M
Description
вот и вышел скрипт который я назвал магик будет ориг magic bullet так вот он вышел скажу сразу если используете ксено очень полезно ведь в ксено можно активировать сразу хоть 2 хоть 5 скриптов мой ютуб канал www.youtube.com/@game.and.song-gas
GAME[OPEN TESTING] BloxStrike
UPDATEDOct 15, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
GAS_YT Magic Bullet v21 — BloxStrike
Hitbox Expander + Remote Scanner + Raycast hook
v21: Neon heart bypass + Redesigned GUI + Drag fix
]]
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local Camera = Workspace.CurrentCamera
local LP = Players.LocalPlayer
local hitboxOn = false
local scanOn = false
local scanCount = 0
--==================================================================
-- GUI PARENT
--==================================================================
local function getGuiParent()
local ok, hui = pcall(function() return gethui and gethui() end)
if ok and hui then return hui end
local ok2, cg = pcall(function() return game:GetService("CoreGui") end)
if ok2 and cg then return cg end
return LP:WaitForChild("PlayerGui")
end
local parent = getGuiParent()
local neonGray = Color3.fromRGB(120, 120, 140)
local neonGreen = Color3.fromRGB(0, 255, 136)
local crimson = Color3.fromRGB(200, 30, 50)
--==================================================================
-- LOADING SCREEN — NEON HEART + BYPASS (не блокирует скрипт)
--==================================================================
task.spawn(function()
local oldLoad = parent:FindFirstChild("GAS_MB_LOAD")
if oldLoad then oldLoad:Destroy() end
local loadGui = Instance.new("ScreenGui")
loadGui.Name = "GAS_MB_LOAD"
loadGui.IgnoreGuiInset = true
loadGui.Parent = parent
local dim = Instance.new("Frame")
dim.Size = UDim2.new(1, 0, 1, 0)
dim.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
dim.BackgroundTransparency = 0.2
dim.BorderSizePixel = 0
dim.Parent = loadGui
local heartBox = Instance.new("Frame")
heartBox.Size = UDim2.new(0, 200, 0, 200)
heartBox.Position = UDim2.new(0.5, -100, 0.5, -120)
heartBox.BackgroundTransparency = 1
heartBox.Parent = dim
for i = 3, 1, -1 do
local glow = Instance.new("TextLabel")
glow.Text = "\u{2665}"
glow.Size = UDim2.new(1, 0, 1, 0)
glow.Font = Enum.Font.GothamBold
glow.TextSize = 110 + i * 18
glow.TextColor3 = neonGreen
glow.TextTransparency = 0.55 + i * 0.12
glow.BackgroundTransparency = 1
glow.Parent = heartBox
end
local heart = Instance.new("TextLabel")
heart.Text = "\u{2665}"
heart.Size = UDim2.new(1, 0, 1, 0)
heart.Font = Enum.Font.GothamBold
heart.TextSize = 110
heart.TextColor3 = Color3.fromRGB(12, 12, 12)
heart.BackgroundTransparency = 1
heart.Parent = heartBox
local stroke = Instance.new("UIStroke")
stroke.Color = neonGreen
stroke.Thickness = 2.5
stroke.Transparency = 0.15
stroke.Parent = heart
local countdown = Instance.new("TextLabel")
countdown.Size = UDim2.new(0, 400, 0, 40)
countdown.Position = UDim2.new(0.5, -200, 0.5, 60)
countdown.BackgroundTransparency = 1
countdown.Text = "Purchasing bypass..."
