M
Description
teleport to all hidden keys and code note change walkspeed (credit to @nejdwend ) esp for everything
GAMEMONOCHROME👁️
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local camera = workspace.CurrentCamera
local targetDefs = {
{ name = "PlaceholderMonster", color = Color3.fromRGB(0, 255, 0), teleport = false, group = "monster" },
{ name = "HiddenKey1", color = Color3.fromRGB(255, 0, 0), teleport = true, group = "items" },
{ name = "HiddenKey2", color = Color3.fromRGB(255, 0, 0), teleport = true, group = "items" },
{ name = "HiddenKey3", color = Color3.fromRGB(255, 0, 0), teleport = true, group = "items" },
{ name = "HiddenKey4", color = Color3.fromRGB(255, 0, 0), teleport = true, group = "items" },
{ name = "CodeNote", color = Color3.fromRGB(255, 255, 0), teleport = true, group = "items" },
}
local SPAWN_POSITION = Vector3.new(254, 22, -314)
local function findByName(name)
for _, obj in ipairs(workspace:GetDescendants()) do
if obj.Name == name and (obj:IsA("BasePart") or obj:IsA("Model")) then
return obj
end
end
return nil
end
local function getBoundsCFrameAndSize(target)
if target:IsA("Model") then
local cf, size = target:GetBoundingBox()
return cf, size
elseif target:IsA("BasePart") then
return target.CFrame, target.Size
end
return nil, nil
end
local function getPosition(target)
if target:IsA("Model") then
local cf = target:GetBoundingBox()
return cf.Position
elseif target:IsA("BasePart") then
return target.Position
end
return nil
end
local function teleportToPosition(pos)
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
hrp.CFrame = CFrame.new(pos)
end
local function teleportToTarget(target)
local pos = getPosition(target)
if not pos then return end
teleportToPosition(pos + Vector3.new(0, 3, 0))
end
-- GUI setup
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AdminEspGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 100
screenGui.Parent = playerGui
-- Track enabled state per group
local groupEnabled = {
monster = true,
items = true,
}
-- Helper to build a toggle button, returns the button + its stroke
local function createToggleButton(text, yPos, color)
local btn = Instance.new("TextButton")
btn.Name = text .. "Toggle"
btn.Size = UDim2.fromOffset(140, 40)
btn.Position = UDim2.fromOffset(20, yPos)
btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.Font = Enum.Font.SourceSansBold
btn.TextSize = 16
btn.Text = text .. ": ON"
btn.AutoButtonColor = true
btn.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 6)
corner.Parent = btn
local stroke = Instance.new("UIStroke")
stroke.Thickness = 1
stroke.Color = color
stroke.Parent = btn
return btn, stroke
end
local monsterToggle, monsterStroke = createToggleButton("Monster ESP", 200, Color3.fromRGB(0, 255, 0))
local itemsToggle, itemsStroke = createToggleButton("Items ESP", 250, Color3.fromRGB(255, 255, 0))
local tpPanel = Instance.new("Frame")
tpPanel.Name = "TeleportPanel"
tpPanel.Size = UDim2.fromOffset(140, 0)
tpPanel.AutomaticSize = Enum.AutomaticSize.Y
tpPanel.Position = UDim2.fromOffset(20, 300)
