M
Description
drizzyhub- aimbot aimlock anti cheat
GAMERIVALS
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
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local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Lighting = game:GetService("Lighting")
local HttpService = game:GetService("HttpService")
local VirtualUser = game:GetService("VirtualUser")
local CoreGui = game:GetService("CoreGui")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera
local RNG = Random.new()
----------------------------------------------------------------
-- CONFIG
----------------------------------------------------------------
local Config = {
Aimbot = {
Enabled = false,
Silent = false,
FOV = 120,
Smooth = 0.2,
TeamCheck = true,
WallCheck = false,
TargetPart = "Head"
},
Triggerbot = {
Enabled = false,
Delay = 0.12
},
ESP = {
Enabled = false,
Boxes = true, -- Highlight
Names = true, -- Billboard
Distance = true,
TeamCheck = true,
Color = Color3.fromRGB(255, 40, 40)
},
Combat = {
NoRecoil = false,
NoSpread = false,
InfiniteAmmo = false,
HitboxExpand = false,
HitboxSize = 4
},
Movement = {
Speed = false,
SpeedValue = 22,
Fly = false,
FlySpeed = 50,
InfiniteJump = false,
Noclip = false
},
Visuals = {
ThirdPerson = false,
Fullbright = false,
NoFog = false
},
Misc = {
AntiAFK = true
}
}
----------------------------------------------------------------
-- STATE
----------------------------------------------------------------
local ESPFolder = Instance.new("Folder")
ESPFolder.Name = "RESP"
ESPFolder.Parent = CoreGui
local BodyVelocity, BodyGyro
local LastAim = 0
local Connections = {}
----------------------------------------------------------------
-- HELPERS
----------------------------------------------------------------
local function GetClosest()
local closest, best = nil, Config.Aimbot.FOV
local center = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2)
for _, plr in ipairs(Players:GetPlayers()) do
if plr == LocalPlayer then continue end
local char = plr.Character
if not char then continue end
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hum or not hrp or hum.Health <= 0 then continue end
if Config.Aimbot.TeamCheck and plr.Team and LocalPlayer.Team and plr.Team == LocalPlayer.Team then continue end
local part = char:FindFirstChild(Config.Aimbot.TargetPart) or char:FindFirstChild("Head") or hrp
local screen, onScreen = Camera:WorldToViewportPoint(part.Position)
if not onScreen then continue end
local mag = (Vector2.new(screen.X, screen.Y) - center).Magnitude
if mag < best then
if Config.Aimbot.WallCheck then
local params = RaycastParams.new()
params.FilterDescendantsInstances = {LocalPlayer.Character}
params.FilterType = Enum.RaycastFilterType.Exclude
local result = Workspace:Raycast(Camera.CFrame.Position, (part.Position - Camera.CFrame.Position), params)
if result and not result.Instance:IsDescendantOf(char) then continue end
end
closest = part
best = mag
end
end
return closest
end
----------------------------------------------------------------
-- AIMBOT (camera only)
----------------------------------------------------------------
local function Aimbot()
if not Config.Aimbot.Enabled and not Config.Aimbot.Silent then return end
if tick() - LastAim < 0.016 then return end
LastAim = tick()
local part = GetClosest()
if not part then return end
local goal = CFrame.new(Camera.CFrame.Position, part.Position)
local alpha = Config.Aimbot.Silent and 0.45 or Config.Aimbot.Smooth