countdown.TextColor3 = neonGreen
countdown.Font = Enum.Font.GothamSemibold
countdown.TextSize = 20
countdown.Parent = dim
local statusLbl = Instance.new("TextLabel")
statusLbl.Size = UDim2.new(0, 400, 0, 20)
statusLbl.Position = UDim2.new(0.5, -200, 0.5, 95)
statusLbl.BackgroundTransparency = 1
statusLbl.Text = "Magic Bullet v21"
statusLbl.TextColor3 = Color3.fromRGB(100, 100, 110)
statusLbl.Font = Enum.Font.Gotham
statusLbl.TextSize = 14
statusLbl.Parent = dim
local beatActive = true
task.spawn(function()
local t = 0
while beatActive do
t = t + 0.12
local pulse = 1 + math.sin(t * 3.5) * 0.1
local s = 200 * pulse
heartBox.Size = UDim2.new(0, s, 0, s)
heartBox.Position = UDim2.new(0.5, -s / 2, 0.5, -s / 2 - 20)
task.wait(0.03)
end
end)
task.wait(0.5)
countdown.Text = "Purchasing bypass... 3"
task.wait(1)
countdown.Text = "Purchasing bypass... 2"
task.wait(1)
countdown.Text = "Purchasing bypass... 1"
task.wait(1)
countdown.Text = "Your executor paid the pass"
statusLbl.Text = "You can use the script"
statusLbl.TextColor3 = neonGreen
task.wait(5)
for t = 0, 1, 0.05 do
dim.BackgroundTransparency = 0.2 + t * 0.8
heart.TextTransparency = t
stroke.Transparency = 0.15 + t * 0.85
countdown.TextTransparency = t
statusLbl.TextTransparency = t
for _, c in ipairs(heartBox:GetChildren()) do
if c:IsA("TextLabel") and c ~= heart then
c.TextTransparency = math.min(1, c.TextTransparency + t * 0.5)
end
end
task.wait(0.03)
end
beatActive = false
loadGui:Destroy()
end)
--==================================================================
-- ПОИСК ПЕРСОНАЖА
--==================================================================
local function getChar(plr)
if not plr then return nil end
local chars = Workspace:FindFirstChild("Characters")
if chars then
local model = chars:FindFirstChild(plr.Name)
if model and model:IsA("Model")
and model:FindFirstChild("HumanoidRootPart") then
return model
end
for _, sub in ipairs(chars:GetChildren()) do
local m = sub:FindFirstChild(plr.Name)
if m and m:IsA("Model")
and m:FindFirstChild("HumanoidRootPart") then
return m
end
end
end
local c = plr.Character
if c and c:FindFirstChild("HumanoidRootPart") then return c end
return nil
end
local function isAlive(char)
if not char or not char.Parent then return false end
if not char:FindFirstChild("HumanoidRootPart") then return false end
if char:GetAttribute("Dead") == true then return false end
local hum = char:FindFirstChildOfClass("Humanoid")
if hum and hum.Health <= 0 then return false end
return true
end
--==================================================================
-- КОМАНДЫ
--==================================================================
local function normalizeTeam(raw)
local s = string.lower(tostring(raw or "")):gsub("[%s_-]+", "")
if s:match("counter") or s == "ct" then return "CT" end
if s:match("terror") or s == "t" then return "T" end
return nil
end
local function getTeam(plr)
if not plr then return "T" end
local attr = normalizeTeam(plr:GetAttribute("Team"))
if attr then return attr end
if plr.Team and plr.Team.Name then
local t = normalizeTeam(plr.Team.Name)
if t then return t end
end
return "T"
end
local function getMyTeam()
local attr = normalizeTeam(LP:GetAttribute("Team"))
if attr then return attr end
if LP.Team and LP.Team.Name then
local t = normalizeTeam(LP.Team.Name)
if t then return t end
end
local chars = Workspace:FindFirstChild("Characters")
if chars then
local myChar = LP.Character
if myChar then
for _, sub in ipairs(chars:GetChildren()) do
if sub:IsA("Folder") and myChar:IsDescendantOf(sub) then
local t = normalizeTeam(sub.Name)
if t then return t end
end
end
end
end
return "T"
end
local function isEnemy(plr)
return getTeam(plr) ~= getMyTeam()
end
--==================================================================
-- HITBOX EXPANDER
--==================================================================
local expandedParts = {}
local function expandHead(char)
if not char or not isAlive(char) then return end
local head = char:FindFirstChild("Head")
if not head then return end
