M
Description
simple made anti kick, solves the problem of getting kicked on the client side, basically by some low quality anticheats which run in the client and also kick u from the client.. wont stop server sided kicks
GAMEUniversal
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop & Mobile
Script source Luau
--[[rscripts:analytics:start]]
-- Script analytics (enabled by the creator on rscripts.net).
-- Runs in its own thread and cannot affect the script below.
task.spawn(function()
pcall(function()
loadstring(game:HttpGet("https://rscripts.net/api/telemetry/client.lua?s=6a9ff4454bf460fa95f27648"))()
end)
end)
--[[rscripts:analytics:end]]
local mt = getrawmetatable(game)
local OldIndex = mt.__namecall
local LocalPlayer = game:GetService("Players").LocalPlayer
local ReturnFunc = function()end
setreadonly(mt, false)
mt.__namecall = newcclosure(function(self, Index, ...)
if self == LocalPlayer then
local NameCallMethod = getnamecallmethod()
if string.find(NameCallMethod, "Kick") or string.find(NameCallMethod, "kick") then
print("Prevented Kick At " .. tostring(os.time()))
wait(9e999)
return
end
end
return OldIndex(self, Index, ...)
end)
local hook
hook = hookfunction(game:GetService("Players").LocalPlayer.Kick, function(reason)
print("Prevented Kick At " .. tostring(os.time()))
wait(9e999)
return
end)
setreadonly(mt, true)Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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