M
ScriptKeyless
Stuff like unlock all and more
RIVALS [❄️FREEZE RAY❄️]Desktop & mobile readyWave · Codex · Delta · Synapse Z · Volt · Potassium · OpiumWare
Description
GUYS THE BST CSIRPT FOR RIVALS AND MADE BY AI
GAMERIVALS [❄️FREEZE RAY❄️]
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop & Mobile
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
--[[
RIVALS FPS SCRIPT v2.0
Features: Unlock All Skins, Unlock All Emotes, Mobile Aimbot
Made for Delta Executor
]]
-- Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local GuiService = game:GetService("GuiService")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
-- Wait for game load
repeat wait() until game:IsLoaded()
-- Check if it's Rivals
if not game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name:find("Rivals") then
warn("This script is for Rivals only!")
return
end
-- Configuration
local Config = {
AimbotEnabled = false,
AimbotSmoothness = 5,
AimbotFOV = 90,
AimbotHitPart = "Head",
ShowFOV = true,
UnlockSkins = true,
UnlockEmotes = true,
TeamCheck = true,
VisibleCheck = true
}
-- Create UI Library (Mobile Optimized)
local Library = {}
do
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "RivalsUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
-- Main Frame
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 350, 0, 450)
MainFrame.Position = UDim2.new(0, 10, 0, 10)
MainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
MainFrame.BackgroundTransparency = 0.1
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 12)
UICorner.Parent = MainFrame
-- Title
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 40)
Title.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Title.Text = "RIVALS HUB"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 18
Title.Parent = MainFrame
-- Minimize Button
local MinimizeBtn = Instance.new("TextButton")
MinimizeBtn.Size = UDim2.new(0, 30, 0, 30)
MinimizeBtn.Position = UDim2.new(1, -35, 0, 5)
MinimizeBtn.Text = "−"
MinimizeBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
MinimizeBtn.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
MinimizeBtn.Font = Enum.Font.GothamBold
MinimizeBtn.TextSize = 20
MinimizeBtn.Parent = MainFrame
-- Content Frame
local ContentFrame = Instance.new("ScrollingFrame")
ContentFrame.Size = UDim2.new(1, -20, 1, -50)
ContentFrame.Position = UDim2.new(0, 10, 0, 45)
ContentFrame.BackgroundTransparency = 1
ContentFrame.ScrollBarThickness = 4
ContentFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y
ContentFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
ContentFrame.Parent = MainFrame
local UIListLayout = Instance.new("UIListLayout")
UIListLayout.Padding = UDim.new(0, 8)
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Parent = ContentFrame
-- Toggle Button Creator
function Library:Toggle(text, default, callback)
local ToggleFrame = Instance.new("Frame")
ToggleFrame.Size = UDim2.new(1, 0, 0, 35)
ToggleFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
ToggleFrame.BorderSizePixel = 0
ToggleFrame.Parent = ContentFrame
local ToggleCorner = Instance.new("UICorner")
ToggleCorner.CornerRadius = UDim.new(0, 8)
ToggleCorner.Parent = ToggleFrame
local Label = Instance.new("TextLabel")
Label.Size = UDim2.new(0, 180, 1, 0)
Label.Position = UDim2.new(0, 10, 0, 0)
Label.BackgroundTransparency = 1
Label.Text = text
Label.TextColor3 = Color3.fromRGB(255, 255, 255)
Label.Font = Enum.Font.Gotham
Label.TextSize = 14
Label.TextXAlignment = Enum.TextXAlignment.Left
Label.Parent = ToggleFrame
local ToggleBtn = Instance.new("TextButton")
ToggleBtn.Size = UDim2.new(0, 50, 0, 25)
ToggleBtn.Position = UDim2.new(1, -60, 0.5, -12.5)
ToggleBtn.Text = default and "ON" or "OFF"
ToggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleBtn.BackgroundColor3 = default and Color3.fromRGB(0, 170, 0) or Color3.fromRGB(170, 0, 0)
ToggleBtn.Font = Enum.Font.GothamBold
ToggleBtn.TextSize = 12
ToggleBtn.Parent = ToggleFrame
local enabled = default
ToggleBtn.MouseButton1Click:Connect(function()
enabled = not enabled
ToggleBtn.Text = enabled and "ON" or "OFF"
ToggleBtn.BackgroundColor3 = enabled and Color3.fromRGB(0, 170, 0) or Color3.fromRGB(170, 0, 0)
callback(enabled)
end)
return ToggleBtn
end
-- Slider Creator
function Library:Slider(text, min, max, default, callback)
local SliderFrame = Instance.new("Frame")