tpPanel.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
tpPanel.BackgroundTransparency = 0.2
tpPanel.Parent = screenGui
local tpPanelCorner = Instance.new("UICorner")
tpPanelCorner.CornerRadius = UDim.new(0, 6)
tpPanelCorner.Parent = tpPanel
local tpPanelPadding = Instance.new("UIPadding")
tpPanelPadding.PaddingTop = UDim.new(0, 6)
tpPanelPadding.PaddingBottom = UDim.new(0, 6)
tpPanelPadding.PaddingLeft = UDim.new(0, 6)
tpPanelPadding.PaddingRight = UDim.new(0, 6)
tpPanelPadding.Parent = tpPanel
local tpListLayout = Instance.new("UIListLayout")
tpListLayout.Padding = UDim.new(0, 6)
tpListLayout.SortOrder = Enum.SortOrder.LayoutOrder
tpListLayout.Parent = tpPanel
-- Spawn TP button
local spawnButton = Instance.new("TextButton")
spawnButton.Name = "TP_Spawn"
spawnButton.Size = UDim2.new(1, 0, 0, 32)
spawnButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
spawnButton.TextColor3 = Color3.fromRGB(0, 200, 255)
spawnButton.Font = Enum.Font.SourceSansBold
spawnButton.TextSize = 15
spawnButton.Text = "TP: Spawn"
spawnButton.LayoutOrder = 0
spawnButton.Parent = tpPanel
local spawnCorner = Instance.new("UICorner")
spawnCorner.CornerRadius = UDim.new(0, 4)
spawnCorner.Parent = spawnButton
spawnButton.MouseButton1Click:Connect(function()
teleportToPosition(SPAWN_POSITION)
end)
local corners = {
Vector3.new(-0.5, -0.5, -0.5), Vector3.new(0.5, -0.5, -0.5),
Vector3.new(0.5, -0.5, 0.5), Vector3.new(-0.5, -0.5, 0.5),
Vector3.new(-0.5, 0.5, -0.5), Vector3.new(0.5, 0.5, -0.5),
Vector3.new(0.5, 0.5, 0.5), Vector3.new(-0.5, 0.5, 0.5),
}
local trackers = {}
for i, def in ipairs(targetDefs) do
local boxFrame = Instance.new("Frame")
boxFrame.Name = def.name .. "Box"
boxFrame.BackgroundTransparency = 1
boxFrame.BorderSizePixel = 0
boxFrame.Visible = false
boxFrame.Parent = screenGui
local stroke = Instance.new("UIStroke")
stroke.Thickness = 2
stroke.Color = def.color
stroke.Parent = boxFrame
local label = Instance.new("TextLabel")
label.BackgroundTransparency = 1
label.Size = UDim2.new(1, 0, 0, 16)
label.Position = UDim2.new(0, 0, 0, -18)
label.Font = Enum.Font.SourceSansBold
label.TextSize = 14
label.TextColor3 = def.color
label.Text = def.name
label.Parent = boxFrame
local tracker = {
def = def,
boxFrame = boxFrame,
target = nil,
}
if def.teleport then
local tpButton = Instance.new("TextButton")
tpButton.Name = "TP_" .. def.name
tpButton.Size = UDim2.new(1, 0, 0, 32)
tpButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
tpButton.TextColor3 = def.color
tpButton.Font = Enum.Font.SourceSansBold
tpButton.TextSize = 15
tpButton.Text = "TP: " .. def.name
tpButton.LayoutOrder = i
tpButton.Parent = tpPanel
local tpCorner = Instance.new("UICorner")
tpCorner.CornerRadius = UDim.new(0, 4)
tpCorner.Parent = tpButton
tpButton.MouseButton1Click:Connect(function()
if not tracker.target or not tracker.target.Parent then
tracker.target = findByName(def.name)
end
if tracker.target then
teleportToTarget(tracker.target)
else
warn(def.name .. " not found, can't teleport.")
