M
ScriptKeyless
Urban Reload π SILENT AIM + ESP + NO RECOIL FREE!
[BETA] Urban Reload πDesktop compatibleWave Β· Codex Β· Delta Β· Synapse Z Β· Volt Β· Potassium Β· Seliware Β· OpiumWare Β· Real Β· Matcha
Description
Urban Reload π -- SILENT AIM + ESP + NO RECOIL NO KEY FREE !
GAME[BETA] Urban Reload π
UPDATEDOct 26, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- β’ Never log in on unofficial Roblox sites or lookalike domains.
-- β’ Real Roblox links use roblox.com (check the .com ending).
-- β’ Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
--[[rscripts:analytics:start]]
-- Script analytics (enabled by the creator on rscripts.net).
-- Runs in its own thread and cannot affect the script below.
task.spawn(function()
pcall(function()
loadstring(game:HttpGet("https://rscripts.net/api/telemetry/v2/client.lua?s=6adf4d77f733a6e82c132552"))()
end)
end)
--[[rscripts:analytics:end]]
-- =========================================================
-- SILENT AIM + ESP + NO RECOIL
-- GUI carrΓ©e, sans Drawing
-- =========================================================
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local VIM = game:GetService("VirtualInputManager")
local RS = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local camera = Workspace.CurrentCamera
-- ===== CONFIG =====
local CONFIG = {
ENABLED = false,
AIMBOT_ENABLED = false,
TRIGGERBOT = false,
SHOW_FOV = true,
FOV = 250,
MAX_DISTANCE = 800,
AIM_PART = "Head",
SILENT_DELAY = 0.05,
PREDICT = 0,
AIM_SMOOTH = 1.0,
TRIGGER_DELAY = 0.12,
AIM_KEY = Enum.UserInputType.MouseButton1,
AIM_KEY_ALT = Enum.UserInputType.MouseButton2,
}
local ESP = {
ENABLED = false,
SHOW_BOX = true,
SHOW_NAME = true,
SHOW_HEALTH = true,
SHOW_DIST = true,
SHOW_TRACER = true,
MAX_DIST = 1000,
BOX_COLOR = Color3.fromRGB(255, 60, 60),
NAME_COLOR = Color3.fromRGB(255, 255, 255),
HEALTH_COLOR = Color3.fromRGB(0, 255, 100),
TRACER_COLOR = Color3.fromRGB(255, 255, 255),
TRACER_FROM = "Bottom",
}
local NORECOIL = {
ENABLED = false,
NO_BLOOM = true,
NO_SPREAD = true,
NO_RECOIL = true,
loaded = false,
clientState = nil,
config = nil,
}
local state = {
currentTarget = nil,
currentPos = nil,
holdingRight = false,
holdingLeft = false,
lastTrigger = 0,
}
-- =========================================================
-- NO RECOIL
-- =========================================================
local function loadNoRecoilModules()
local ok = pcall(function()
local Weapons = RS:WaitForChild("Weapons", 5)
if not Weapons then error("Weapons introuvable") end
NORECOIL.clientState = require(Weapons:WaitForChild("ClientState"))
NORECOIL.config = require(Weapons:WaitForChild("Config"))
NORECOIL.loaded = true
end)
if not ok then NORECOIL.loaded = false; return false end
return true
end
local NR_NAME = "NoRecoilLoop"
local NR_PRIORITY = Enum.RenderPriority.Camera.Value - 1
local function noRecoilLoop()
if not NORECOIL.ENABLED or not NORECOIL.loaded then return end
local cs, cfg = NORECOIL.clientState, NORECOIL.config
if not cs then return end
if NORECOIL.NO_RECOIL then
cs.RecoilPitch = 0
cs.RecoilYaw = 0
end
if NORECOIL.NO_SPREAD then
cs.Spread = 0
cs.SpreadRest = 0
cs.SpreadMultiplier = 0
end
if NORECOIL.NO_BLOOM and cfg and cfg.Global then
pcall(function() cfg.Global.BloomScale = 0 end)
end
end
local function startNoRecoil()
if not NORECOIL.loaded and not loadNoRecoilModules() then
warn("[NoRecoil] Modules introuvables")
return false
end
pcall(function() RunService:UnbindFromRenderStep(NR_NAME) end)
RunService:BindToRenderStep(NR_NAME, NR_PRIORITY, noRecoilLoop)
return true
end