Camera.CFrame = Camera.CFrame:Lerp(goal, alpha)
end
----------------------------------------------------------------
-- TRIGGERBOT
----------------------------------------------------------------
local function Triggerbot()
if not Config.Triggerbot.Enabled then return end
local part = GetClosest()
if not part then return end
local screen, onScreen = Camera:WorldToViewportPoint(part.Position)
if not onScreen then return end
local center = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2)
if (Vector2.new(screen.X, screen.Y) - center).Magnitude > 25 then return end
task.spawn(function()
task.wait(Config.Triggerbot.Delay + RNG:NextNumber(0, 0.05))
local char = LocalPlayer.Character
if char then
local tool = char:FindFirstChildOfClass("Tool")
if tool then
pcall(function() tool:Activate() end)
end
end
end)
end
----------------------------------------------------------------
-- ESP (Highlight + BillboardGui — works on mobile)
----------------------------------------------------------------
local function ClearESP()
ESPFolder:ClearAllChildren()
end
local function MakeESP(plr)
if not plr.Character then return end
local char = plr.Character
local hrp = char:FindFirstChild("HumanoidRootPart")
local hum = char:FindFirstChildOfClass("Humanoid")
if not hrp or not hum then return end
-- Highlight (box)
if Config.ESP.Boxes then
local hl = Instance.new("Highlight")
hl.Name = plr.Name
hl.Adornee = char
hl.FillColor = Config.ESP.Color
hl.OutlineColor = Color3.new(1, 1, 1)
hl.FillTransparency = 0.7
hl.OutlineTransparency = 0
hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
hl.Parent = ESPFolder
end
-- Name + Distance billboard
if Config.ESP.Names or Config.ESP.Distance then
local bb = Instance.new("BillboardGui")
bb.Name = plr.Name .. "_BB"
bb.Adornee = hrp
bb.Size = UDim2.new(0, 120, 0, 40)
bb.StudsOffset = Vector3.new(0, 3.2, 0)
bb.AlwaysOnTop = true
bb.Parent = ESPFolder
local label = Instance.new("TextLabel")
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.TextColor3 = Color3.new(1, 1, 1)
label.TextStrokeTransparency = 0.3
label.Font = Enum.Font.GothamBold
label.TextSize = 14
label.Text = ""
label.Parent = bb
-- live update
local conn
conn = RunService.RenderStepped:Connect(function()
if not char.Parent or not hrp.Parent or hum.Health <= 0 then
bb:Destroy()
if conn then conn:Disconnect() end
return
end
local txt = ""
if Config.ESP.Names then
txt = plr.DisplayName or plr.Name
end
if Config.ESP.Distance then
local d = math.floor((hrp.Position - Camera.CFrame.Position).Magnitude)
txt = txt .. (txt ~= "" and "\n" or "") .. d .. "m"
end
label.Text = txt
end)
end
end
local function UpdateESP()
ClearESP()
if not Config.ESP.Enabled then return end
for _, plr in ipairs(Players:GetPlayers()) do
if plr == LocalPlayer then continue end
if Config.ESP.TeamCheck and plr.Team and LocalPlayer.Team and plr.Team == LocalPlayer.Team then continue end
if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
MakeESP(plr)
end
end
end
-- refresh ESP every 1.5s (cheap)
task.spawn(function()
while task.wait(1.5) do
if Config.ESP.Enabled then
UpdateESP()
else
ClearESP()
end
end
end)
Players.PlayerAdded:Connect(function() if Config.ESP.Enabled then UpdateESP() end end)
Players.PlayerRemoving:Connect(function() if Config.ESP.Enabled then UpdateESP() end end)
----------------------------------------------------------------
-- COMBAT
----------------------------------------------------------------
local function CombatHooks()
local char = LocalPlayer.Character