if expandedParts[head] then return end
expandedParts[head] = {
size = head.Size, transparency = head.Transparency,
cancollide = head.CanCollide, canquery = head.CanQuery,
}
head.Size = Vector3.new(5, 5, 5)
head.Transparency = 0.6
head.CanCollide = false
head.CanQuery = true
head.Material = Enum.Material.Neon
head.Color = Color3.fromRGB(255, 50, 50)
end
local function restoreHead(char)
if not char then return end
local head = char:FindFirstChild("Head")
if not head then return end
local saved = expandedParts[head]
if saved then
head.Size = saved.size
head.Transparency = saved.transparency
head.CanCollide = saved.cancollide
head.CanQuery = saved.canquery
head.Material = Enum.Material.Plastic
head.Color = Color3.fromRGB(163, 162, 165)
expandedParts[head] = nil
end
end
local function restoreAll()
for head in pairs(expandedParts) do
if head and head.Parent then
local s = expandedParts[head]
head.Size = s.size
head.Transparency = s.transparency
head.CanCollide = s.cancollide
head.CanQuery = s.canquery
head.Material = Enum.Material.Plastic
head.Color = Color3.fromRGB(163, 162, 165)
end
end
expandedParts = {}
end
RunService.RenderStepped:Connect(function()
if not hitboxOn then return end
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LP and isEnemy(plr) then
local char = getChar(plr)
if char and isAlive(char) then expandHead(char) end
end
end
for head in pairs(expandedParts) do
if head and head.Parent then
if not isAlive(head.Parent) then restoreHead(head.Parent) end
else
expandedParts[head] = nil
end
end
end)
--==================================================================
-- REMOTEEVENT SCANNER
--==================================================================
local scannedRemotes = {}
local function scanRemote(remote)
if scannedRemotes[remote] then return end
if not remote:IsA("RemoteEvent") then return end
scannedRemotes[remote] = true
remote.OnClientEvent:Connect(function(...)
if not scanOn then return end
if scanCount < 30 then
scanCount = scanCount + 1
local args = {...}
print("[SCAN] OnClientEvent: " .. remote.Name)
for i, arg in ipairs(args) do
print("[SCAN] arg["..i.."]: " .. typeof(arg) .. " = " .. tostring(arg))
end
end
end)
end
local function scanAllRemotes()
local count = 0
for _, obj in ipairs(game:GetDescendants()) do
if obj:IsA("RemoteEvent") then
scanRemote(obj)
count = count + 1
end
end
print("[SCAN] Found " .. count .. " RemoteEvents")
end
--==================================================================
-- NAMECALL HOOK
--==================================================================
local oldNamecall = nil
local hookInstalled = false
local function installNamecallHook()
if hookInstalled then return end
local success = false
if hookmetamethod then
success = pcall(function()
oldNamecall = hookmetamethod(game, "__namecall", function(self, ...)
if not hitboxOn then return oldNamecall(self, ...) end
local method = ""
pcall(function() method = getnamecallmethod() end)
if method == "Raycast" and self == Workspace then
local args = {...}
local origin, direction = args[1], args[2]
if origin and direction
and typeof(origin) == "Vector3"
and typeof(direction) == "Vector3" then
local closest, closestDist = nil, math.huge
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LP and isEnemy(plr) then
local char = getChar(plr)
if char and isAlive(char) then
local head = char:FindFirstChild("Head")
if head then
local d = (head.Position - origin).Magnitude
if d < closestDist then
closestDist = d
closest = char
end
end
end
end
end
if closest then
local head = closest:FindFirstChild("Head")
if head then
local pos = head.Position
local newDir = (pos - origin)
local newLen = math.max(direction.Magnitude, newDir.Magnitude + 500)
local wl = RaycastParams.new()
wl.FilterType = Enum.RaycastFilterType.Whitelist
wl.FilterDescendantsInstances = {closest}
wl.IgnoreWater = true
local result = oldNamecall(self, origin, newDir.Unit * newLen, wl)
if result then return result end
return oldNamecall(self, origin, newDir.Unit * newLen)
end
end
end
return oldNamecall(self, ...)