local function stopNoRecoil()
pcall(function() RunService:UnbindFromRenderStep(NR_NAME) end)
end
-- =========================================================
-- SCAN JOUEURS
-- =========================================================
local cachedTargets = {}
local lastScan = 0
local SCAN_INTERVAL = 0.1
local function scanPlayers()
local now = tick()
if now - lastScan < SCAN_INTERVAL then return cachedTargets end
lastScan = now
local list = {}
for _, p in ipairs(Players:GetPlayers()) do
if p ~= player and p.Character then
local char = p.Character
local hum = char:FindFirstChildOfClass("Humanoid")
if hum and hum.Health > 0 then
table.insert(list, char)
end
end
end
cachedTargets = list
return list
end
local function getAimPosition(char)
if not char or not char.Parent then return nil end
local part = char:FindFirstChild(CONFIG.AIM_PART)
or char:FindFirstChild("HumanoidRootPart")
or char.PrimaryPart
if not part then return nil end
local pos = part.Position
if CONFIG.PREDICT > 0 and part:IsA("BasePart") then
pos = pos + part.AssemblyLinearVelocity * CONFIG.PREDICT
end
return pos
end
local function getBestTarget()
local myChar = player.Character
if not myChar then return nil end
local myRoot = myChar:FindFirstChild("HumanoidRootPart")
if not myRoot then return nil end
local vp = camera.ViewportSize
local center = Vector2.new(vp.X / 2, vp.Y / 2)
local best, bestDist2D, bestChar = nil, math.huge, nil
for _, target in ipairs(scanPlayers()) do
local aimPos = getAimPosition(target)
if aimPos and (myRoot.Position - aimPos).Magnitude <= CONFIG.MAX_DISTANCE then
local sp, onScreen = camera:WorldToViewportPoint(aimPos)
if onScreen then
local d2 = (Vector2.new(sp.X, sp.Y) - center).Magnitude
if d2 <= CONFIG.FOV and d2 < bestDist2D then
bestDist2D = d2
best = aimPos
bestChar = target
end
end
end
end
return best, bestChar, bestDist2D
end
-- =========================================================
-- SILENT AIM
-- =========================================================
local function snapCamera(targetPos)
if not targetPos then return end
local old = camera.CFrame
local goal = CFrame.lookAt(old.Position, targetPos)
if CONFIG.AIM_SMOOTH >= 1 then
camera.CFrame = goal
else
camera.CFrame = old:Lerp(goal, CONFIG.AIM_SMOOTH)
end
task.wait(CONFIG.SILENT_DELAY)
camera.CFrame = old
end
UIS.InputBegan:Connect(function(input, gp)
if gp then return end
if input.UserInputType == CONFIG.AIM_KEY then
state.holdingLeft = true
if CONFIG.ENABLED and not CONFIG.AIMBOT_ENABLED then
task.spawn(function()
local pos = getBestTarget()
snapCamera(pos)
end)
end
elseif input.UserInputType == CONFIG.AIM_KEY_ALT then
state.holdingRight = true
end
end)
UIS.InputEnded:Connect(function(input)
if input.UserInputType == CONFIG.AIM_KEY then
state.holdingLeft = false
elseif input.UserInputType == CONFIG.AIM_KEY_ALT then
state.holdingRight = false
end
end)
-- =========================================================
-- AIMBOT + TRIGGERBOT
-- =========================================================
RunService.RenderStepped:Connect(function()
if not CONFIG.ENABLED then
state.currentTarget = nil
state.currentPos = nil
return
end
local targetPos, targetChar, dist2D = getBestTarget()
state.currentTarget = targetChar
state.currentPos = targetPos
if CONFIG.AIMBOT_ENABLED and state.holdingRight and targetPos then
local old = camera.CFrame
local goal = CFrame.lookAt(old.Position, targetPos)
if CONFIG.AIM_SMOOTH >= 1 then
camera.CFrame = goal
else
camera.CFrame = old:Lerp(goal, math.min(CONFIG.AIM_SMOOTH * 3, 1))
end
end
if CONFIG.TRIGGERBOT and targetPos and dist2D and dist2D < 30 then