end
end)
end
table.insert(trackers, tracker)
end
monsterToggle.MouseButton1Click:Connect(function()
groupEnabled.monster = not groupEnabled.monster
monsterToggle.Text = "Monster ESP: " .. (groupEnabled.monster and "ON" or "OFF")
monsterStroke.Color = groupEnabled.monster and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(255, 0, 0)
if not groupEnabled.monster then
for _, t in ipairs(trackers) do
if t.def.group == "monster" then
t.boxFrame.Visible = false
end
end
end
end)
itemsToggle.MouseButton1Click:Connect(function()
groupEnabled.items = not groupEnabled.items
itemsToggle.Text = "Items ESP: " .. (groupEnabled.items and "ON" or "OFF")
itemsStroke.Color = groupEnabled.items and Color3.fromRGB(255, 255, 0) or Color3.fromRGB(255, 0, 0)
if not groupEnabled.items then
for _, t in ipairs(trackers) do
if t.def.group == "items" then
t.boxFrame.Visible = false
end
end
end
end)
RunService.RenderStepped:Connect(function()
for _, t in ipairs(trackers) do
if not groupEnabled[t.def.group] then
t.boxFrame.Visible = false
else
if not t.target or not t.target.Parent then
t.target = findByName(t.def.name)
end
if not t.target then
t.boxFrame.Visible = false
else
local cf, size = getBoundsCFrameAndSize(t.target)
if not cf then
t.boxFrame.Visible = false
else
local minX, minY = math.huge, math.huge
local maxX, maxY = -math.huge, -math.huge
local anyBehindCamera = false
for _, offset in ipairs(corners) do
local worldPoint = cf:PointToWorldSpace(offset * size)
local screenPoint = camera:WorldToViewportPoint(worldPoint)
if screenPoint.Z <= 0 then
anyBehindCamera = true
break
end
minX = math.min(minX, screenPoint.X)
minY = math.min(minY, screenPoint.Y)
maxX = math.max(maxX, screenPoint.X)
maxY = math.max(maxY, screenPoint.Y)
end
if anyBehindCamera then
t.boxFrame.Visible = false
else
t.boxFrame.Visible = true
t.boxFrame.Position = UDim2.fromOffset(minX, minY)
t.boxFrame.Size = UDim2.fromOffset(maxX - minX, maxY - minY)
end
end
end
end
end
end)
print("Admin panel started: Monster ESP + Items ESP + teleports ready.")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local root = character:WaitForChild("HumanoidRootPart")
-- Settings
local minSpeed = 16
local maxSpeed = 90 -- keep this reasonable (60-80 is safer)
local targetSpeed = 45
local enabled = false
local connection = nil
local attachment = nil
local linearVel = nil
-- Create the force objects
local function setupVelocity()
if attachment then attachment:Destroy() end
if linearVel then linearVel:Destroy() end
attachment = Instance.new("Attachment")
attachment.Name = "SpeedAtt"
attachment.Parent = root
linearVel = Instance.new("LinearVelocity")
linearVel.Name = "SpeedForce"
linearVel.Attachment0 = attachment
linearVel.MaxForce = 99999
linearVel.VectorVelocity = Vector3.zero
linearVel.RelativeTo = Enum.ActuatorRelativeTo.World
linearVel.Parent = root
end
local function startSpeed()
if connection then connection:Disconnect() end
setupVelocity()
connection = RunService.Heartbeat:Connect(function()
if not enabled or not humanoid or not root or not linearVel then return end
local moveDir = humanoid.MoveDirection
if moveDir.Magnitude > 0.05 then
-- slight random so it doesn't look perfectly constant
local random = math.random(-3, 3)
local finalSpeed = targetSpeed + random
linearVel.VectorVelocity = Vector3.new(moveDir.X * finalSpeed, 0, moveDir.Z * finalSpeed)
linearVel.MaxForce = 99999
else
linearVel.VectorVelocity = Vector3.zero
linearVel.MaxForce = 0
end
end)
end
local function stopSpeed()
if connection then
connection:Disconnect()
connection = nil
end
if linearVel then
linearVel.VectorVelocity = Vector3.zero
linearVel.MaxForce = 0
end
end
-- GUI
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "TBSpeed"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Parent = game:GetService("CoreGui")
local Main = Instance.new("Frame")
Main.Size = UDim2.new(0, 260, 0, 155)