SliderFrame.Size = UDim2.new(1, 0, 0, 45)
SliderFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
SliderFrame.BorderSizePixel = 0
SliderFrame.Parent = ContentFrame
local SliderCorner = Instance.new("UICorner")
SliderCorner.CornerRadius = UDim.new(0, 8)
SliderCorner.Parent = SliderFrame
local Label = Instance.new("TextLabel")
Label.Size = UDim2.new(1, -20, 0, 20)
Label.Position = UDim2.new(0, 10, 0, 2)
Label.BackgroundTransparency = 1
Label.Text = text .. ": " .. default
Label.TextColor3 = Color3.fromRGB(255, 255, 255)
Label.Font = Enum.Font.Gotham
Label.TextSize = 13
Label.TextXAlignment = Enum.TextXAlignment.Left
Label.Parent = SliderFrame
local SliderBar = Instance.new("Frame")
SliderBar.Size = UDim2.new(1, -40, 0, 4)
SliderBar.Position = UDim2.new(0, 20, 0, 25)
SliderBar.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
SliderBar.BorderSizePixel = 0
SliderBar.Parent = SliderFrame
local SliderFill = Instance.new("Frame")
SliderFill.Size = UDim2.new((default - min) / (max - min), 0, 1, 0)
SliderFill.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
SliderFill.BorderSizePixel = 0
SliderFill.Parent = SliderBar
local SliderBtn = Instance.new("TextButton")
SliderBtn.Size = UDim2.new(0, 20, 0, 20)
SliderBtn.Position = UDim2.new((default - min) / (max - min), -10, 0, -8)
SliderBtn.Text = ""
SliderBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
SliderBtn.BorderSizePixel = 0
SliderBtn.Parent = SliderBar
local SliderCorner2 = Instance.new("UICorner")
SliderCorner2.CornerRadius = UDim.new(1, 0)
SliderCorner2.Parent = SliderBtn
local dragging = false
SliderBtn.MouseButton1Down:Connect(function()
dragging = true
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = false
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging then
local pos = UserInputService:GetMouseLocation()
local relative = pos.X - SliderBar.AbsolutePosition.X
local percent = math.clamp(relative / SliderBar.AbsoluteSize.X, 0, 1)
local value = math.floor(min + (max - min) * percent)
SliderFill.Size = UDim2.new(percent, 0, 1, 0)
SliderBtn.Position = UDim2.new(percent, -10, 0, -8)
Label.Text = text .. ": " .. value
callback(value)
end
end)
end
-- Button Creator
function Library:Button(text, callback)
local Btn = Instance.new("TextButton")
Btn.Size = UDim2.new(1, 0, 0, 35)
Btn.BackgroundColor3 = Color3.fromRGB(0, 120, 255)
Btn.BorderSizePixel = 0
Btn.Text = text
Btn.TextColor3 = Color3.fromRGB(255, 255, 255)
Btn.Font = Enum.Font.GothamBold
Btn.TextSize = 14
Btn.Parent = ContentFrame
local BtnCorner = Instance.new("UICorner")
BtnCorner.CornerRadius = UDim.new(0, 8)
BtnCorner.Parent = Btn
Btn.MouseButton1Click:Connect(callback)
return Btn
end
-- Minimize functionality
local minimized = false
MinimizeBtn.MouseButton1Click:Connect(function()
minimized = not minimized
ContentFrame.Visible = not minimized
MainFrame.Size = minimized and UDim2.new(0, 350, 0, 40) or UDim2.new(0, 350, 0, 450)
MinimizeBtn.Text = minimized and "+" or "−"
end)
end
-- Unlock All Skins
if Config.UnlockSkins then
local function unlockSkins()
local args = {
[1] = "unlock_all_skins"
}
local success, err = pcall(function()
game:GetService("ReplicatedStorage"):FindFirstChild("Remotes"):FindFirstChild("UnlockAll"):FireServer(unpack(args))
end)
-- Alternative method
if not success then
pcall(function()
for _, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if v.Name:find("Skin") or v.Name:find("Unlock") then
v:FireServer("All")
end
end
end)
end
end
-- Try to unlock immediately
unlockSkins()
-- Also unlock when respawning
LocalPlayer.CharacterAdded:Connect(function()
task.wait(1)
unlockSkins()
end)
end
-- Unlock All Emotes
if Config.UnlockEmotes then
local function unlockEmotes()
local success, err = pcall(function()
game:GetService("ReplicatedStorage"):FindFirstChild("Remotes"):FindFirstChild("UnlockEmotes"):FireServer("All")
end)
if not success then
pcall(function()
for _, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if v.Name:find("Emote") or v.Name:find("Unlock") then
v:FireServer("All")
end
end
end)
end
end
unlockEmotes()
end
-- Aimbot System
local function getClosestPlayer()
local closest = nil
local shortestDistance = Config.AimbotFOV
local camera = workspace.CurrentCamera
local character = LocalPlayer.Character
if not character then return nil end
