M
ScriptKey System
Universal Sun Hub | Full Combat, Visuals & Misc
RIVALS [❄️FREEZE RAY❄️]Desktop & mobile readyWave · Delta · Volt · Potassium · OpiumWare · Real
Description
Universal Sun Hub — Feature Overview ## Combat Sub-tabs: Aimbot, Silent Aim, Ragebot, Fire Assist, Weapon Handling, Hit Feedback. ### Aimbot #### Targeting - [MultiDropdown] Target Filters - [Dropdown] Aim Point (Center, Surface) - [Slider] Surface Reduction (%) - [Toggle] Preserve Depth (off) - [Dropdown] Hitbox Selection (ClosestToCrosshair, Random) - [Slider] Random weight per class - [MultiDropdown] Allowed Hitboxes (per class / per part) #### Targeting FOV - [Toggle] Show Targeting Circle (off) - [Slider] Radius (px) - [Slider] Thickness - [Toggle] Filled (off) - [Toggle] Animated (off) - [Slider] Animation Speed (deg/s) - [Toggle] Follow Target (off) - [Slider] Follow Speed (20) - [Slider] Follow Damper (1) - [Slider] Snap Distance (5) #### Activation - [Toggle+Keybind] Enable Aimbot (Always / Toggle / Hold) - [MultiDropdown] Activation Rules - [Slider] Reaction Delay (s) - [Slider] Switch Delay (s) - [Dropdown] Aim Mode (Lock, Linear, Spring, AI) - [Slider] Linear Speed - [Slider] AI Speed - [Slider] Spring Speed #### Target Lock - [Toggle] Enable Target Lock (off) - [Keybind] Target Lock (None / Tap) - [Dropdown] Lock Mode (ToggleLock, AutoLock, ManualOnly) ### Silent Aim #### Activation - [Toggle+Keybind] Enable Silent Aim (Always / Toggle / Hold) - [Slider] Activation Chance (%) - [MultiDropdown] Activation Rules - [Slider] Reaction Delay (s) - [Slider] Switch Delay (s) - (shares Aimbot Targeting sections above) ### Ragebot #### Activation - [Toggle+Keybind] Enable Ragebot (Always / Toggle / Hold) - [Toggle] Utilize Health Lead (non-arcade) - [Toggle] Prioritize Hackers - [Slider] Stability (0-1.5) - [Slider] Shoot Frames (1-5) #### Weapon Strategy - [Toggle] Primary Enabled (off) - [Toggle] Secondary Enabled (off) - [Toggle] Melee Enabled (off) - [OrderedList] Weapon Priority - [Dropdown] On Empty (Reload, Swap, SwapOrReload) #### Evasion - [Dropdown] Evasion Mode (Off, Random, Translocate, Projectile Breaker) - [Toggle] Character Origin (off) - [Slider] Base Radius (5-100000000) - [Slider] Random Factor (0-1) - [Slider] Offset - Translocate (-5 to 5) - [Slider] Forward Frequency (0-20) - [Slider] Upward Frequency (0-20) - [Slider] Reposition Interval (s) (0.05-2) - [Toggle] Fallback Character Origin (off) - [Slider] Fallback Radius (5-100000000) - [Slider] Fallback Random Factor (0-1) ### Fire Assist #### Triggerbot - [Toggle+Keybind] Enable Triggerbot (Always / Toggle / Hold) - [MultiDropdown] Activation Rules - [MultiDropdown] Target Filters - [Slider] Reaction Delay (s) - [Slider] Release Delay (s) - [MultiDropdown] Allowed Hitboxes (per class) #### Flickbot - [Toggle+Keybind] Enable Flickbot (Hold / Toggle) - [Toggle] Shoot (off) - [Slider] Shot Delay (ms) (0-250) - [Slider] Cooldown (ms) (0-2000) - [Slider] Flick Duration (ms) (30-400) - [Slider] Curvature (0-50) - [Slider] Humanness (0-100) - [Button] Open Aimbot Targeting ### Weapon Handling #### Aim & Fire - [Toggle] Reduce Recoil + [Slider] Recoil Reduction (%) (0-100) - [Toggle] Remove Spread (off) - [Toggle] Automatic Fire (off) - [Toggle] Aim Speed Override + [Slider] Aim Speed (%) (50-500) #### Cooldowns - [Toggle] Fire Cooldown