local now = tick()
if now - state.lastTrigger > CONFIG.TRIGGER_DELAY then
state.lastTrigger = now
task.spawn(function()
VIM:SendMouseButtonEvent(0, 0, 0, true, game, 0)
task.wait(0.02)
VIM:SendMouseButtonEvent(0, 0, 0, false, game, 0)
end)
end
end
end)
-- =========================================================
-- ESP (version GUI, pas de Drawing)
-- =========================================================
local espGui = Instance.new("ScreenGui")
espGui.Name = "ESP_GUI"
espGui.ResetOnSpawn = false
espGui.IgnoreGuiInset = true
espGui.Parent = player:WaitForChild("PlayerGui")
local espObjects = {}
local function createESP(p)
local frame = Instance.new("Frame")
frame.BackgroundTransparency = 1
frame.BorderSizePixel = 0
frame.Visible = false
frame.Parent = espGui
local box = Instance.new("Frame")
box.Name = "Box"
box.BackgroundTransparency = 1
box.BorderSizePixel = 1
box.BorderColor3 = ESP.BOX_COLOR
box.Parent = frame
local name = Instance.new("TextLabel")
name.Name = "Name"
name.BackgroundTransparency = 1
name.TextColor3 = ESP.NAME_COLOR
name.Font = Enum.Font.GothamBold
name.TextSize = 14
name.TextStrokeTransparency = 0
name.Parent = frame
local hpBg = Instance.new("Frame")
hpBg.Name = "HpBg"
hpBg.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
hpBg.BorderSizePixel = 0
hpBg.Parent = frame
local hp = Instance.new("Frame")
hp.Name = "Hp"
hp.BackgroundColor3 = ESP.HEALTH_COLOR
hp.BorderSizePixel = 0
hp.Parent = hpBg
local dist = Instance.new("TextLabel")
dist.Name = "Dist"
dist.BackgroundTransparency = 1
dist.TextColor3 = ESP.NAME_COLOR
dist.Font = Enum.Font.Gotham
dist.TextSize = 12
dist.TextStrokeTransparency = 0
dist.Parent = frame
local tracer = Instance.new("Frame")
tracer.Name = "Tracer"
tracer.BackgroundColor3 = ESP.TRACER_COLOR
tracer.BorderSizePixel = 0
tracer.AnchorPoint = Vector2.new(0, 0.5)
tracer.Parent = espGui
espObjects[p] = {
frame = frame,
box = box,
name = name,
hpBg = hpBg,
hp = hp,
dist = dist,
tracer = tracer,
}
end
local function destroyESP(p)
local d = espObjects[p]
if not d then return end
for _, obj in pairs(d) do
pcall(function() obj:Destroy() end)
end
espObjects[p] = nil
end
local function destroyAllESP()
for p in pairs(espObjects) do destroyESP(p) end
espObjects = {}
end
RunService.RenderStepped:Connect(function()
if not ESP.ENABLED then
for _, d in pairs(espObjects) do
d.frame.Visible = false
d.tracer.Visible = false
end
return
end
local myChar = player.Character
local myRoot = myChar and myChar:FindFirstChild("HumanoidRootPart")
if not myRoot then return end
for _, p in ipairs(Players:GetPlayers()) do
if p == player then continue end
local char = p.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
if not char or not hum or hum.Health <= 0 then
if espObjects[p] then
espObjects[p].frame.Visible = false
espObjects[p].tracer.Visible = false
end
continue
end
local root = char:FindFirstChild("HumanoidRootPart")
if not root then continue end
local dist = (myRoot.Position - root.Position).Magnitude
if dist > ESP.MAX_DIST then
if espObjects[p] then
espObjects[p].frame.Visible = false
espObjects[p].tracer.Visible = false
end
continue
end
if not espObjects[p] then createESP(p) end
local d = espObjects[p]
local head = char:FindFirstChild("Head")
local topPos = head and (head.Position + Vector3.new(0, 0.5, 0)) or (root.Position + Vector3.new(0, 3, 0))
local botPos = root.Position - Vector3.new(0, 3, 0)
local topScreen, topOn = camera:WorldToViewportPoint(topPos)
local botScreen, botOn = camera:WorldToViewportPoint(botPos)
if not (topOn or botOn) then
