1 Battery",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Battery",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Battery",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Battery",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Battery",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Battery",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Battery",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Battery",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- flashlight
local Section = Tab:CreateSection("Flashlight")
local Button = Tab:CreateButton({
Name = "Add 1 Flashlight",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Flashlight",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Add 10 Flashlight",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Flashlight",
[3] = -10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Flashlight",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Flashlight",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 10 Flashlight",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Flashlight",
[3] = 10
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- gas mask
local Section = Tab:CreateSection("Gas Mask")
local Button = Tab:CreateButton({
Name = "Add 1 Gas Mask",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "GasMask",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Gas Mask",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "GasMask",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- backpack
local Section = Tab:CreateSection("Backpack")
local Button = Tab:CreateButton({
Name = "Add 1 Backpack",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Backpack",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Backpack",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Backpack",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- dora's map
local Section = Tab:CreateSection("Dora's Map (fr)")
local Button = Tab:CreateButton({
Name = "Add 1 Map",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Map",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Map",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Map",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Section = Tab:CreateSection("Blueprint")
local Button = Tab:CreateButton({
Name = "Add 1 Blueprint",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Blueprint",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Blueprint",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Blueprint",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- Radio
local Section = Tab:CreateSection("Radio")
local Button = Tab:CreateButton({
Name = "Add 1 Radio",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Radio",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = Tab:CreateButton({
Name = "Remove 1 Radio",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Radio",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local WeaponTab = Window:CreateTab("Weapon Giver", nil) -- Title, Image
-- STICK
local Section = WeaponTab:CreateSection("Stick")
local Button = WeaponTab:CreateButton({
Name = "Add 1 Stick (why?)",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Stick",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 Stick (why not?)",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Stick",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- Metal Bat
local Section = WeaponTab:CreateSection("Metal Bat")
local Button = WeaponTab:CreateButton({
Name = "Add 1 Metal Bat",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "BaseballBat",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 Metal Bat",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "BaseballBat",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- Axe
local Section = WeaponTab:CreateSection("Axe")
local Button = WeaponTab:CreateButton({
Name = "Add 1 Axe",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Axe",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 Axe",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Axe",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- Skele Mace
local Section = WeaponTab:CreateSection("Skeleton Mace")
local Button = WeaponTab:CreateButton({
Name = "Add 1 SkeletonMace",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "SkeletonMace",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 Skeleton Mace",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "SkeletonMace",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- Syringe
local Section = WeaponTab:CreateSection("Syringe")
local Button = WeaponTab:CreateButton({
Name = "Add 1 Syringe",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Syringe",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 Syringe",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Syringe",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- PowerFist
local Section = WeaponTab:CreateSection("PowerFist")
local Button = WeaponTab:CreateButton({
Name = "Add 1 Powerfist",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "PowerFist",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 Powerfist",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "PowerFist",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- Wrench
local Section = WeaponTab:CreateSection("Chainsaw Wrench")
local Button = WeaponTab:CreateButton({
Name = "Add 1 Chainsaw Wrench",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Wrench",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 Wrench",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Wrench",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- LazerSword
local Section = WeaponTab:CreateSection("Laser Sword (OP)")
local Button = WeaponTab:CreateButton({
Name = "Add 1 Laser Sword",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "LazerSword",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 Laser Sword",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "LazerSword",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- Katana
local Section = WeaponTab:CreateSection("Katana")
local Button = WeaponTab:CreateButton({
Name = "Add 1 Katana",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Katana",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 Katana",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "Katana",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
-- CandyCane
local Section = WeaponTab:CreateSection("Santa's CandyCane")
local Button = WeaponTab:CreateButton({
Name = "Add 1 CandyCane",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "CandyCane",
[3] = -1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local Button = WeaponTab:CreateButton({
Name = "Remove 1 CandyCane",
Callback = function()
local args = {
[1] = "Pay Virus Requested Amount",
[2] = "CandyCane",
[3] = 1
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end,
})
local MiscTab = Window:CreateTab("Misc", nil) -- Title, Image
local Paragraph = AutoFarmTab:CreateParagraph({Title = "Epic API", Content = "A strong presence.. maybe something is missing.."})
local Button = MiscTab:CreateButton({
Name = "Upgrade all Weapons",
Callback = function()
local weapons = {
"Stick", "CandyCane", "Katana", "Axe", "Wrench",
"BaseballBat", "SkeletonMace", "LazerSword", "Syringe", "Crowbar", "PowerFist"
}
for _, weapon in ipairs(weapons) do
local args = {
[1] = "Upgrade Weapon: " .. weapon,
[2] = weapon
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end
end,
})
local Button = MiscTab:CreateButton({
Name = "Buy all Emails",
Callback = function()
local emailsToSend = {
workspace.BusinessEmailsToSend.VirusProtectionPlan,
workspace.BusinessEmailsToSend.BodyGuard,
workspace.BusinessEmailsToSend.VentSecurity,
workspace.BusinessEmailsToSend.BetterPower,
workspace.BusinessEmailsToSend.BasementHealthProtection
}
local voteType = "Buy Virus Protection Plugin"
for _, emailToSend in ipairs(emailsToSend) do
local args = {
[1] = voteType,
[2] = emailToSend
}
game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args))
end
end,
})
local AutoFarmTab = Window:CreateTab("AutoFarm", nil) -- Title, Image
local Paragraph = AutoFarmTab:CreateParagraph({Title = "Autofarm Tutorial", Content = "Join a lobby, and then go expedition, then click autofarm then wait a few seconds!"})
local Button = AutoFarmTab:CreateButton({
Name = "AutoFarm Days",
Callback = function()
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Events = ReplicatedStorage:WaitForChild("Events")
RunService.Heartbeat:Connect(function()
Events.SleepVote:FireServer()
end)
end,
})Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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