Override + [Slider] Percentage (0-100) - [Toggle] Aim Cooldown Override + [Slider] Percentage (1-100) - [Toggle] Melee Cooldown Override + [Slider] Percentage (0-100) - [Toggle] Dash Cooldown Override + [Slider] Percentage (0-100) #### Melee - [Toggle] Always Backstab (off) - [Toggle] Extend Melee Range + [Slider] Range (5-20) #### Grenades - [Toggle] Fuse Override (off) - [Dropdown] Explode On (Impact, Throw) - [Toggle] Remove Fuse (off) ### Hit Feedback #### Elimination Feedback - [Toggle] Enable Elimination Feedback (off) - [Toggle] Play Elimination Sound (off) - [Dropdown] Elimination Sound (custom sound library) - [Slider] Elimination Volume (0.1-10) - [Slider] Elimination Pitch (0.1-3) - [Button] Manage Custom Sounds - [Toggle] Enable Elimination Chams (off) - [Slider] Elimination Chams Duration (0.1-3) - [Dropdown] Elimination Chams Material - [Toggle] Enable Elimination Flash (off) - [Slider] Elimination Flash Duration (0.1-3) - [Toggle] Enable Elimination Notification (off) #### Hit Feedback - [Toggle] Enable Hit Feedback (off) - [Toggle] Play Hit Sound (off) - [Dropdown] Headshot Sound (custom sound library) - [Slider] Headshot Volume (0.1-10) - [Slider] Headshot Pitch (0.1-3) - [Dropdown] Body Hit Sound (custom sound library) - [Slider] Body Hit Volume (0.1-10) - [Slider] Body Hit Pitch (0.1-3) - [Toggle] Mute Game Hit Sound (off) - [Button] Manage Custom Sounds - [Toggle] Enable Hit Chams (off) - [Slider] Hit Chams Duration (0.1-3) - [Dropdown] Hit Chams Material - [Toggle] Enable Hit Flash (off) - [Slider] Hit Flash Duration (0.1-3) - [Toggle] Enable Hit Notification (off) ## Visuals Sub-tabs: Player ESP, Crosshair, Weapon Visuals, Camera & Screen, Sound ESP. ### Player ESP #### Player ESP - [Toggle+Keybind] Enable ESP (Always / Toggle / Hold) - [Dropdown] Box Fit (Static, Dynamic) #### Text - [Toggle] Use Display Names (off) - [Dropdown] Font (dynamic list) - [Slider] Font Size (8-32) - [Dropdown] Text Case (Standard, UPPERCASE, lowercase) - [Dropdown] Text Surround (None, [], (), <>, {}) - [Label] Flags - [Dropdown] Flag Font (dynamic list) - [Slider] Flag Font Size (6-24) - [Dropdown] Flag Text Case (Standard, UPPERCASE, lowercase) - [Dropdown] Flag Surround (None, [], (), <>, {}) - [Toggle] Scale With Distance (off) - [Slider] Reference Distance (10-300) #### Enemies / Teammates - [Toggle] Enable Enemies/Teammates ESP (+ color + transparency + gradient per side) ### Crosshair #### Crosshair - [Toggle] Enable Crosshair (off) - [Dropdown] Crosshair Style (Lines, Image) - [Slider] Line Length (1-100) - [Slider] Line Thickness (1-20) - [Slider] Line Gap (0-100) - [Toggle] Crosshair Outline (off) - [Slider] Crosshair Outline Thickness (0-10) - [Toggle] Top / Bottom / Left / Right Line (off each) - [Slider] Crosshair Image Size (8-256) - [Slider] Crosshair Image Transparency (0-1) - [Dropdown] Image (dynamic list) - [Button] Manage Images #### Text - [Toggle] Enable Crosshair Text (off) - [Textbox] Crosshair Text Content - [Dropdown] Crosshair Text Font (dynamic list) - [Slider] Crosshair Text Size (6-48) - [Slider] Crosshair Text Offset (0-100) - [Label] Crosshair Text Color - [Toggle] Crosshair Text Outline (off) - [Slider] Crosshair Text Outline Thickness (0-10) #### Motion & Effects - [Slider] Rotation (0-360) - [Toggle] Rotate Crosshair (off) - [Slider] Crosshair