d.frame.Visible = false
d.tracer.Visible = false
continue
end
local height = math.abs(botScreen.Y - topScreen.Y)
local width = height * 0.6
local x = topScreen.X - width / 2
local y = topScreen.Y
d.frame.Visible = true
d.frame.Position = UDim2.new(0, x, 0, y)
d.frame.Size = UDim2.new(0, width, 0, height)
d.box.Visible = ESP.SHOW_BOX
d.box.Size = UDim2.new(1, 0, 1, 0)
d.box.BorderColor3 = ESP.BOX_COLOR
d.name.Visible = ESP.SHOW_NAME
d.name.Text = p.Name
d.name.Position = UDim2.new(0, 0, 0, -18)
d.name.Size = UDim2.new(1, 0, 0, 16)
if ESP.SHOW_HEALTH then
local hpPct = hum.Health / hum.MaxHealth
d.hpBg.Visible = true
d.hpBg.Position = UDim2.new(0, -6, 0, 0)
d.hpBg.Size = UDim2.new(0, 4, 1, 0)
d.hp.Visible = true
d.hp.Position = UDim2.new(0, 0, 1 - hpPct, 0)
d.hp.Size = UDim2.new(1, 0, hpPct, 0)
d.hp.BackgroundColor3 = ESP.HEALTH_COLOR
else
d.hpBg.Visible = false
d.hp.Visible = false
end
d.dist.Visible = ESP.SHOW_DIST
d.dist.Text = "[" .. math.floor(dist) .. "]"
d.dist.Position = UDim2.new(0, 0, 1, 2)
d.dist.Size = UDim2.new(1, 0, 0, 14)
if ESP.SHOW_TRACER then
local vp = camera.ViewportSize
local fromX, fromY
if ESP.TRACER_FROM == "Bottom" then
fromX, fromY = vp.X / 2, vp.Y
elseif ESP.TRACER_FROM == "Mouse" then
local mp = UIS:GetMouseLocation()
fromX, fromY = mp.X, mp.Y
else
fromX, fromY = vp.X / 2, vp.Y / 2
end
local toX = x + width / 2
local toY = y + height / 2
local dX = toX - fromX
local dY = toY - fromY
local len = math.sqrt(dX * dX + dY * dY)
local angle = math.atan2(dY, dX)
d.tracer.Visible = true
d.tracer.BackgroundColor3 = ESP.TRACER_COLOR
d.tracer.Position = UDim2.new(0, fromX, 0, fromY)
d.tracer.Size = UDim2.new(0, len, 0, 1)
d.tracer.Rotation = math.deg(angle)
else
d.tracer.Visible = false
end
end
end)
Players.PlayerRemoving:Connect(destroyESP)
player.CharacterAdded:Connect(destroyAllESP)
-- =========================================================
-- FOV VISUEL
-- =========================================================
local fovGui = Instance.new("ScreenGui")
fovGui.Name = "SA_FOV"
fovGui.ResetOnSpawn = false
fovGui.IgnoreGuiInset = true
fovGui.Parent = player:WaitForChild("PlayerGui")
local fovFrame = Instance.new("Frame")
fovFrame.Size = UDim2.fromOffset(CONFIG.FOV * 2, CONFIG.FOV * 2)
fovFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
fovFrame.AnchorPoint = Vector2.new(0.5, 0.5)
fovFrame.BackgroundTransparency = 1
fovFrame.BorderSizePixel = 0
fovFrame.Parent = fovGui
local fovCorner = Instance.new("UICorner")
fovCorner.CornerRadius = UDim.new(1, 0)
fovCorner.Parent = fovFrame
local fovStroke = Instance.new("UIStroke")
fovStroke.Color = Color3.fromRGB(255, 255, 255)
fovStroke.Thickness = 1
fovStroke.Transparency = 0.5
fovStroke.Parent = fovFrame
RunService.RenderStepped:Connect(function()
fovFrame.Visible = CONFIG.SHOW_FOV and CONFIG.ENABLED
fovFrame.Size = UDim2.fromOffset(CONFIG.FOV * 2, CONFIG.FOV * 2)
if state.currentTarget then
fovStroke.Color = Color3.fromRGB(255, 60, 60)
fovStroke.Transparency = 0
else
fovStroke.Color = Color3.fromRGB(255, 255, 255)
fovStroke.Transparency = 0.5
end
end)
-- =========================================================
-- GUI CARREE NOIR/BLANC
-- =========================================================
local playerGui = player:WaitForChild("PlayerGui")
if playerGui:FindFirstChild("SA_MainGui") then
playerGui.SA_MainGui:Destroy()
end
local sg = Instance.new("ScreenGui")
sg.Name = "SA_MainGui"
sg.ResetOnSpawn = false
sg.Parent = playerGui
local main = Instance.new("Frame")
main.Size = UDim2.new(0, 320, 0, 500)
