M
ScriptKeyless
Infinite FPV Battery \ Scanlines & Noise Remove [PATCHED]
SKYFIRE [BETA]Desktop compatible
Description
Omaxi & AI Vibecode yeah The author does not encourage or support the use of third-party software, exploits, or cheats to gain unfair advantages over other players. This script is created strictly for educational purposes, game mechanic analysis, and testing within private environments
GAMESKYFIRE [BETA]
UPDATEDOct 10, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
-- [[ AUTHOR INFORMATION ]] --
-- Co-authored by Swiezi & TWKS AI
-- Optimized for The Red Target (TRV) UAV/FPV Systems
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local localPlayer = Players.LocalPlayer
while not localPlayer do
task.wait()
localPlayer = Players.LocalPlayer
end
local playerGui = localPlayer:FindFirstChildOfClass("PlayerGui") or localPlayer:WaitForChild("PlayerGui", 5)
local setUpval = (debug and debug.setupvalue) or setupvalue
local hook = hookfunction or replaceclosure
if _G.UAV_Cleanup then pcall(_G.UAV_Cleanup) end
local connections = {}
_G.UAV_Cleanup = function()
for _, conn in ipairs(connections) do
if conn and conn.Disconnect then pcall(conn.Disconnect, conn) end
end
table.clear(connections)
end
local function resolvePath(root, path, timeout)
local current = root
for segment in path:gmatch("[^/.]+") do
current = current and current:WaitForChild(segment, timeout or 3)
end
return current
end
-- [[ UAV BATTERY FIX ]] --
task.spawn(function()
local hudModule = resolvePath(ReplicatedStorage, "TRV/Client/Modules/UAV/FpvHud", 5)
if not hudModule then return end
local FpvHud = require(hudModule)
if FpvHud.Charge then
if hook then pcall(hook, FpvHud.Charge, function() return 1 end) else FpvHud.Charge = function() return 1 end end
end
if setUpval and FpvHud.Update then
local targets = { {index = 4, value = 700}, {index = 5, value = 700}, {index = 16, value = 120} }
local stepConn = RunService.RenderStepped:Connect(function()
for _, target in ipairs(targets) do pcall(setUpval, FpvHud.Update, target.index, target.value) end
end)
table.insert(connections, stepConn)
end
end)
-- [[ TEXTURE & BLANKET REMOVER (SCANLINES BYPASS) ]] --
local noisePatterns = { "static", "noise", "glitch", "interference", "grain", "snow", "vignette", "scanline", "line", "effect", "blur", "overlay" }
-- ID текстур помех/полос, если текстовый фильтр не сработает
local badTextures = { "7447638611", "rbxassetid://" }
local function isNoise(name)
name = name:lower()
for _, pattern in ipairs(noisePatterns) do if name:find(pattern) then return true end end
return false
end
local function checkTextureId(assetId)
if not assetId or assetId == "" then return false end
for _, id in ipairs(badTextures) do if assetId:find(id) then return true end end
return false
end
local function cleanElement(inst)
if not inst or not pcall(function() return inst.Name end) then return end
local shouldClear = isNoise(inst.Name) or inst:IsA("ColorCorrectionEffect") or inst:IsA("BlurEffect")
-- Сканер Texture ID свойств
if inst:IsA("ImageLabel") or inst:IsA("ImageButton") then
if checkTextureId(inst.Image) then shouldClear = true end
end
if shouldClear then
if inst:IsA("GuiObject") then
inst.Visible = false
if inst:IsA("ImageLabel") or inst:IsA("ImageButton") then inst.ImageTransparency = 1 end
local changedConn = inst:GetPropertyChangedSignal("Visible"):Connect(function() if inst.Visible then inst.Visible = false end end)
table.insert(connections, changedConn)
elseif inst:IsA("PostEffect") then
inst.Enabled = false
local changedConn = inst:GetPropertyChangedSignal("Enabled"):Connect(function() if inst.Enabled then inst.Enabled = false end end)
table.insert(connections, changedConn)
elseif inst:IsA("Sound") then
inst.Volume = 0
local changedConn = inst:GetPropertyChangedSignal("Volume"):Connect(function() if inst.Volume > 0 then inst.Volume = 0 end end)
table.insert(connections, changedConn)
end
end
end
local function safeScan(root)
if not root then return end
local success, descendants = pcall(function() return root:GetDescendants() end)
if success and descendants then for _, obj in ipairs(descendants) do cleanElement(obj) end end
local addedConn = root.DescendantAdded:Connect(cleanElement)
table.insert(connections, addedConn)
end
if playerGui then safeScan(playerGui) end
safeScan(Lighting)
task.spawn(function() local camera = workspace.CurrentCamera or workspace:WaitForChild("CurrentCamera", 5) if camera then safeScan(camera) end end)
Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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