M
Description
uses m1 dmg to kill stuff from far away, not that great of range but it works MAKE SURE TO BE IN A PRIVATE SERVER OR BE ALONE IN A SERVER ELSE IT WONT WORK (ps are free btw)
GAME[BETA] Jujutsu: Zero
UPDATEDOct 17, 2026
ACCESSKeyless
PLATFORMDesktop & Mobile
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
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-- Auto M1 Box + Rayfield GUI
-- Paste into your executor
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
-- Remotes
local StartSkill = ReplicatedStorage.NetworkComm.SkillService.StartSkilll_Method
local DamageCharacter = ReplicatedStorage.NetworkComm.CombatService.DamageCharacter_Method
-- ========== SETTINGS (controlled by GUI) ==========
local Settings = {
Enabled = false,
BoxSize = 10, -- studs (cubic)
Transparency = 0.7,
Color = Color3.fromRGB(255, 50, 50),
HitsPerSecond = 10, -- how many M1s per second
}
local currentPlayerModel = nil
local boxPart = nil
local lastPunch = 0
-- ========== BOX ==========
local function ensureBox()
if not boxPart or not boxPart.Parent then
boxPart = Instance.new("Part")
boxPart.Name = "AutoM1Box"
boxPart.Anchored = true
boxPart.CanCollide = false
boxPart.Material = Enum.Material.ForceField
boxPart.Parent = workspace
end
boxPart.Size = Vector3.new(Settings.BoxSize, Settings.BoxSize, Settings.BoxSize)
boxPart.Transparency = Settings.Transparency
boxPart.Color = Settings.Color
end
local function destroyBox()
if boxPart then
boxPart:Destroy()
boxPart = nil
end
end
-- ========== CHARACTER FINDER ==========
local function getMyCharacter()
local playersFolder = workspace:FindFirstChild("Characters")
and workspace.Characters:FindFirstChild("Server")
and workspace.Characters.Server:FindFirstChild("Players")
if not playersFolder then return nil end
local char = playersFolder:GetChildren()[1]
if char and char:IsA("Model") then
return char
end
return nil
end
-- ========== HIT DETECTION ==========
local function isInsideBox(npcRoot, boxCFrame, size)
local relative = boxCFrame:PointToObjectSpace(npcRoot.Position)
local half = size / 2
return math.abs(relative.X) <= half
and math.abs(relative.Y) <= half
and math.abs(relative.Z) <= half
end
-- ========== PUNCH ==========
local function punchNPC(myChar, npc)
local root = npc:FindFirstChild("HumanoidRootPart") or npc:FindFirstChild("RootPart")
if not root then return end
pcall(function()
StartSkill:InvokeServer(
"Punch",
myChar,
root.Position,
{},
1,
1
)
end)
pcall(function()
DamageCharacter:InvokeServer(
{ npc },
true,
{
OnCharacterHit = function() end,
Origin = myChar:GetPivot(),
CanParry = true,
WindowID = myChar.Name .. "_Punch",
LocalCharacter = myChar,
SkillID = "Punch"
}
)
end)
end
-- ========== MAIN LOOP ==========
RunService.Heartbeat:Connect(function()
if not Settings.Enabled then
destroyBox()
return
end
currentPlayerModel = getMyCharacter()
if not currentPlayerModel then
destroyBox()
return
end
local myRoot = currentPlayerModel:FindFirstChild("HumanoidRootPart")
or currentPlayerModel:FindFirstChild("RootPart")
if not myRoot then return end
-- Update box every frame
ensureBox()
boxPart.CFrame = CFrame.new(myRoot.Position)
-- Rate limit punches
local now = tick()
local interval = 1 / math.max(Settings.HitsPerSecond, 0.1)
if now - lastPunch < interval then return end
lastPunch = now
-- Check NPCs
local npcsFolder = workspace:FindFirstChild("Characters")
and workspace.Characters:FindFirstChild("Server")
and workspace.Characters.Server:FindFirstChild("NPCs")
if not npcsFolder then return end
for _, npc in ipairs(npcsFolder:GetChildren()) do
if npc:IsA("Model") then
local npcRoot = npc:FindFirstChild("HumanoidRootPart") or npc:FindFirstChild("RootPart")
if npcRoot and isInsideBox(npcRoot, boxPart.CFrame, Settings.BoxSize) then
punchNPC(currentPlayerModel, npc)
end
end
end
end)
-- ========== RAYFIELD GUI ==========
local Window = Rayfield:CreateWindow({
Name = "Auto M1 Box (be in a private server, or alone)",
LoadingTitle = "Auto M1 Box",
LoadingSubtitle = "by me :D",
Theme = "Default",
ConfigurationSaving = {
Enabled = true,
FolderName = "AutoM1Box",
FileName = "Config"
},
})
local MainTab = Window:CreateTab("Main", 4483362458)
MainTab:CreateToggle({
Name = "Enable Auto M1",
CurrentValue = false,
Flag = "Enabled",
Callback = function(Value)
Settings.Enabled = Value
if not Value then
destroyBox()
end
end,
})
MainTab:CreateSlider({
Name = "Box Size (studs)",
Range = {1, 750},
Increment = 1,
Suffix = " studs",
CurrentValue = 200,
Flag = "BoxSize",
Callback = function(Value)
Settings.BoxSize = Value
if boxPart then
boxPart.Size = Vector3.new(Value, Value, Value)
end
end,
})
MainTab:CreateSlider({
Name = "Hits Per Second",
Range = {1, 1000},
Increment = 1,
Suffix = " /s",
CurrentValue = 50,
Flag = "HitsPerSecond",
Callback = function(Value)
Settings.HitsPerSecond = Value
end,
})
local VisualTab = Window:CreateTab("Visuals", 4483362458)
VisualTab:CreateSlider({
Name = "Box Transparency",
Range = {0, 1},
Increment = 0.05,
Suffix = "",
CurrentValue = 0.7,
Flag = "Transparency",
Callback = function(Value)
Settings.Transparency = Value
if boxPart then
boxPart.Transparency = Value
end
end,
})
VisualTab:CreateColorPicker({
Name = "Box Color",
Color = Color3.fromRGB(255, 50, 50),
Flag = "BoxColor",
Callback = function(Value)
Settings.Color = Value
if boxPart then
boxPart.Color = Value
end
end,
})
Rayfield:Notify({
Title = "Auto M1 Box",
Content = "Loaded successfully",
Duration = 4,
})Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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