M
Description
Silent Aim OPEN SOURCE for the game RIVALS. join the discord server for more open-source scripts for many different games: https://discord.gg/QUeF5fRRCh (open-source bullet redirection (silent aim) script made for the game rivals, made on pc but hasn't been tested on mobile.) free keyless open source silent aim
GAMERIVALS [❄️FREEZE RAY❄️]
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
getgenv().Config = {
HitPart = "Head",
FOVRadius = 300,
ShowFOV = true
}
local reps = game:GetService("ReplicatedStorage")
local plrs = game:GetService("Players")
local runs = game:GetService("RunService")
local cs = game:GetService("CollectionService")
local lplr = plrs.LocalPlayer
local cam = workspace.CurrentCamera
local U = require(reps.Modules.Utility)
local EL = require(reps.Modules.EnumLibrary)
local GU = require(reps.Modules.GameplayUtility)
local e, gun = pcall(require, lplr.PlayerScripts.Modules.ItemTypes.Gun)
if e and gun and gun.IsFullyAiming then
gun.IsFullyAiming = function() return true end
end
local FOV = Drawing.new("Circle")
FOV.Color = Color3.fromRGB(255, 255, 255)
FOV.Thickness = 1
FOV.Filled = false
runs.RenderStepped:Connect(function()
FOV.Position = cam.ViewportSize / 2
FOV.Radius = getgenv().Config.FOVRadius
FOV.Visible = getgenv().Config.ShowFOV
end)
local function target()
local center = cam.ViewportSize / 2
local bestPart, bestDist = nil, getgenv().Config.FOVRadius
for _, entity in cs:GetTagged("Entity") do
if entity == lplr.Character then continue end
local part = entity:FindFirstChild(getgenv().Config.HitPart, true)
if not part or not part:IsA("BasePart") then continue end
local sp, onScreen = cam:WorldToViewportPoint(part.Position)
if not onScreen then continue end
local d = (Vector2.new(sp.X, sp.Y) - center).Magnitude
if d < bestDist then bestDist, bestPart = d, part end
end
return bestPart
end
local function CFD(origin, part)
local cf = part.CFrame
local d = {}
d[utf8.char(1)] = {
[utf8.char(0)] = U:EncodeCFrame(CFrame.lookAt(origin, part.Position)),
[utf8.char(1)] = U:EncodeCFrame(cf),
[utf8.char(2)] = part,
[utf8.char(3)] = U:EncodeCFrame(cf:ToObjectSpace(CFrame.new(part.Position))),
}
return d
end
local visual = GU.GetEntitiesFromRaycast
GU.GetEntitiesFromRaycast = function(self, envID, params, origin, dir, maxDist, ...)
local t = target()
if t then
local dist = (t.Position - origin).Magnitude
dir = (t.Position - origin).Unit
if dist > maxDist then maxDist = dist + 5 end
end
return visual(self, envID, params, origin, dir, maxDist, ...)
end
local UseItem = reps.Remotes.Replication.Fighter.UseItem
local hook; hook = hookfunction(UseItem.FireServer, newcclosure(function(self, objID, enumVal, camdata, extra)
if enumVal == EL:ToEnum("StartShooting") then
local root = lplr.Character and lplr.Character:FindFirstChild("HumanoidRootPart")
local t = target()
if root and t then camdata = CFD(root.Position, t) end
end
return hook(self, objID, enumVal, camdata, extra)
end))Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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