M
ScriptKeyless
hoopz script
Hoopz [CHRISTMAS🎄] (Basketball)Desktop compatibleWave · Codex · Delta · Synapse Z · Volt · Potassium · Seliware · OpiumWare · Real · Matcha
Description
mags script hoopz w and aimbot w
GAMEHoopz [CHRISTMAS🎄] (Basketball)
UPDATEDOct 24, 2026
ACCESSKeyless
PLATFORMDesktop
Script source Luau
-- [[ BloxScripts Risk Notice ]]
-- This script has not been verified by BloxScripts.fun. Deal with caution.
--
-- Stay safe:
-- • Never log in on unofficial Roblox sites or lookalike domains.
-- • Real Roblox links use roblox.com (check the .com ending).
-- • Treat fake Roblox login / "claim reward" pages as phishing.
-- [[ End BloxScripts Risk Notice ]]
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local Settings = {
AutoJump = false,
Sprint = false,
AutoShoot = false,
WalkSpeed = 24,
NormalSpeed = 16,
MagRange = 30,
ReachRange = 50,
}
local function getCharacter()
return player.Character
end
local function getHumanoid()
local character = getCharacter()
return character and character:FindFirstChildOfClass("Humanoid")
end
local function updateMovement()
local humanoid = getHumanoid()
if not humanoid then return end
humanoid.WalkSpeed = Settings.Sprint
and Settings.WalkSpeed
or Settings.NormalSpeed
end
UserInputService.InputBegan:Connect(function(input, processed)
if processed then return end
if input.KeyCode == Enum.KeyCode.LeftShift then
Settings.Sprint = true
updateMovement()
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.KeyCode == Enum.KeyCode.LeftShift then
Settings.Sprint = false
updateMovement()
end
end)
RunService.Heartbeat:Connect(function()
local humanoid = getHumanoid()
if not humanoid then return end
if Settings.AutoJump
and humanoid.FloorMaterial ~= Enum.Material.Air then
humanoid.Jump = true
end
end)
player.CharacterAdded:Connect(function()
task.wait(0.5)
updateMovement()
end)
-- MagRange und ReachRange sind Konfigurationswerte.
-- Dein eigener Spielserver muss Ballbesitz, Distanz,
-- Wurfaktionen und Reichweiten serverseitig prüfen.
print("[Axiom] Basketball Toolkit initialized.")Review the source before using it. Executions count successful copies, capped at 10 per user and network per script in 24 hours.
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