1 online354 executions12,635 scripts114 users
The Wild West
Mobile Friendly
0 views0 executions
ScriptKeyless

MunkeHub Keyless (Beta)

The Wild West
M
MaxLegendsOwnerThe owner of BloxScripts.fun.Early CreatorPublish a script as one of the first 100 accounts.ContributorPublish your first script.
Β· 0 followers
Play
Desktop & mobile readyWave Β· Codex Β· Delta Β· Synapse Z Β· Volt Β· Potassium Β· Seliware Β· OpiumWare Β· Real

Description

🎯 AIMBOT (Combat Tab) A full mouse-move / camera-rotate aimbot with a stack of options. Enable Aimbot β€” master toggle. Show FOV Circle β€” visible circle around screen center (or mouse) showing the aimbot's target radius. Turns green when locked on, yellow while searching, teal when idle. FOV Size β€” 30 to 500 pixels. Configures the radius where the aimbot will pick up targets. Snappiness β€” 0.01 to 1.0. 1.0 = instant snap, low values = slow drag. Inverted from smoothing (higher snappiness = faster). Aim Height Offset β€” -2.0 to +4.0 studs. Positive = aim higher above the body part (head shots), negative = aim lower. Target Part β€” cycle between Head , Torso , Legs , Arms . Default Torso. Target Preference β€” Center (screen center) or Mouse . Determines what the aimbot locks onto when multiple targets are in FOV. Team Check β€” skips players on your team. Visible Check (wall check) β€” raycasts to make sure the target isn't behind a wall before engaging. Input model: PC β€” hold RMB to aim. Release and re-press to lock a new target. Uses mouse-move primitives for a natural feel. Mobile β€” hold any touch to aim. Camera rotates toward the target. Release and tap again to switch. πŸ‘€ PLAYERS (Visuals Tab) Full ESP kit for enemy and teammate players, sourced from WORKSPACE_Entities.Players . Player Names β€” floating name tag above every player. Player Chams β€” Highlight outline around the entire character, always-on-top, visible through walls. Player Box β€” 2D bounding box drawn from the character's real GetBoundingBox() β€” four corner brackets, live-resized each frame from every body part's projection. Rainbow Player ESP β€” cycling HSV color for names / chams / boxes. Player Max Distance β€” 10 to 5000 studs. Beyond this the ESP hides. Player Text Size β€” 8 to 24. 🐺 ANIMALS (Visuals Tab) Identical feature set to Players, but pointed at the WORKSPACE_Entities.Animals folder. Animal Names β€” floating name tag with species name (Bear, Wolf, Deer, Rabbit, Bison, etc.). Animal Chams β€” outline highlight on the animal body. Animal Box β€” corner-bracket 2D box. Rainbow Animal ESP Animal Max Distance β€” 10 to 5000 studs. Animal Text Size β€” 8 to 24. Whitelist filter (in config) β€” either show all animals or only whitelisted names. πŸ’° LOOT ITEMS (Visuals Tab) Detects loot through CollectionService tags and live workspace scanning. Loot ESP Master β€” global on/off for loot markers. Show Bank Gold Bars β€” Gold Bar / Bronze Bank loot models. Show Dropped Ore β€” ore dropped on the ground from mining. Show Ore Deposits β€” Copper, Zinc, Iron, Silver, Gold, Limestone, Quartz, Coal. Live-filtered β€” deposits with OreRemaining = 0 are hidden automatically. Show Loot Chests β€” chest models tagged LootChest . Rainbow Loot ESP Loot Max Distance β€” 10 to 5000 studs. Loot Text Size β€” 8 to 22. Per-category coloring β€” bank gold teal, cash cyan, dropped ore cyan, ore deposit cyan-bright, chests mint. Every loot marker shows the correct human-readable label (Gold Bar / Cash / Chest / ore name). Bronze Bank cache β€” pre-scans the geometry tree for Bronze Bank loot folders every 10 seconds and keeps a running list, so no per-frame GetDescendants cost. πŸ“Š HUD COUNTERS (Misc Tab) Two draggable HUD widgets in the corner of your screen. Loot Counter HUD β€” live readout: Gold X Cash Y Ore Z Chest W , counting only loot within your loot max distance. Player Counter HUD β€” N nearby , counting only players within player max distance.

GAMEThe Wild West
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop & Mobile

Find your next script

Search titles, descriptions, creators, tags, and features.