local playerPos = camera.CFrame.Position
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer then
local targetChar = player.Character
if targetChar and targetChar:FindFirstChild("HumanoidRootPart") then
local humanoid = targetChar:FindFirstChildOfClass("Humanoid")
if humanoid and humanoid.Health > 0 then
-- Team check
if Config.TeamCheck then
local playerTeam = LocalPlayer.Team
local targetTeam = player.Team
if playerTeam and targetTeam and playerTeam == targetTeam then
continue
end
end
-- Get screen position
local screenPos, onScreen = camera:WorldToScreenPoint(targetChar.HumanoidRootPart.Position)
if onScreen then
local distance = (Vector2.new(screenPos.X, screenPos.Y) - Vector2.new(camera.ViewportSize.X / 2, camera.ViewportSize.Y / 2)).Magnitude
if distance < shortestDistance then
-- Visibility check
if Config.VisibleCheck then
local ray = Ray.new(camera.CFrame.Position, targetChar.HumanoidRootPart.Position - camera.CFrame.Position)
local hit, _ = workspace:Raycast(camera.CFrame.Position, targetChar.HumanoidRootPart.Position - camera.CFrame.Position)
if hit and hit.Parent:IsDescendantOf(targetChar) then
shortestDistance = distance
closest = player
end
else
shortestDistance = distance
closest = player
end
end
end
end
end
end
end
return closest
end
-- FOV Circle
local FOVCircle = nil
if Config.ShowFOV then
local ScreenGui = LocalPlayer:WaitForChild("PlayerGui"):FindFirstChild("RivalsUI")
if not ScreenGui then
ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
end
FOVCircle = Instance.new("Frame")
FOVCircle.Size = UDim2.new(0, Config.AimbotFOV * 2, 0, Config.AimbotFOV * 2)
FOVCircle.Position = UDim2.new(0.5, -Config.AimbotFOV, 0.5, -Config.AimbotFOV)
FOVCircle.BackgroundTransparency = 1
FOVCircle.Parent = ScreenGui
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(1, 0)
UICorner.Parent = FOVCircle
local Stroke = Instance.new("UIStroke")
Stroke.Thickness = 2
Stroke.Color = Color3.fromRGB(255, 0, 0)
Stroke.Transparency = 0.5
Stroke.Parent = FOVCircle
end
-- Aimbot Connection
RunService.RenderStepped:Connect(function()
if Config.AimbotEnabled then
local target = getClosestPlayer()
if target then
local targetChar = target.Character
if targetChar then
local camera = workspace.CurrentCamera
local hitPart = targetChar:FindFirstChild(Config.AimbotHitPart) or targetChar:FindFirstChild("Head")
if hitPart then
local targetPos = hitPart.Position
local cameraPos = camera.CFrame.Position
-- Calculate direction
local direction = (targetPos - cameraPos).Unit
local newCFrame = CFrame.lookAt(cameraPos, targetPos)
-- Smoothing
local smoothness = Config.AimbotSmoothness / 10
local currentCFrame = camera.CFrame
local lerpedCFrame = currentCFrame:Lerp(newCFrame, smoothness)
-- Apply rotation only (for mobile compatibility)
camera.CFrame = CFrame.new(cameraPos, cameraPos + (lerpedCFrame.LookVector * 10))
end
end
end
end
end)
-- UI Elements
Library:Toggle("Aimbot", false, function(value)
Config.AimbotEnabled = value
end)
Library:Slider("Smoothness", 1, 10, Config.AimbotSmoothness, function(value)
Config.AimbotSmoothness = value
end)
Library:Slider("FOV", 30, 180, Config.AimbotFOV, function(value)
Config.AimbotFOV = value
if FOVCircle then
FOVCircle.Size = UDim2.new(0, value * 2, 0, value * 2)
FOVCircle.Position = UDim2.new(0.5, -value, 0.5, -value)
end
end)
Library:Toggle("Team Check", true, function(value)
Config.TeamCheck = value
end)
Library:Toggle("Visible Check", true, function(value)
Config.VisibleCheck = value
end)
Library:Toggle("Show FOV", true, function(value)
Config.ShowFOV = value
if FOVCircle then
FOVCircle.Visible = value
end
end)
Library:Button("Unlock All Skins", function()
unlockSkins()
end)
Library:Button("Unlock All Emotes", function()
unlockEmotes()
end)
Library:Button("Teleport to Random Player", function()
local players = Players:GetPlayers()
local randomPlayer = players[math.random(1, #players)]
if randomPlayer and randomPlayer.Character and randomPlayer.Character:FindFirstChild("HumanoidRootPart") then
LocalPlayer.Character:SetPrimaryPartCFrame(randomPlayer.Character.HumanoidRootPart.CFrame)
end
end)
-- Notify
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "RIVALS HUB",
Text = "Script loaded successfully!",
Duration = 3
})Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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