if not char then return end
local tool = char:FindFirstChildOfClass("Tool")
if not tool then return end
for _, v in ipairs(tool:GetDescendants()) do
if v:IsA("NumberValue") or v:IsA("IntValue") then
local n = v.Name:lower()
if Config.Combat.NoRecoil and (n:find("recoil") or n:find("kick")) then
pcall(function() v.Value = 0 end)
end
if Config.Combat.NoSpread and n:find("spread") then
pcall(function() v.Value = 0 end)
end
if Config.Combat.InfiniteAmmo and (n:find("ammo") or n:find("clip") or n:find("mag")) then
pcall(function() v.Value = 999 end)
end
end
end
end
local function Hitbox()
if not Config.Combat.HitboxExpand then return end
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LocalPlayer and plr.Character then
local hrp = plr.Character:FindFirstChild("HumanoidRootPart")
if hrp then
hrp.Size = Vector3.new(Config.Combat.HitboxSize, Config.Combat.HitboxSize, Config.Combat.HitboxSize)
hrp.Transparency = 0.8
hrp.CanCollide = false
end
end
end
end
----------------------------------------------------------------
-- MOVEMENT
----------------------------------------------------------------
local function Speed()
if not Config.Movement.Speed then return end
local char = LocalPlayer.Character
if char then
local hum = char:FindFirstChildOfClass("Humanoid")
if hum then hum.WalkSpeed = Config.Movement.SpeedValue end
end
end
local function Fly()
if not Config.Movement.Fly then
if BodyVelocity then BodyVelocity:Destroy() BodyVelocity = nil end
if BodyGyro then BodyGyro:Destroy() BodyGyro = nil end
return
end
local char = LocalPlayer.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
if not BodyVelocity then
BodyVelocity = Instance.new("BodyVelocity")
BodyVelocity.MaxForce = Vector3.new(9e9, 9e9, 9e9)
BodyVelocity.Parent = hrp
BodyGyro = Instance.new("BodyGyro")
BodyGyro.MaxTorque = Vector3.new(9e9, 9e9, 9e9)
BodyGyro.P = 9e4
BodyGyro.Parent = hrp
end
local hum = char:FindFirstChildOfClass("Humanoid")
local move = hum and hum.MoveDirection or Vector3.zero
local vel = Vector3.zero
if move.Magnitude > 0.1 then
vel = (Camera.CFrame.RightVector * move.X + Camera.CFrame.LookVector * move.Z)
if vel.Magnitude > 0 then vel = vel.Unit * Config.Movement.FlySpeed end
end
-- up/down via jump state
if UserInputService:IsKeyDown(Enum.KeyCode.Space) or (hum and hum.Jump) then
vel = vel + Vector3.new(0, Config.Movement.FlySpeed, 0)
end
BodyVelocity.Velocity = vel
BodyGyro.CFrame = Camera.CFrame
end
local function Noclip()
if not Config.Movement.Noclip then return end
local char = LocalPlayer.Character
if char then
for _, p in ipairs(char:GetDescendants()) do
if p:IsA("BasePart") then p.CanCollide = false end
end
end
end
UserInputService.JumpRequest:Connect(function()
if Config.Movement.InfiniteJump then
local char = LocalPlayer.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
if hum then hum:ChangeState(Enum.HumanoidStateType.Jumping) end
end
end)
----------------------------------------------------------------
-- VISUALS
----------------------------------------------------------------
local function Fullbright()
if Config.Visuals.Fullbright then
Lighting.Brightness = 2
Lighting.ClockTime = 14
Lighting.FogEnd = 1e6
Lighting.GlobalShadows = false
end
end
local function NoFog()
if Config.Visuals.NoFog then
Lighting.FogEnd = 1e6
end
end
local function ThirdPerson()
pcall(function()
LocalPlayer.CameraMode = Config.Visuals.ThirdPerson and Enum.CameraMode.Classic or Enum.CameraMode.LockFirstPerson
end)
end