Main.Position = UDim2.new(0.5, -130, 0.25, 0)
Main.BackgroundColor3 = Color3.fromRGB(22, 22, 22)
Main.BorderSizePixel = 0
Main.Active = true
Main.Draggable = true
Main.Parent = ScreenGui
Instance.new("UICorner", Main).CornerRadius = UDim.new(0, 8)
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 28)
Title.BackgroundColor3 = Color3.fromRGB(32, 32, 32)
Title.BorderSizePixel = 0
Title.Text = "TB Speed (Under Hood)"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 14
Title.Parent = Main
Instance.new("UICorner", Title).CornerRadius = UDim.new(0, 8)
local ToggleBtn = Instance.new("TextButton")
ToggleBtn.Size = UDim2.new(0, 110, 0, 26)
ToggleBtn.Position = UDim2.new(0, 15, 0, 40)
ToggleBtn.BackgroundColor3 = Color3.fromRGB(180, 40, 40)
ToggleBtn.BorderSizePixel = 0
ToggleBtn.Text = "OFF"
ToggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleBtn.Font = Enum.Font.GothamBold
ToggleBtn.TextSize = 13
ToggleBtn.Parent = Main
Instance.new("UICorner", ToggleBtn).CornerRadius = UDim.new(0, 6)
local SpeedBox = Instance.new("TextBox")
SpeedBox.Size = UDim2.new(0, 100, 0, 26)
SpeedBox.Position = UDim2.new(0, 140, 0, 40)
SpeedBox.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
SpeedBox.BorderSizePixel = 0
SpeedBox.Text = "45"
SpeedBox.TextColor3 = Color3.fromRGB(255, 255, 255)
SpeedBox.Font = Enum.Font.Gotham
SpeedBox.TextSize = 13
SpeedBox.Parent = Main
Instance.new("UICorner", SpeedBox).CornerRadius = UDim.new(0, 6)
local SliderBG = Instance.new("Frame")
SliderBG.Size = UDim2.new(0, 230, 0, 7)
SliderBG.Position = UDim2.new(0, 15, 0, 85)
SliderBG.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
SliderBG.BorderSizePixel = 0
SliderBG.Parent = Main
Instance.new("UICorner", SliderBG).CornerRadius = UDim.new(1, 0)
local SliderFill = Instance.new("Frame")
SliderFill.Size = UDim2.new(0.35, 0, 1, 0)
SliderFill.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
SliderFill.BorderSizePixel = 0
SliderFill.Parent = SliderBG
Instance.new("UICorner", SliderFill).CornerRadius = UDim.new(1, 0)
local SliderBtn = Instance.new("TextButton")
SliderBtn.Size = UDim2.new(0, 16, 0, 16)
SliderBtn.Position = UDim2.new(0.35, -8, 0.5, -8)
SliderBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
SliderBtn.BorderSizePixel = 0
SliderBtn.Text = ""
SliderBtn.Parent = SliderBG
Instance.new("UICorner", SliderBtn).CornerRadius = UDim.new(1, 0)
-- Functions
local function updateVisual()
local percent = math.clamp((targetSpeed - minSpeed) / (maxSpeed - minSpeed), 0, 1)
SliderFill.Size = UDim2.new(percent, 0, 1, 0)
SliderBtn.Position = UDim2.new(percent, -8, 0.5, -8)
SpeedBox.Text = tostring(math.floor(targetSpeed))
end
local function setSpeed(val)
targetSpeed = math.clamp(tonumber(val) or 45, minSpeed, maxSpeed)
updateVisual()
end
ToggleBtn.MouseButton1Click:Connect(function()
enabled = not enabled
if enabled then
ToggleBtn.Text = "ON"
ToggleBtn.BackgroundColor3 = Color3.fromRGB(40, 160, 60)
startSpeed()
else
ToggleBtn.Text = "OFF"
ToggleBtn.BackgroundColor3 = Color3.fromRGB(180, 40, 40)
stopSpeed()
end
end)
SpeedBox.FocusLost:Connect(function(enter)
if enter then setSpeed(SpeedBox.Text) end
end)
local dragging = false
SliderBtn.MouseButton1Down:Connect(function() dragging = true end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local rel = math.clamp((UserInputService:GetMouseLocation().X - SliderBG.AbsolutePosition.X) / SliderBG.AbsoluteSize.X, 0, 1)
setSpeed(minSpeed + rel * (maxSpeed - minSpeed))
end
end)
-- Respawn support
player.CharacterAdded:Connect(function(char)
character = char
humanoid = char:WaitForChild("Humanoid")
root = char:WaitForChild("HumanoidRootPart")
task.wait(0.8)
if enabled then
startSpeed()
end
end)
setSpeed(45)
print("TB LinearVelocity speed loaded")Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
Community discussion
0Start the conversation.


Your community, in one place