main.Position = UDim2.new(0, 20, 0, 20)
main.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
main.BorderSizePixel = 0
main.Active = true
main.Draggable = true
main.Parent = sg
Instance.new("UICorner", main).CornerRadius = UDim.new(0, 0)
local mainStroke = Instance.new("UIStroke")
mainStroke.Color = Color3.fromRGB(255, 255, 255)
mainStroke.Thickness = 2
mainStroke.Parent = main
-- Header
local header = Instance.new("Frame")
header.Size = UDim2.new(1, 0, 0, 34)
header.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
header.BorderSizePixel = 0
header.Parent = main
local headerLine = Instance.new("Frame")
headerLine.Size = UDim2.new(1, 0, 0, 2)
headerLine.Position = UDim2.new(0, 0, 1, -2)
headerLine.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
headerLine.BorderSizePixel = 0
headerLine.Parent = header
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -40, 1, 0)
title.Position = UDim2.new(0, 12, 0, 0)
title.BackgroundTransparency = 1
title.Text = "SILENT AIM + ESP + NO RECOIL"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.Font = Enum.Font.GothamBold
title.TextSize = 12
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = header
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 24, 0, 24)
closeBtn.Position = UDim2.new(1, -30, 0, 5)
closeBtn.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
closeBtn.Text = "X"
closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
closeBtn.Font = Enum.Font.GothamBold
closeBtn.TextSize = 14
closeBtn.BorderSizePixel = 0
closeBtn.Parent = header
local closeStroke = Instance.new("UIStroke")
closeStroke.Color = Color3.fromRGB(255, 255, 255)
closeStroke.Thickness = 1
closeStroke.Parent = closeBtn
closeBtn.MouseButton1Click:Connect(function()
CONFIG.ENABLED = false
ESP.ENABLED = false
stopNoRecoil()
sg:Destroy()
end)
-- Scroll
local scroll = Instance.new("ScrollingFrame")
scroll.Size = UDim2.new(1, -20, 1, -44)
scroll.Position = UDim2.new(0, 10, 0, 40)
scroll.BackgroundTransparency = 1
scroll.BorderSizePixel = 0
scroll.ScrollBarThickness = 3
scroll.ScrollBarImageColor3 = Color3.fromRGB(255, 255, 255)
scroll.CanvasSize = UDim2.new(0, 0, 0, 0)
scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
scroll.Parent = main
local list = Instance.new("UIListLayout")
list.Padding = UDim.new(0, 5)
list.SortOrder = Enum.SortOrder.LayoutOrder
list.Parent = scroll
-- Helpers
local function makeSection(text, order)
local lbl = Instance.new("TextLabel")
lbl.Size = UDim2.new(1, 0, 0, 20)
lbl.BackgroundTransparency = 1
lbl.Text = text
lbl.TextColor3 = Color3.fromRGB(200, 200, 200)
lbl.Font = Enum.Font.GothamBold
lbl.TextSize = 11
lbl.TextXAlignment = Enum.TextXAlignment.Left
lbl.LayoutOrder = order
lbl.Parent = scroll
return lbl
end
local function makeToggle(text, order, default, callback)
local b = Instance.new("TextButton")
b.Size = UDim2.new(1, 0, 0, 28)
b.BackgroundColor3 = default and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(30, 30, 30)
b.Text = text .. " : " .. (default and "ON" or "OFF")
b.TextColor3 = default and Color3.fromRGB(0, 0, 0) or Color3.fromRGB(255, 255, 255)
b.Font = Enum.Font.GothamBold
b.TextSize = 11
b.BorderSizePixel = 0
b.LayoutOrder = order
b.Parent = scroll
local s = Instance.new("UIStroke")
s.Color = Color3.fromRGB(255, 255, 255)
s.Thickness = 1
s.Parent = b
local state = default
b.MouseButton1Click:Connect(function()
state = not state
b.BackgroundColor3 = state and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(30, 30, 30)
b.TextColor3 = state and Color3.fromRGB(0, 0, 0) or Color3.fromRGB(255, 255, 255)