Rotation Speed (0-720) - [Toggle] Crosshair Spread (off) - [Slider] Spread Speed (0-20) - [Toggle] Animate Crosshair (off) - [Dropdown] Animate Crosshair Mode (Shimmer, Perimeter, PingPong) - [Slider] Animate Crosshair Speed (0.1-5) - [Label] Animate Crosshair colors (fade / perimeter / background / main) - [Slider] Animate Crosshair Ping Pong Rotation (0-360) - [Toggle] Follow Target (off) - [Dropdown] Follow Target Mode (Crosshair, Crosshair + Text) - [Slider] Follow Speed (20, 1-50) - [Slider] Follow Damper (1, 0-30) - [Slider] Snap Distance (5, 0-10) ### Weapon Visuals #### Viewmodel Position - [Toggle] Enable Viewmodel Position (off) - [Slider] X (-7.5 to 7.5) - [Slider] Y (-7.5 to 7.5) - [Slider] Z (-7.5 to 7.5) - [Slider] Pitch (-180 to 180) - [Slider] Yaw (-180 to 180) - [Slider] Roll (-180 to 180) #### Motion & Animation - [Toggle] Hide Shoot Animation (off) - [Toggle] Hide Sprint Animation (off) - [Toggle] Hide Equip Animation (off) - [Toggle] Hide Reload Animation (off) - [Toggle] Remove Weapon Motion (off) - [Toggle] Remove Camera Shake (off) - [Toggle] Remove Camera Sway (off) #### Bullet Tracers - [Toggle] Enable Bullet Tracers (off) - [Dropdown] Tracer Style (dynamic list) - [Slider] Tracer Width (0.02-0.5) - [Slider] Texture Length (0.5-20) - [Slider] Texture Speed (0-10) - [Slider] Tracer Lifetime (0.1-5) - [Slider] Fade Time (0-5) #### Advanced Tracers - [Slider] Emission (0-1) - [Slider] Glow (1-25) - [Toggle] Expand Tracers (off) - [Slider] Expand Speed (1-60) - [Slider] Expand Damper (0.1-1) #### Arms / Held Item - [Toggle] Arms Chams (off) - [Dropdown] Arms Chams Material (dynamic list) - [Toggle] Strip Arms Textures (off) - [Toggle] Held Item Chams (off) - [Dropdown] Held Item Chams Material (dynamic list) - [Toggle] Strip Held Item Textures (off) - [Toggle] Arms Highlight (off) - [Toggle] Arms Render Above (off) - [Slider] Arms Fill Transparency - [Slider] Arms Outline Transparency - [Toggle] Held Item Highlight (off) - [Toggle] Held Item Render Above (off) - [Slider] Held Item Fill Transparency - [Slider] Held Item Outline Transparency - [Toggle] Arms Wireframe (off) - [Slider] Arms Wireframe Width (0.001-0.02) - [Toggle] Held Item Wireframe (off) - [Slider] Held Item Wireframe Width (0.001-0.02) #### Suppressions - [Toggle] Hide Muzzle Flash (off) - [Toggle] Hide Game Tracers (off) ### Camera & Screen #### Camera FOV - [Toggle] Enable Camera FOV (off) - [Slider] Field of View (30-120) #### Gameplay Overlays - [Toggle] Hide Flashbang Effect (off) - [Toggle] Hide Burn Effect (off) - [Toggle] Hide ADS Vignette (off) - [Toggle] Hide Scope Overlay (off) - [Toggle] Hide Scope Reticle (off) - [Toggle] Hide Hitmarker (off) #### Stretched Resolution - [Toggle] Enable Stretched Resolution (off) - [Slider] X Scale (0.01-1) - [Slider] Y Scale (0.01-1) #### Third Person - [Toggle] Enable Third Person (on) - [Toggle] Ray Check (off) and more becuase of 10000 chracters limit i can;t tell everything
GAMERIVALS [❄️FREEZE RAY❄️]
UPDATEDOct 14, 2026
ACCESSKey System
PLATFORMDesktop & Mobile
Script source Luau
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loadstring(game:HttpGet("https://raw.githubusercontent.com/UNIVERSAL-SUN-HUB-DEV/spt/refs/heads/main/ld.lua"))()Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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