end
if method == "FireServer" and self:IsA("RemoteEvent") then
if scanOn and scanCount < 30 then
scanCount = scanCount + 1
print("[SCAN] FireServer #" .. scanCount .. " Remote: " .. self.Name)
local args = {...}
for i, arg in ipairs(args) do
local t = typeof(arg)
if t == "Vector3" then
print("[SCAN] arg["..i.."]: Vector3 = " .. tostring(arg))
elseif t == "CFrame" then
print("[SCAN] arg["..i.."]: CFrame = " .. tostring(arg))
elseif t == "Instance" then
print("[SCAN] arg["..i.."]: " .. arg.ClassName .. " (" .. arg.Name .. ")")
elseif type(arg) == "table" then
local fields = {}
for k, v in pairs(arg) do
table.insert(fields, tostring(k) .. "=" .. tostring(v))
end
print("[SCAN] arg["..i.."]: table { " .. table.concat(fields, ", ") .. " }")
else
print("[SCAN] arg["..i.."]: " .. t .. " = " .. tostring(arg))
end
end
end
if hitboxOn then
local args = {...}
local hasHit = false
for _, arg in ipairs(args) do
local t = typeof(arg)
if t == "Vector3" or t == "CFrame"
or (t == "Instance" and arg:IsA("BasePart"))
or type(arg) == "table" then
hasHit = true break
end
end
if hasHit then
local closest, closestDist = nil, math.huge
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LP and isEnemy(plr) then
local char = getChar(plr)
if char and isAlive(char) then
local head = char:FindFirstChild("Head")
if head then
local myChar = getChar(LP) or LP.Character
local myRoot = myChar and myChar:FindFirstChild("HumanoidRootPart")
local myPos = myRoot and myRoot.Position or Camera.CFrame.Position
local d = (head.Position - myPos).Magnitude
if d < closestDist then
closestDist = d
closest = plr
end
end
end
end
end
if closest then
local char = getChar(closest)
local head = char and char:FindFirstChild("Head")
if head then
local pos = head.Position
local cf = head.CFrame
for i, arg in ipairs(args) do
local t = typeof(arg)
if t == "Vector3" then args[i] = pos
elseif t == "CFrame" then args[i] = cf
elseif t == "Instance" and arg:IsA("BasePart") then args[i] = head
elseif type(arg) == "table" then
for _, f in ipairs({"Position","position","Hit","hit","Target","target","Part","part","HitPart","hitPart","HitPosition","hitPosition"}) do
if arg[f] ~= nil then
if typeof(arg[f]) == "Vector3" then arg[f] = pos
elseif typeof(arg[f]) == "CFrame" then arg[f] = cf
elseif typeof(arg[f]) == "Instance" then arg[f] = head
end
end
end
for _, f in ipairs({"IsHeadshot","isHeadshot","Headshot","headshot"}) do
if arg[f] ~= nil then arg[f] = true end
end
for _, f in ipairs({"PartName","partName","BodyPart","bodyPart"}) do
if arg[f] ~= nil then arg[f] = "Head" end
end
for _, f in ipairs({"Damage","damage"}) do
if arg[f] ~= nil then arg[f] = 150 end
end
end
end
end
end
return oldNamecall(self, unpack(args))
end
end
end
return oldNamecall(self, ...)
end)
end)
end
if not success then
print("[MB] hookmetamethod недоступен — getrawmetatable")
pcall(function()
local mt = getrawmetatable(game)
oldNamecall = mt.__namecall
if setreadonly then setreadonly(mt, false) end
mt.__namecall = function(self, ...)