b.Text = text .. " : " .. (state and "ON" or "OFF")
callback(state)
end)
return b
end
local function makeSlider(text, order, min, max, default, suffix, callback)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1, 0, 0, 48)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.LayoutOrder = order
frame.Parent = scroll
local s = Instance.new("UIStroke")
s.Color = Color3.fromRGB(255, 255, 255)
s.Thickness = 1
s.Parent = frame
local lbl = Instance.new("TextLabel")
lbl.Size = UDim2.new(1, -10, 0, 18)
lbl.Position = UDim2.new(0, 5, 0, 2)
lbl.BackgroundTransparency = 1
lbl.Text = text .. " : " .. default .. (suffix or "")
lbl.TextColor3 = Color3.fromRGB(255, 255, 255)
lbl.Font = Enum.Font.Gotham
lbl.TextSize = 11
lbl.TextXAlignment = Enum.TextXAlignment.Left
lbl.Parent = frame
local bar = Instance.new("Frame")
bar.Size = UDim2.new(1, -10, 0, 10)
bar.Position = UDim2.new(0, 5, 0, 26)
bar.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
bar.BorderSizePixel = 0
bar.Parent = frame
local barStroke = Instance.new("UIStroke")
barStroke.Color = Color3.fromRGB(255, 255, 255)
barStroke.Thickness = 1
barStroke.Parent = bar
local fill = Instance.new("Frame")
fill.Size = UDim2.new((default - min) / (max - min), 0, 1, 0)
fill.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
fill.BorderSizePixel = 0
fill.Parent = bar
local clickBtn = Instance.new("TextButton")
clickBtn.Size = UDim2.new(1, 0, 1, 0)
clickBtn.BackgroundTransparency = 1
clickBtn.Text = ""
clickBtn.Parent = bar
clickBtn.MouseButton1Down:Connect(function()
local dragging = true
local conn1, conn2
conn1 = UIS.InputChanged:Connect(function(input)
if not dragging then return end
if input.UserInputType == Enum.UserInputType.MouseMovement then
local rel = math.clamp((input.Position.X - bar.AbsolutePosition.X) / bar.AbsoluteSize.X, 0, 1)
local val = math.floor(min + (max - min) * rel)
fill.Size = UDim2.new(rel, 0, 1, 0)
lbl.Text = text .. " : " .. val .. (suffix or "")
callback(val)
end
end)
conn2 = UIS.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
conn1:Disconnect()
conn2:Disconnect()
end
end)
end)
return frame
end
local function makeDropdown(text, order, options, default, callback)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1, 0, 0, 28)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.LayoutOrder = order
frame.Parent = scroll
local s = Instance.new("UIStroke")
s.Color = Color3.fromRGB(255, 255, 255)
s.Thickness = 1
s.Parent = frame
local current = default
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 1, 0)
btn.BackgroundTransparency = 1
btn.Text = text .. " : " .. current
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.Font = Enum.Font.GothamBold
btn.TextSize = 11
btn.Parent = frame
local open = false
local optionFrame = Instance.new("Frame")
optionFrame.Size = UDim2.new(1, 0, 0, #options * 26)
optionFrame.Position = UDim2.new(0, 0, 1, 0)
optionFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
optionFrame.BorderSizePixel = 0
optionFrame.Visible = false
optionFrame.ZIndex = 5
optionFrame.Parent = frame
local optStroke = Instance.new("UIStroke")
optStroke.Color = Color3.fromRGB(255, 255, 255)
optStroke.Thickness = 1
optStroke.Parent = optionFrame
for i, opt in ipairs(options) do
local optBtn = Instance.new("TextButton")
optBtn.Size = UDim2.new(1, 0, 0, 26)
optBtn.Position = UDim2.new(0, 0, 0, (i-1) * 26)
optBtn.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
optBtn.Text = opt
optBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
optBtn.Font = Enum.Font.Gotham
optBtn.TextSize = 10
optBtn.BorderSizePixel = 0
optBtn.ZIndex = 6