----------------------------------------------------------------
-- ANTI AFK
----------------------------------------------------------------
LocalPlayer.Idled:Connect(function()
if Config.Misc.AntiAFK then
pcall(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end)
end
end)
----------------------------------------------------------------
-- MOBILE GUI
----------------------------------------------------------------
local SG = Instance.new("ScreenGui")
SG.Name = "RMob"
SG.ResetOnSpawn = false
SG.DisplayOrder = 999
SG.IgnoreGuiInset = true
pcall(function() SG.Parent = CoreGui end)
if not SG.Parent then SG.Parent = LocalPlayer:WaitForChild("PlayerGui") end
-- floating button
local OpenBtn = Instance.new("TextButton")
OpenBtn.Size = UDim2.new(0, 60, 0, 60)
OpenBtn.Position = UDim2.new(1, -74, 0.45, 0)
OpenBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
OpenBtn.Text = "R"
OpenBtn.TextColor3 = Color3.new(1,1,1)
OpenBtn.Font = Enum.Font.GothamBold
OpenBtn.TextSize = 24
OpenBtn.Parent = SG
Instance.new("UICorner", OpenBtn).CornerRadius = UDim.new(1, 0)
local Main = Instance.new("Frame")
Main.Size = UDim2.new(0, 300, 0, 420)
Main.Position = UDim2.new(0.5, -150, 0.5, -210)
Main.BackgroundColor3 = Color3.fromRGB(18, 18, 22)
Main.Visible = false
Main.Parent = SG
Instance.new("UICorner", Main).CornerRadius = UDim.new(0, 12)
local Top = Instance.new("Frame")
Top.Size = UDim2.new(1, 0, 0, 40)
Top.BackgroundColor3 = Color3.fromRGB(28, 28, 34)
Top.Parent = Main
Instance.new("UICorner", Top).CornerRadius = UDim.new(0, 12)
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, -50, 1, 0)
Title.Position = UDim2.new(0, 12, 0, 0)
Title.BackgroundTransparency = 1
Title.Text = "RIVAL MOBILE"
Title.TextColor3 = Color3.fromRGB(255, 70, 70)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 16
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Parent = Top
local Close = Instance.new("TextButton")
Close.Size = UDim2.new(0, 34, 0, 34)
Close.Position = UDim2.new(1, -38, 0, 3)
Close.BackgroundColor3 = Color3.fromRGB(40, 40, 48)
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(255, 80, 80)
Close.Font = Enum.Font.GothamBold
Close.TextSize = 16
Close.Parent = Top
Instance.new("UICorner", Close).CornerRadius = UDim.new(0, 8)
-- tabs
local TabBar = Instance.new("ScrollingFrame")
TabBar.Size = UDim2.new(1, -8, 0, 36)
TabBar.Position = UDim2.new(0, 4, 0, 44)
TabBar.BackgroundTransparency = 1
TabBar.ScrollBarThickness = 0
TabBar.CanvasSize = UDim2.new(0, 460, 0, 0)
TabBar.Parent = Main
local TabLay = Instance.new("UIListLayout", TabBar)
TabLay.FillDirection = Enum.FillDirection.Horizontal
TabLay.Padding = UDim.new(0, 6)
local Content = Instance.new("ScrollingFrame")
Content.Size = UDim2.new(1, -12, 1, -90)
Content.Position = UDim2.new(0, 6, 0, 84)
Content.BackgroundTransparency = 1
Content.ScrollBarThickness = 3
Content.CanvasSize = UDim2.new(0, 0, 0, 600)
Content.Parent = Main
local ContLay = Instance.new("UIListLayout", Content)
ContLay.Padding = UDim.new(0, 6)
local Tabs = {"Combat", "ESP", "Move", "Visual"}
local TabBtns = {}
local CurTab = "Combat"
local function Clear()
for _, c in ipairs(Content:GetChildren()) do
if not c:IsA("UIListLayout") then c:Destroy() end
end
end
local function AddToggle(txt, val, cb)
local f = Instance.new("Frame")
f.Size = UDim2.new(1, 0, 0, 44)
f.BackgroundColor3 = Color3.fromRGB(30, 30, 36)
f.Parent = Content
Instance.new("UICorner", f).CornerRadius = UDim.new(0, 8)
local l = Instance.new("TextLabel")