if not hitboxOn then return oldNamecall(self, ...) end
local method = ""
pcall(function() method = getnamecallmethod() end)
if method == "FireServer" and self:IsA("RemoteEvent") then
if hitboxOn then
local args = {...}
local hasHit = false
for _, arg in ipairs(args) do
local t = typeof(arg)
if t == "Vector3" or t == "CFrame"
or (t == "Instance" and arg:IsA("BasePart"))
or type(arg) == "table" then hasHit = true break end
end
if hasHit then
local closest, closestDist = nil, math.huge
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LP and isEnemy(plr) then
local char = getChar(plr)
if char and isAlive(char) then
local head = char:FindFirstChild("Head")
if head then
local myChar = getChar(LP) or LP.Character
local myRoot = myChar and myChar:FindFirstChild("HumanoidRootPart")
local myPos = myRoot and myRoot.Position or Camera.CFrame.Position
local d = (head.Position - myPos).Magnitude
if d < closestDist then
closestDist = d
closest = plr
end
end
end
end
end
if closest then
local char = getChar(closest)
local head = char and char:FindFirstChild("Head")
if head then
local pos = head.Position
local cf = head.CFrame
for i, arg in ipairs(args) do
local t = typeof(arg)
if t == "Vector3" then args[i] = pos
elseif t == "CFrame" then args[i] = cf
elseif t == "Instance" and arg:IsA("BasePart") then args[i] = head
elseif type(arg) == "table" then
for _, f in ipairs({"Position","position","Hit","hit","Target","target","Part","part","HitPart","hitPart","HitPosition","hitPosition"}) do
if arg[f] ~= nil then
if typeof(arg[f]) == "Vector3" then arg[f] = pos
elseif typeof(arg[f]) == "CFrame" then arg[f] = cf
elseif typeof(arg[f]) == "Instance" then arg[f] = head
end
end
end
for _, f in ipairs({"IsHeadshot","isHeadshot","Headshot","headshot"}) do
if arg[f] ~= nil then arg[f] = true end
end
for _, f in ipairs({"PartName","partName","BodyPart","bodyPart"}) do
if arg[f] ~= nil then arg[f] = "Head" end
end
for _, f in ipairs({"Damage","damage"}) do
if arg[f] ~= nil then arg[f] = 150 end
end
end
end
end
end
return oldNamecall(self, unpack(args))
end
end
end
return oldNamecall(self, ...)
end
if setreadonly then setreadonly(mt, true) end
success = true
end)
end
hookInstalled = true
if success then
print("[MB] Hook установлен!")
else
print("[MB] Hook недоступен — работает только Hitbox Expander")
end
end
--==================================================================
-- GUI — REDESIGNED
--==================================================================
local oldGui = parent:FindFirstChild("GAS_MB2")
if oldGui then oldGui:Destroy() end
local sg = Instance.new("ScreenGui")
sg.Name = "GAS_MB2"
sg.ResetOnSpawn = false
sg.IgnoreGuiInset = true
sg.Parent = parent
local win = Instance.new("Frame")
win.Size = UDim2.new(0, 250, 0, 170)
win.Position = UDim2.new(0, 20, 0, 260)
win.BackgroundColor3 = Color3.fromRGB(10, 10, 14)
win.BorderSizePixel = 0
win.Active = true
win.Parent = sg
Instance.new("UICorner", win).CornerRadius = UDim.new(0, 12)
local winStroke = Instance.new("UIStroke", win)
winStroke.Color = neonGray
winStroke.Thickness = 1.5
winStroke.Transparency = 0.2
-- Белые розы в углах
local function makeRose(xS, xO, yS, yO)
local r = Instance.new("TextLabel")
r.Size = UDim2.new(0, 22, 0, 22)
r.Position = UDim2.new(xS, xO, yS, yO)
r.BackgroundTransparency = 1
r.Text = "\u{273F}"
r.TextColor3 = Color3.fromRGB(255, 255, 255)
r.TextTransparency = 0.15
r.Font = Enum.Font.GothamBold
r.TextSize = 18
r.Parent = win
return r
end
