Description
Survival Features Infinite Stamina: Prevents energy/stamina depletion while sprinting. Auto Sprint: Automatically toggles sprint state only when the character is moving, with built-in stuck-detection to clear frozen sprint states. Auto Eat: Automatically detects, grabs, and swallows meat models from dead animal corpses when hunger drops. Teleport to Food: Teleports directly to the nearest animal corpse/food source when enabled. Custom Eat Range: Adjustable range slider (10–500 studs) for non-teleport eating. Auto Drink: Automatically drinks water when thirst drops below 90%. Teleport to Water: Automatically teleports to valid water surface coordinates (away from coastlines). Return After Drink: Remembers your position and teleports you back home after drinking. Auto Grow: Continuously fires growth requests to rapidly age/grow your creature. Instant Manual Actions: Direct "Eat Now" and "Drink Now" trigger buttons. Combat Features Expanded Hitbox: Scales up attack hitboxes (AttackPart, AOEPart, GrabPart, TailPart, etc.) to hit targets easier. Hitbox Multiplier: Adjustable size multiplier (1x to 40x) for extended range. Kill Aura: Automatically attacks all enemy creatures within a specified radius. Aura Warp: Instantly teleports you close (within 6 studs) to the nearest target during kill aura attacks. Aura Range Adjustment: Adjustable reach distance slider (5–120 studs). Auto Attack: Automatically fires attacks at the nearest enemy without needing aura teleports. Movement Features Speed Hack: Multiplies creature movement speed using a multiplier slider (1x to 20x). Fly Mode: Noclip/CFrame flying mode with directional control (WASD, Space, Left Control) and customizable speed (10–400). Noclip: Disables collision on character body parts to walk through obstacles. Infinite Jump: Allows continuous jumping in mid-air. Anti-Snap Bypass: Automatically manages an Exception object on your player instance to prevent anti-cheat detection/snapping during movement and teleports. Visuals Features Creature ESP: Draws 2D bounding boxes, names, species labels, health points, and distance indicators around other players/creatures. Food ESP: World-space text overlays marking nearby meat and plant food sources with distance tracking. ESP Distance Slider: Customizable rendering distance (50 to 5,000 studs). Fullbright: Overrides ambient and outdoor lighting to maximize visibility in dark areas and disables shadows. No Fog: Removes environmental fog by pushing fog rendering distances to maximum limits. System & Utility Features Fluent UI: Built using the Fluent UI library with clean tabs (Survival, Combat, Movement, Visuals, Info). Auto Cleanup & State Management: Properly cleans up connections, UI elements, hitboxes, lighting modifications, and script hooks upon re-execution or removal.
Script source Luau
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