M
ScriptKeyless
[ OPEN SOURCE ] Kill Aura+
RUNAWAYS [beta]Desktop compatibleWave · Codex · Delta · Synapse Z · Volt · Potassium · Seliware · OpiumWare · Real
Description
improved kill aura im using for my runaways cheat soon
GAMERUNAWAYS [beta]
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
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-- • Never log in on unofficial Roblox sites or lookalike domains.
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-- [[ End BloxScripts Risk Notice ]]
local utility = {
Workspace = game:GetService("Workspace"),
Players = game:GetService("Players"),
RunService = game:GetService("RunService"),
ReplicatedStorage = game:GetService("ReplicatedStorage"),
target = nil,
}
getgenv().config = getgenv().config or {
range = 30, -- not tested but can be really high like 100+
damage = 1000, -- can be 1000 for instant kill,
onlypolice = false,
}
function utility:GetValidNPCs()
local s, r = pcall(function(...)
local c = {}
for _, n in next, self.NPCs:GetChildren() do
local name = n.Name
if name and getgenv().config.onlypolice and not string.find(name, "Officer") then
continue
end
table.insert(c, n)
end
return c
end)
if s and r then
return r
end
return {}
end
function utility:DistanceFromCharacter(p)
local s, r = pcall(function(...)
local mc = self.LocalPlayer.Character
if not mc then
return
end
local mh = mc:FindFirstChild("HumanoidRootPart")
if not mh then
return
end
return (mh.Position - p).Magnitude
end)
if s and r then
return r
end
return nil
end
function utility:GetClosetNPC()
local s, r = pcall(function(...)
local cn = nil
local cd = math.huge
for _, c in ipairs(self:GetValidNPCs()) do
local h = c:FindFirstChildOfClass("Humanoid")
if not h then
continue
end
local p = c:GetPivot().Position
if not p then
continue
end
local dist = self:DistanceFromCharacter(p)
if dist < cd and dist <= getgenv().config.range then
cd = dist
cn = h
end
end
return cn
end)
if s and r then
return r
end
return nil
end
function utility:attack(hum)
local s, r = pcall(function(...)
self.Event:FireServer(
"NPCs",
"Damage",
hum,
getgenv().config.damage or 10
)
end)
if not s then
return warn('attack failed: '..tostring(r))
end
return
end
function utility:initka()
self.LocalPlayer = self.Players.LocalPlayer
if not self.LocalPlayer then
return warn('failed to get localplayer')
end
self.NPCs = self.Workspace:FindFirstChild("NPCs")
if not self.NPCs then
return warn("failed to get npcs in workspace")
end
self.FlowClient = self.ReplicatedStorage:FindFirstChild('FlowClient')
if not self.FlowClient then
return warn('failed to get FlowClient')
end
self.ClientRunner = self.FlowClient:FindFirstChild('ClientRunner')
if not self.ClientRunner then
return warn('failed to get ClientRunner')
end
self.Event = self.ClientRunner:FindFirstChild('Event')
if not self.Event then
return warn('failed to get Event')
end
self.l = tick()
self.conn = self.RunService.Heartbeat:Connect(function()
self.target = self:GetClosetNPC()
if tick() - self.l >= 0.05 then
self.l = tick()
if self.target then
self:attack(self.target)
end
end
end)
if not self.conn then
return warn('failed to create runservice ')
end
return warn("success")
end
utility:initka()
Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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