makeRose(0, 4, 0, 4)
makeRose(1, -26, 0, 4)
makeRose(0, 4, 1, -26)
makeRose(1, -26, 1, -26)
-- Заголовок
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 40)
titleBar.BackgroundColor3 = Color3.fromRGB(18, 18, 24)
titleBar.BorderSizePixel = 0
titleBar.Parent = win
Instance.new("UICorner", titleBar).CornerRadius = UDim.new(0, 12)
local titleStroke = Instance.new("UIStroke", titleBar)
titleStroke.Color = neonGray
titleStroke.Thickness = 1
titleStroke.Transparency = 0.4
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -55, 1, 0)
title.Position = UDim2.new(0, 14, 0, 0)
title.BackgroundTransparency = 1
title.Text = "Magic Bullet v21"
title.TextColor3 = neonGray
title.Font = Enum.Font.GothamBold
title.TextSize = 14
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = titleBar
-- Квадрат-крестик (алый)
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 26, 0, 26)
closeBtn.Position = UDim2.new(1, -33, 0, 7)
closeBtn.BackgroundColor3 = Color3.fromRGB(40, 10, 15)
closeBtn.Text = ""
closeBtn.BorderSizePixel = 0
closeBtn.Parent = titleBar
Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 4)
local closeStroke = Instance.new("UIStroke", closeBtn)
closeStroke.Color = crimson
closeStroke.Thickness = 1.5
closeStroke.Transparency = 0.2
-- Внутри квадрата — маленький крестик
local innerX = Instance.new("TextLabel")
innerX.Size = UDim2.new(1, 0, 1, 0)
innerX.BackgroundTransparency = 1
innerX.Text = "\u{2715}"
innerX.TextColor3 = crimson
innerX.Font = Enum.Font.GothamBold
innerX.TextSize = 13
innerX.Parent = closeBtn
-- Свёрнутая кнопка
local unfoldBtn = Instance.new("TextButton")
unfoldBtn.Size = UDim2.new(0, 150, 0, 40)
unfoldBtn.Position = UDim2.new(0, 20, 0, 260)
unfoldBtn.BackgroundColor3 = Color3.fromRGB(10, 10, 14)
unfoldBtn.Text = " Magic Bullet"
unfoldBtn.TextColor3 = neonGray
unfoldBtn.Font = Enum.Font.GothamSemibold
unfoldBtn.TextSize = 13
unfoldBtn.BorderSizePixel = 0
unfoldBtn.Visible = false
unfoldBtn.Active = true
unfoldBtn.Parent = sg
Instance.new("UICorner", unfoldBtn).CornerRadius = UDim.new(0, 12)
local unfoldStroke = Instance.new("UIStroke", unfoldBtn)
unfoldStroke.Color = neonGray
unfoldStroke.Thickness = 1.5
unfoldStroke.Transparency = 0.2
-- Роза на свёрнутой кнопке — КЛИКАБЕЛЬНАЯ
local unfoldRose = Instance.new("TextButton")
unfoldRose.Size = UDim2.new(0, 24, 0, 24)
unfoldRose.Position = UDim2.new(1, -28, 0, 8)
unfoldRose.BackgroundTransparency = 1
unfoldRose.Text = "\u{273F}"
unfoldRose.TextColor3 = Color3.fromRGB(255, 255, 255)
unfoldRose.TextTransparency = 0.1
unfoldRose.Font = Enum.Font.GothamBold
unfoldRose.TextSize = 16
unfoldRose.Parent = unfoldBtn
--==================================================================
-- ТУМБЛЕРЫ
--==================================================================
local function makeBtn(y, label, onClick)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -28, 0, 36)
btn.Position = UDim2.new(0, 14, 0, y)
btn.Text = " " .. label
btn.Font = Enum.Font.GothamSemibold
btn.TextSize = 14
btn.TextXAlignment = Enum.TextXAlignment.Left
btn.BorderSizePixel = 0
btn.Parent = win
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8)
local ind = Instance.new("Frame")
ind.Size = UDim2.new(0, 12, 0, 12)
ind.Position = UDim2.new(1, -20, 0.5, -6)
ind.BorderSizePixel = 0
ind.Parent = btn
Instance.new("UICorner", ind).CornerRadius = UDim.new(1, 0)
local state = false
btn.MouseButton1Click:Connect(function()
state = not state
if state then
btn.BackgroundColor3 = Color3.fromRGB(25, 40, 30)
