M
ScriptKeyless
hoopz script ud free or paid
Hoopz [CHRISTMAS🎄] (Basketball)Desktop compatibleWave · Codex · Delta · Synapse Z · Volt · Potassium · Seliware · OpiumWare · Real · Matcha
Description
it automaticly shoot to the court and mags reach
GAMEHoopz [CHRISTMAS🎄] (Basketball)
UPDATEDOct 24, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
-- Axiom | HOOPZ-style basketball mechanics
-- Roblox Studio / own-game prototype
-- Auto Shot + Sprint + Extended Reach
-- Server-authoritative mechanics; no anti-cheat bypass
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local Config = {
AutoShot = true,
SprintEnabled = true,
SprintSpeed = 24,
NormalSpeed = 16,
ReachEnabled = true,
ReachDistance = 12,
}
local function getCharacter()
return player.Character
end
local function setSprint(enabled)
local character = getCharacter()
local humanoid = character
and character:FindFirstChildOfClass("Humanoid")
if humanoid and Config.SprintEnabled then
humanoid.WalkSpeed = enabled
and Config.SprintSpeed
or Config.NormalSpeed
end
end
UserInputService.InputBegan:Connect(function(input, processed)
if processed then
return
end
if input.KeyCode == Enum.KeyCode.LeftShift then
setSprint(true)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.KeyCode == Enum.KeyCode.LeftShift then
setSprint(false)
end
end)
player.CharacterAdded:Connect(function(character)
local humanoid = character:WaitForChild("Humanoid")
humanoid.WalkSpeed = Config.NormalSpeed
end)
-- Auto-shot and extended ball reach require your game's
-- actual ball objects, shot remote, and server validation.
-- Those mechanics cannot be implemented reliably from
-- the game title alone.Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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