Project Stark | Auto Crate
[π SEASON 1] RL Crate SimulatorDescription
π¦ RL Crate Simulator β Auto Open, Inventory, Trade Ups & Auto Claim Stop clicking crates. This does the grind for you and shows you exactly what you pull. π Auto Open π― Pick your crate and let it run β non-stop until you say stop ποΈ Full crate list in the game's own order , with key cost on every entry π Dev Crate support β it shows OWNER EVENT and starts opening the second the event goes live π Stops itself cleanly when you run out of keys or crates β‘ Speed π§ Smart timing β it learns the server's open cooldown and always opens the instant it clears ποΈ Works with Fast Open and Open 3 At Once automatically (3 crates per cycle) π Up to 3 crates every ~2.8s with the pass β no wasted opens, ever π Live Inventory π Every item you own, grouped (duplicates show x6 ) π Coloured by real rarity, rarest first β¨ +1 +2 +3 pops up on the row as you pull π Updates itself β nothing to refresh π Trade Ups β»οΈ 5 items β 1 of the next rarity, exactly like the game π§ Cheapest-first picking, skips locked / equipped / favourite / dev items ποΈ Rarity filter (All β Import) π₯ Bulk Trade Ups supported β up to 100 items per trade , auto-detected π€ Auto Trade Up runs until you're out of fodder, then turns itself off π Auto Claim β Daily, Weekly, Season & Spooky Pass tasks claimed the moment they finish π Daily login streak claimed too π Checks every 30 seconds, or hit Claim Now π‘οΈ Extras π΄ Anti-AFK + auto-answers the "STILL THERE?" popup β safe to leave running π Session stats: opens Β· items Β· keys Β· best pull Β· last pull πΎ Config save/load, Credits, unload button β¨οΈ RightShift toggles the menu Β· mobile supported
Script source Luau
loadstring(game:HttpGet("https://raw.githubusercontent.com/Urbanstormm/Project-Stark/main/Main.lua"))()Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.


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