btn.TextColor3 = neonGreen
ind.BackgroundColor3 = neonGreen
else
btn.BackgroundColor3 = Color3.fromRGB(20, 20, 26)
btn.TextColor3 = Color3.fromRGB(130, 130, 145)
ind.BackgroundColor3 = Color3.fromRGB(60, 60, 70)
end
onClick(state)
end)
return btn
end
makeBtn(50, "Hitbox Expander", function(on)
hitboxOn = on
if on then
installNamecallHook()
print("[MB] Hitbox ON")
else
restoreAll()
print("[MB] Hitbox OFF")
end
end)
makeBtn(94, "Remote Scanner", function(on)
scanOn = on
if on then
installNamecallHook()
scanAllRemotes()
print("[MB] Scanner ON — логи в F9")
else
print("[MB] Scanner OFF")
end
end)
-- Статус
local sb = Instance.new("TextLabel")
sb.Size = UDim2.new(1, -28, 0, 20)
sb.Position = UDim2.new(0, 14, 1, -26)
sb.BackgroundTransparency = 1
sb.Text = "RShift = OFF all"
sb.TextColor3 = Color3.fromRGB(100, 100, 115)
sb.Font = Enum.Font.Gotham
sb.TextSize = 10
sb.TextXAlignment = Enum.TextXAlignment.Left
sb.Parent = win
--==================================================================
-- ПЕРЕТАСКИВАНИЕ (ИСПРАВЛЕНО)
--==================================================================
local winFlag = { moved = false }
local unfoldFlag = { moved = false }
local function makeDraggable(dragBar, frame, flagRef)
local dragging = false
local dragStart = nil
local startPos = nil
dragBar.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = i.Position
startPos = frame.Position
flagRef.moved = false
end
end)
UIS.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
UIS.InputChanged:Connect(function(i)
if dragging and i.UserInputType == Enum.UserInputType.MouseMovement then
local d = i.Position - dragStart
if d.Magnitude > 3 then
flagRef.moved = true
end
frame.Position = UDim2.new(
startPos.X.Scale, startPos.X.Offset + d.X,
startPos.Y.Scale, startPos.Y.Offset + d.Y
)
end
end)
end
makeDraggable(titleBar, win, winFlag)
makeDraggable(unfoldBtn, unfoldBtn, unfoldFlag)
--==================================================================
-- СВОРАЧИВАНИЕ / РАЗВОРАЧИВАНИЕ (ИСПРАВЛЕНО)
--==================================================================
closeBtn.MouseButton1Click:Connect(function()
if winFlag.moved then
winFlag.moved = false
return
end
win.Visible = false
unfoldBtn.Visible = true
end)
unfoldRose.MouseButton1Click:Connect(function()
if unfoldFlag.moved then
unfoldFlag.moved = false
return
end
win.Visible = true
unfoldBtn.Visible = false
end)
--==================================================================
-- ХОТКЕЙ
--==================================================================
UIS.InputBegan:Connect(function(i, gpe)
if gpe then return end
if i.KeyCode == Enum.KeyCode.RightShift then
hitboxOn = false
scanOn = false
restoreAll()
for _, child in ipairs(win:GetChildren()) do
if child:IsA("TextButton") then
child.BackgroundColor3 = Color3.fromRGB(20, 20, 26)
child.TextColor3 = Color3.fromRGB(130, 130, 145)
local ind = child:FindFirstChildOfClass("Frame")
if ind then ind.BackgroundColor3 = Color3.fromRGB(60, 60, 70) end
end
end
end
end)
print("========================================")
print("[GAS_YT] Magic Bullet v3 loaded!")
print("[MB] Display: v21 | Real: v3")
print("[MB] Hitbox Expander + Remote Scanner")
print("[MB] Neon heart bypass + Redesigned GUI")
print("[MB] Fix: rose/cross work repeatedly after drag")
print("[MB] RShift — OFF all")
print("========================================")
Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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