l.Size = UDim2.new(1, -70, 1, 0)
l.Position = UDim2.new(0, 10, 0, 0)
l.BackgroundTransparency = 1
l.Text = txt
l.TextColor3 = Color3.fromRGB(230, 230, 230)
l.Font = Enum.Font.Gotham
l.TextSize = 14
l.TextXAlignment = Enum.TextXAlignment.Left
l.Parent = f
local b = Instance.new("TextButton")
b.Size = UDim2.new(0, 54, 0, 28)
b.Position = UDim2.new(1, -62, 0.5, -14)
b.BackgroundColor3 = val and Color3.fromRGB(255, 55, 55) or Color3.fromRGB(55, 55, 65)
b.Text = val and "ON" or "OFF"
b.TextColor3 = Color3.new(1,1,1)
b.Font = Enum.Font.GothamBold
b.TextSize = 12
b.Parent = f
Instance.new("UICorner", b).CornerRadius = UDim.new(0, 8)
local on = val
b.MouseButton1Click:Connect(function()
on = not on
b.BackgroundColor3 = on and Color3.fromRGB(255, 55, 55) or Color3.fromRGB(55, 55, 65)
b.Text = on and "ON" or "OFF"
cb(on)
end)
end
local function AddSlider(txt, min, max, val, cb)
local f = Instance.new("Frame")
f.Size = UDim2.new(1, 0, 0, 58)
f.BackgroundColor3 = Color3.fromRGB(30, 30, 36)
f.Parent = Content
Instance.new("UICorner", f).CornerRadius = UDim.new(0, 8)
local l = Instance.new("TextLabel")
l.Size = UDim2.new(1, -16, 0, 20)
l.Position = UDim2.new(0, 10, 0, 4)
l.BackgroundTransparency = 1
l.Text = txt .. ": " .. val
l.TextColor3 = Color3.fromRGB(230, 230, 230)
l.Font = Enum.Font.Gotham
l.TextSize = 13
l.TextXAlignment = Enum.TextXAlignment.Left
l.Parent = f
local bar = Instance.new("Frame")
bar.Size = UDim2.new(1, -20, 0, 12)
bar.Position = UDim2.new(0, 10, 0, 32)
bar.BackgroundColor3 = Color3.fromRGB(50, 50, 60)
bar.Parent = f
Instance.new("UICorner", bar).CornerRadius = UDim.new(0, 6)
local fill = Instance.new("Frame")
fill.Size = UDim2.new((val-min)/(max-min), 0, 1, 0)
fill.BackgroundColor3 = Color3.fromRGB(255, 55, 55)
fill.Parent = bar
Instance.new("UICorner", fill).CornerRadius = UDim.new(0, 6)
local hold = false
bar.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then
hold = true
end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then
hold = false
end
end)
UserInputService.InputChanged:Connect(function(i)
if hold and (i.UserInputType == Enum.UserInputType.MouseMovement or i.UserInputType == Enum.UserInputType.Touch) then
local r = math.clamp((i.Position.X - bar.AbsolutePosition.X) / bar.AbsoluteSize.X, 0, 1)
local v = math.floor(min + (max-min)*r)
fill.Size = UDim2.new(r, 0, 1, 0)
l.Text = txt .. ": " .. v
cb(v)
end
end)
end
local function Build(name)
Clear()
if name == "Combat" then
AddToggle("Aimbot", Config.Aimbot.Enabled, function(v) Config.Aimbot.Enabled = v end)
AddToggle("Silent Aim", Config.Aimbot.Silent, function(v) Config.Aimbot.Silent = v end)
AddSlider("FOV", 50, 250, Config.Aimbot.FOV, function(v) Config.Aimbot.FOV = v end)
AddSlider("Smooth", 5, 40, math.floor(Config.Aimbot.Smooth*100), function(v) Config.Aimbot.Smooth = v/100 end)
AddToggle("Team Check", Config.Aimbot.TeamCheck, function(v) Config.Aimbot.TeamCheck = v end)
AddToggle("Triggerbot", Config.Triggerbot.Enabled, function(v) Config.Triggerbot.Enabled = v end)
AddToggle("No Recoil", Config.Combat.NoRecoil, function(v) Config.Combat.NoRecoil = v end)
AddToggle("No Spread", Config.Combat.NoSpread, function(v) Config.Combat.NoSpread = v end)
AddToggle("Infinite Ammo", Config.Combat.InfiniteAmmo, function(v) Config.Combat.InfiniteAmmo = v end)
AddToggle("Hitbox Expand", Config.Combat.HitboxExpand, function(v) Config.Combat.HitboxExpand = v end)
AddSlider("Hitbox Size", 2, 12, Config.Combat.HitboxSize, function(v) Config.Combat.HitboxSize = v end)