optBtn.Parent = optionFrame
optBtn.MouseButton1Click:Connect(function()
current = opt
btn.Text = text .. " : " .. current
optionFrame.Visible = false
open = false
callback(opt)
end)
end
btn.MouseButton1Click:Connect(function()
open = not open
optionFrame.Visible = open
end)
return frame
end
-- Section Activation
makeSection("ACTIVATION", 1)
makeToggle("Script actif", 2, false, function(v) CONFIG.ENABLED = v end)
makeToggle("Aimbot continu", 3, false, function(v) CONFIG.AIMBOT_ENABLED = v end)
makeToggle("TriggerBot", 4, false, function(v) CONFIG.TRIGGERBOT = v end)
makeToggle("Afficher FOV", 5, true, function(v) CONFIG.SHOW_FOV = v end)
-- Section Silent Aim
makeSection("SILENT AIM", 6)
makeSlider("FOV", 7, 50, 800, 250, "px", function(v) CONFIG.FOV = v end)
makeSlider("Distance max", 8, 50, 2000, 800, " studs", function(v) CONFIG.MAX_DISTANCE = v end)
makeSlider("Delai silent", 9, 5, 200, 50, "ms", function(v) CONFIG.SILENT_DELAY = v / 1000 end)
makeSlider("Smooth", 10, 10, 100, 100, "%", function(v) CONFIG.AIM_SMOOTH = v / 100 end)
makeSlider("Prediction", 11, 0, 100, 0, "ms", function(v) CONFIG.PREDICT = v / 1000 end)
makeSlider("Delai triggerbot", 12, 50, 500, 120, "ms", function(v) CONFIG.TRIGGER_DELAY = v / 1000 end)
makeDropdown("Partie visee", 13, {"Head", "HumanoidRootPart", "UpperTorso", "Torso", "LowerTorso"}, "Head", function(v)
CONFIG.AIM_PART = v
end)
-- Section ESP
makeSection("ESP", 14)
makeToggle("ESP actif", 15, false, function(v) ESP.ENABLED = v end)
makeToggle("Boite", 16, true, function(v) ESP.SHOW_BOX = v end)
makeToggle("Nom", 17, true, function(v) ESP.SHOW_NAME = v end)
makeToggle("Barre de vie", 18, true, function(v) ESP.SHOW_HEALTH = v end)
makeToggle("Distance", 19, true, function(v) ESP.SHOW_DIST = v end)
makeToggle("Tracer", 20, true, function(v) ESP.SHOW_TRACER = v end)
makeSlider("Distance max ESP", 21, 50, 5000, 1000, " studs", function(v) ESP.MAX_DIST = v end)
makeDropdown("Tracer depuis", 22, {"Bottom", "Center", "Mouse"}, "Bottom", function(v) ESP.TRACER_FROM = v end)
-- Section No Recoil
makeSection("NO RECOIL", 23)
makeToggle("No Recoil actif", 24, false, function(v)
NORECOIL.ENABLED = v
if v then startNoRecoil() else stopNoRecoil() end
end)
makeToggle("No Recoil (pitch/yaw)", 25, true, function(v) NORECOIL.NO_RECOIL = v end)
makeToggle("No Spread", 26, true, function(v) NORECOIL.NO_SPREAD = v end)
makeToggle("No Bloom", 27, true, function(v) NORECOIL.NO_BLOOM = v end)
-- Section Diagnostic
makeSection("DIAGNOSTIC", 28)
local diagBtn = Instance.new("TextButton")
diagBtn.Size = UDim2.new(1, 0, 0, 28)
diagBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
diagBtn.Text = "Tester compatibilite No Recoil"
diagBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
diagBtn.Font = Enum.Font.GothamBold
diagBtn.TextSize = 11
diagBtn.BorderSizePixel = 0
diagBtn.LayoutOrder = 29
diagBtn.Parent = scroll
local diagStroke = Instance.new("UIStroke")
diagStroke.Color = Color3.fromRGB(255, 255, 255)
diagStroke.Thickness = 1
diagStroke.Parent = diagBtn
diagBtn.MouseButton1Click:Connect(function()
if loadNoRecoilModules() then
print("[NoRecoil] Modules trouves - compatible")
else
print("[NoRecoil] Modules Weapons introuvables")
end
end)
print("========================================")
print("[SA + ESP + NR] Script charge")
print(" Clic gauche = silent aim")
print(" Clic droit = aimbot continu")
print(" X = fermer")
print("========================================")Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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