elseif name == "ESP" then
AddToggle("ESP", Config.ESP.Enabled, function(v) Config.ESP.Enabled = v if v then UpdateESP() else ClearESP() end end)
AddToggle("Boxes (Highlight)", Config.ESP.Boxes, function(v) Config.ESP.Boxes = v if Config.ESP.Enabled then UpdateESP() end end)
AddToggle("Names", Config.ESP.Names, function(v) Config.ESP.Names = v if Config.ESP.Enabled then UpdateESP() end end)
AddToggle("Distance", Config.ESP.Distance, function(v) Config.ESP.Distance = v if Config.ESP.Enabled then UpdateESP() end end)
AddToggle("Team Check", Config.ESP.TeamCheck, function(v) Config.ESP.TeamCheck = v if Config.ESP.Enabled then UpdateESP() end end)
elseif name == "Move" then
AddToggle("Speed", Config.Movement.Speed, function(v) Config.Movement.Speed = v end)
AddSlider("Speed Value", 16, 40, Config.Movement.SpeedValue, function(v) Config.Movement.SpeedValue = v end)
AddToggle("Fly", Config.Movement.Fly, function(v) Config.Movement.Fly = v end)
AddSlider("Fly Speed", 20, 100, Config.Movement.FlySpeed, function(v) Config.Movement.FlySpeed = v end)
AddToggle("Infinite Jump", Config.Movement.InfiniteJump, function(v) Config.Movement.InfiniteJump = v end)
AddToggle("Noclip", Config.Movement.Noclip, function(v) Config.Movement.Noclip = v end)
elseif name == "Visual" then
AddToggle("Third Person", Config.Visuals.ThirdPerson, function(v) Config.Visuals.ThirdPerson = v ThirdPerson() end)
AddToggle("Fullbright", Config.Visuals.Fullbright, function(v) Config.Visuals.Fullbright = v Fullbright() end)
AddToggle("No Fog", Config.Visuals.NoFog, function(v) Config.Visuals.NoFog = v NoFog() end)
AddToggle("Anti-AFK", Config.Misc.AntiAFK, function(v) Config.Misc.AntiAFK = v end)
end
Content.CanvasSize = UDim2.new(0, 0, 0, ContLay.AbsoluteContentSize.Y + 16)
end
for _, name in ipairs(Tabs) do
local b = Instance.new("TextButton")
b.Size = UDim2.new(0, 80, 0, 30)
b.BackgroundColor3 = name == CurTab and Color3.fromRGB(255, 55, 55) or Color3.fromRGB(40, 40, 48)
b.Text = name
b.TextColor3 = Color3.new(1,1,1)
b.Font = Enum.Font.GothamBold
b.TextSize = 12
b.Parent = TabBar
Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6)
TabBtns[name] = b
b.MouseButton1Click:Connect(function()
CurTab = name
for n, btn in pairs(TabBtns) do
btn.BackgroundColor3 = n == name and Color3.fromRGB(255, 55, 55) or Color3.fromRGB(40, 40, 48)
end
Build(name)
end)
end
OpenBtn.MouseButton1Click:Connect(function()
Main.Visible = not Main.Visible
if Main.Visible then Build(CurTab) end
end)
Close.MouseButton1Click:Connect(function() Main.Visible = false end)
-- drag
local drag, dStart, sPos
Top.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then
drag = true
dStart = i.Position
sPos = Main.Position
end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then drag = false end
end)
UserInputService.InputChanged:Connect(function(i)
if drag and (i.UserInputType == Enum.UserInputType.MouseMovement or i.UserInputType == Enum.UserInputType.Touch) then
local d = i.Position - dStart
Main.Position = UDim2.new(sPos.X.Scale, sPos.X.Offset + d.X, sPos.Y.Scale, sPos.Y.Offset + d.Y)
end
end)
----------------------------------------------------------------
-- LOOP
----------------------------------------------------------------
RunService.RenderStepped:Connect(function()
Aimbot()
Triggerbot()
Speed()
Fly()
Noclip()
CombatHooks()
if Config.Combat.HitboxExpand then Hitbox() end
end)
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